The corporate e-learning market size is expected to see rapid growth in the next few years. It will grow to $885.38 billion in 2028 at a compound annual growth rate (CAGR) of 18.6%. The anticipated growth in the forecast period can be linked to several factors, including the rise of mobile learning, the adoption of microlearning strategies, the integration of artificial intelligence (AI) and machine learning (ML), the increased emphasis on remote workforce training, and the implementation of just-in-time learning approaches. Notable trends expected during this period encompass the development of personalized learning paths, the utilization of data-driven learning analytics, the continued focus on remote workforce training, an emphasis on the development of soft skills, and the incorporation of microlearning modules.
The surge in remote work culture is anticipated to drive the growth of the corporate e-learning market in the foreseeable future. Remote work culture, characterized by the flexibility for employees to work outside of traditional office settings, has gained momentum due to advancements in digital technology and a growing demand for flexibility among workers. Corporate e-learning plays a crucial role in supporting remote work culture by offering accessible and flexible training solutions, enabling continuous skill development and knowledge acquisition for employees spread across various locations. For instance, in the UK, approximately 40% of working adults reported having worked from home at least once in the past seven days in early 2023, reflecting the increasing prevalence of remote work culture. Consequently, the rise in remote work culture serves as a catalyst for the expansion of the corporate e-learning market.
Key players in the corporate e-learning market are actively innovating to capitalize on this trend, developing new technologies such as artificial intelligence (AI)-driven creative media to enhance their offerings. AI-driven creative media involves leveraging AI technologies to generate, enhance, or assist in creating various forms of media. For example, D-ID, an Israel-based provider of cloud and AI-based platforms, introduced a groundbreaking corporate training solution in June 2022. This innovative platform utilizes AI and digital human technology to enable companies to create engaging video content quickly. By pairing images with text or audio files, the platform generates customized photorealistic avatars, allowing for the transformation of articles, websites, and marketing materials into videos without the need for extensive production resources. Additionally, the platform offers a diverse range of presenters in terms of ethnicity, gender, and language, providing a more immersive and interactive learning experience for employees engaged in corporate e-learning programs.
In March 2023, Omniplex Learning, a software company headquartered in the UK, finalized the acquisition of Good e-Learning for an undisclosed sum. This strategic move is anticipated to bolster Omniplex Learning's commitment to advancing its digital learning solutions and solidifying its standing in the market. Good e-Learning, a UK-based online training provider, specializes in delivering information technology (IT) and digital transformation training to corporate employees.
Major companies operating in the corporate e-learning market are The International Business Machines Corporation, Oracle Corporation, SAP SE, Adobe Inc., LinkedIn Corporation, Cornerstone OnDemand Inc., Blackboard Inc., Learning Technologies Group plc, Skillsoft Corporation, Cegos Group, Docebo Inc., D2L Corporation, SumTotal Systems LLC, IgniteTech, HIVE Blockchain Technologies Ltd., Coveo Solutions Inc., Learning Pool Limited, CrossKnowledge Group, Kallidus Ltd., Media Zoo, Mind Tools, iSpring Solutions Inc., GeoMetrix Data Systems Inc., CERTPOINT Systems, Moodle Pty Ltd.
North America was the largest region in the corporate e-learning market in 2023. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the corporate e-learning market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the corporate e-learning market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
Corporate e-learning is the utilization of digital resources for delivering learning and training initiatives to employees within an organization. This approach allows companies to offer personalized and adaptable training, irrespective of employees' location or time zone, enabling them to learn at their convenience.
Key technologies within corporate e-learning encompass learning management systems (LMS), online e-learning, mobile e-learning, virtual classrooms, rapid e-learning, and other related tools. A learning management system (LMS) is a software application or web-based technology designed for administering, documenting, tracking, reporting, automating, and delivering educational courses or training programs. LMS solutions can be deployed both in the cloud and on-premises, catering to organizations of various sizes, including small and medium-sized enterprises as well as large enterprises. Providers of these solutions may offer instructor-led and text-based content, and some organizations may choose to outsource certain aspects of their e-learning initiatives.
The corporate e-learning market research report is one of a series of new reports that provides corporate e-learning market statistics, including corporate e-learning industry global market size, regional shares, competitors with a corporate e-learning market share, detailed corporate e-learning market segments, market trends and opportunities, and any further data you may need to thrive in the corporate e-learning industry. This corporate e-learning market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The corporate e-learning market includes revenues earned by entities by providing services such as mobile learning solutions, customized course design, content development, assessment, and evaluation. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
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Table of Contents
Executive Summary
Corporate E-learning Global Market Report 2024 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on corporate e-learning market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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Description
Where is the largest and fastest growing market for corporate e-learning ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The corporate e-learning market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include:
- The impact of sanctions, supply chain disruptions, and altered demand for goods and services due to the Russian Ukraine war, impacting various macro-economic factors and parameters in the Eastern European region and its subsequent effect on global markets.
- The impact of higher inflation in many countries and the resulting spike in interest rates.
- The continued but declining impact of COVID-19 on supply chains and consumption patterns.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:
1) By Technology: Learning Management System (LMS); Online E-learning; Mobile E-learning; Virtual Classroom; Rapid E-learning; Other Technologies.2) By Deployment: Cloud-based; On-premises
3) By Organization Size: Small And Medium-sized Enterprises; Large Enterprises
4) By Provider: Instructor Led And Text Based; Outsourced
Key Companies Mentioned: The International Business Machines Corporation; Oracle Corporation; SAP SE; Adobe Inc.; LinkedIn Corporation
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Companies Mentioned
- The International Business Machines Corporation
- Oracle Corporation
- SAP SE
- Adobe Inc.
- LinkedIn Corporation
- Cornerstone OnDemand Inc.
- Blackboard Inc.
- Learning Technologies Group plc
- Skillsoft Corporation
- Cegos Group
- Docebo Inc.
- D2L Corporation
- SumTotal Systems LLC
- IgniteTech
- HIVE Blockchain Technologies Ltd.
- Coveo Solutions Inc.
- Learning Pool Limited
- CrossKnowledge Group
- Kallidus Ltd.
- Media Zoo
- Mind Tools
- iSpring Solutions Inc.
- GeoMetrix Data Systems Inc.
- CERTPOINT Systems
- Moodle Pty Ltd.
Methodology
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Table Information
Report Attribute | Details |
---|---|
No. of Pages | 175 |
Published | April 2024 |
Forecast Period | 2024 - 2028 |
Estimated Market Value ( USD | $ 447.55 Billion |
Forecasted Market Value ( USD | $ 885.38 Billion |
Compound Annual Growth Rate | 18.6% |
Regions Covered | Global |
No. of Companies Mentioned | 25 |