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Massive Multiplayer Online (MMO) Games Market Report by Genre (MMORPG, MMOFPS, MMORTS, and Others), Type (Free to play (F2P), Pay to play (P2P)), and Region 2024-2032

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    Report

  • 146 Pages
  • March 2024
  • Region: Global
  • IMARC Group
  • ID: 5946643
The global massive multiplayer online (MMO) games market size reached US$ 55.9 Billion in 2023. Looking forward, the publisher expects the market to reach US$ 130.4 Billion by 2032, exhibiting a growth rate (CAGR) of 9.9% during 2023-2032. The growing number of professional players, wide availability of various genres games to attract a large consumer base, and rising popularity of online games among young population represent some of the key factors driving the market.

Massive multiplayer online (MMO) games are various video games that allow many participants to play a game on electronic devices, such as mobile phones, computers, and laptops, using an internet connection. These games can be accessed after purchasing or installing software and are available as free to play (F2P) and pay to play (P2P). They enable players to form alliances, communicate within the game, join guilds or clans, trade items, and customize their costumes and looks. They assist in providing a realistic and unique experience and increasing the satisfaction of playing games among gamers. Besides this, they aid in enhancing problem-solving skills, increasing strategic thinking skills, building teamwork and leadership qualities, and improving hand and eye coordination and concentration power. As they provide entertainment and relaxation and reduce stress among individuals, the demand for MMO games is increasing across the globe.

Massive Multiplayer Online (MMO) Games Market Trends:

At present, the rising popularity of online games among the young population, along with the increasing number of professional players, represents one of the key factors supporting the growth of the market. Besides this, the growing adoption of gaming consoles, coupled with the rising gaming subscriptions, is offering a favorable market outlook. Additionally, the increasing integration of advanced technologies, such as artificial intelligence (AI), in MMO games to provide real-world gaming experience to users is offering lucrative growth opportunities to industry investors. Apart from this, there is a rise in the demand for free to play (F2P) games among the masses, as they are free of cost, easily installed, and convenient compared to other games across the globe. This, coupled with the increasing popularity of e-sports games, is impelling the growth of the market. In addition, various benefits offered by MMO games, such as enhanced learning and cognitive skills, is contributing to the growth of the market. Moreover, the growing number of smartphone users, along with the ease of internet facilities around the world, is positively influencing the market. In line with this, the wide availability of new genres of games with additional features for different age groups is bolstering the growth of the market. Furthermore, key players are focusing on increasing video game advertising through social media marketing to attract a wide consumer base.

Key Market Segmentation:

The publisher provides an analysis of the key trends in each segment of the global massive multiplayer online (MMO) games market, along with forecasts at the global, regional, and country levels from 2024-2032. The report has categorized the market based on genre and type.

Genre Insights:

  • MMORPG
  • MMOFPS
  • MMORTS
  • Others
The report has provided a detailed breakup and analysis of the massive multiplayer online (MMO) games market based on the genre. This includes MMORPG, MMOFPS, MMORTS, and others. According to the report, MMORPG represented the largest segment.

Type Insights:

  • Free to play (F2P)
  • Pay to play (P2P)
A detailed breakup and analysis of the massive multiplayer online (MMO) games market based on the type has also been provided in the report. This includes free to play (F2P) and pay to play (P2P). According to the report, free to play (F2P) accounted for the largest market share.

Regional Insights:

  • North America
  • United States
  • Canada
  • Asia Pacific
  • China
  • Japan
  • India
  • South Korea
  • Australia
  • Indonesia
  • Others
  • Europe
  • Germany
  • France
  • United Kingdom
  • Italy
  • Spain
  • Russia
  • Others
  • Latin America
  • Brazil
  • Mexico
  • Others
  • Middle East and Africa
The report has also provided a comprehensive analysis of all the major regional markets, which include North America (the United States and Canada); Asia Pacific (China, Japan, India, South Korea, Australia, Indonesia, and others); Europe (Germany, France, the United Kingdom, Italy, Spain, Russia, and others); Latin America (Brazil, Mexico, and others); and the Middle East and Africa. According to the report, Asia Pacific was the largest market for massive multiplayer online (MMO) games. Some of the factors driving the Asia Pacific massive multiplayer online (MMO) games market included the growing preferences for online gaming, rising number of mobile phone users, increasing demand for enhanced gaming experience among users, etc.

Competitive Landscape:

The report has also provided a comprehensive analysis of the competitive landscape in the global massive multiplayer online (MMO) games market. Detailed profiles of all major companies have been provided. Some of the companies covered include Activision Blizzard Inc., Ankama, CCP ehf. (Pearl Abyss), ChangYou.com Limited. (Sohu Inc.), CipSoft GmbH, Cryptic Studios Inc. (Embracer Group), Electronic Arts Inc., gamigo AG (Media and Games Invest), GungHo Online Entertainment Inc., Jagex Ltd. (The Carlyle Group), Krafton Inc., NCSOFT Corporation, NetEase Inc., etc. Kindly note that this only represents a partial list of companies, and the complete list has been provided in the report.

Key Questions Answered in This Report:

  • How has the global massive multiplayer online (MMO) games market performed so far, and how will it perform in the coming years?
  • What are the drivers, restraints, and opportunities in the global massive multiplayer online (MMO) games market?
  • What is the impact of each driver, restraint, and opportunity on the global massive multiplayer online (MMO) games market?
  • What are the key regional markets?
  • Which countries represent the most attractive massive multiplayer online (MMO) games market?
  • What is the breakup of the market based on the genre?
  • Which is the most attractive genre in the massive multiplayer online (MMO) games market?
  • What is the breakup of the market based on the type?
  • Which is the most attractive type in the massive multiplayer online (MMO) games market?
  • What is the competitive structure of the global massive multiplayer online (MMO) games market?
  • Who are the key players/companies in the global massive multiplayer online (MMO) games market?

Table of Contents

1 Preface
2 Scope and Methodology
2.1 Objectives of the Study
2.2 Stakeholders
2.3 Data Sources
2.3.1 Primary Sources
2.3.2 Secondary Sources
2.4 Market Estimation
2.4.1 Bottom-Up Approach
2.4.2 Top-Down Approach
2.5 Forecasting Methodology
3 Executive Summary
4 Introduction
4.1 Overview
4.2 Key Industry Trends
5 Global Massive Multiplayer Online (MMO) Games Market
5.1 Market Overview
5.2 Market Performance
5.3 Impact of COVID-19
5.4 Market Forecast
6 Market Breakup by Genre
6.1 MMORPG
6.1.1 Market Trends
6.1.2 Market Forecast
6.2 MMOFPS
6.2.1 Market Trends
6.2.2 Market Forecast
6.3 MMORTS
6.3.1 Market Trends
6.3.2 Market Forecast
6.4 Others
6.4.1 Market Trends
6.4.2 Market Forecast
7 Market Breakup by Type
7.1 Free to play (F2P)
7.1.1 Market Trends
7.1.2 Market Forecast
7.2 Pay to play (P2P)
7.2.1 Market Trends
7.2.2 Market Forecast
8 Market Breakup by Region
8.1 North America
8.1.1 United States
8.1.1.1 Market Trends
8.1.1.2 Market Forecast
8.1.2 Canada
8.1.2.1 Market Trends
8.1.2.2 Market Forecast
8.2 Asia-Pacific
8.2.1 China
8.2.1.1 Market Trends
8.2.1.2 Market Forecast
8.2.2 Japan
8.2.2.1 Market Trends
8.2.2.2 Market Forecast
8.2.3 India
8.2.3.1 Market Trends
8.2.3.2 Market Forecast
8.2.4 South Korea
8.2.4.1 Market Trends
8.2.4.2 Market Forecast
8.2.5 Australia
8.2.5.1 Market Trends
8.2.5.2 Market Forecast
8.2.6 Indonesia
8.2.6.1 Market Trends
8.2.6.2 Market Forecast
8.2.7 Others
8.2.7.1 Market Trends
8.2.7.2 Market Forecast
8.3 Europe
8.3.1 Germany
8.3.1.1 Market Trends
8.3.1.2 Market Forecast
8.3.2 France
8.3.2.1 Market Trends
8.3.2.2 Market Forecast
8.3.3 United Kingdom
8.3.3.1 Market Trends
8.3.3.2 Market Forecast
8.3.4 Italy
8.3.4.1 Market Trends
8.3.4.2 Market Forecast
8.3.5 Spain
8.3.5.1 Market Trends
8.3.5.2 Market Forecast
8.3.6 Russia
8.3.6.1 Market Trends
8.3.6.2 Market Forecast
8.3.7 Others
8.3.7.1 Market Trends
8.3.7.2 Market Forecast
8.4 Latin America
8.4.1 Brazil
8.4.1.1 Market Trends
8.4.1.2 Market Forecast
8.4.2 Mexico
8.4.2.1 Market Trends
8.4.2.2 Market Forecast
8.4.3 Others
8.4.3.1 Market Trends
8.4.3.2 Market Forecast
8.5 Middle East and Africa
8.5.1 Market Trends
8.5.2 Market Breakup by Country
8.5.3 Market Forecast
9 Drivers, Restraints, and Opportunities
9.1 Overview
9.2 Drivers
9.3 Restraints
9.4 Opportunities
10 Value Chain Analysis
11 Porters Five Forces Analysis
11.1 Overview
11.2 Bargaining Power of Buyers
11.3 Bargaining Power of Suppliers
11.4 Degree of Competition
11.5 Threat of New Entrants
11.6 Threat of Substitutes
12 Price Analysis
13 Competitive Landscape
13.1 Market Structure
13.2 Key Players
13.3 Profiles of Key Players
13.3.1 Activision Blizzard Inc.
13.3.1.1 Company Overview
13.3.1.2 Product Portfolio
13.3.2 Ankama
13.3.2.1 Company Overview
13.3.2.2 Product Portfolio
13.3.3 CCP ehf. (Pearl Abyss)
13.3.3.1 Company Overview
13.3.3.2 Product Portfolio
13.3.4 ChangYou.com Limited. (Sohu Inc.)
13.3.4.1 Company Overview
13.3.4.2 Product Portfolio
13.3.5 CipSoft GmbH
13.3.5.1 Company Overview
13.3.5.2 Product Portfolio
13.3.6 Cryptic Studios Inc. (Embracer Group)
13.3.6.1 Company Overview
13.3.6.2 Product Portfolio
13.3.7 Electronic Arts Inc.
13.3.7.1 Company Overview
13.3.7.2 Product Portfolio
13.3.8 gamigo AG (Media and Games Invest)
13.3.8.1 Company Overview
13.3.8.2 Product Portfolio
13.3.9 GungHo Online Entertainment Inc.
13.3.9.1 Company Overview
13.3.9.2 Product Portfolio
13.3.10 Jagex Ltd. (The Carlyle Group)
13.3.10.1 Company Overview
13.3.10.2 Product Portfolio
13.3.11 Krafton Inc.
13.3.11.1 Company Overview
13.3.11.2 Product Portfolio
13.3.12 NCSOFT Corporation
13.3.12.1 Company Overview
13.3.12.2 Product Portfolio
13.3.13 NetEase Inc.
13.3.13.1 Company Overview
13.3.13.2 Product Portfolio
13.3.13.3 Financials
Kindly note that this only represents a partial list of companies, and the complete list has been provided in the report.
List of Figures
Figure 1: Global: Massive Multiplayer Online Games Market: Major Drivers and Challenges
Figure 2: Global: Massive Multiplayer Online Games Market: Sales Value (in Billion US$), 2018-2023
Figure 3: Global: Massive Multiplayer Online Games Market Forecast: Sales Value (in Billion US$), 2024-2032
Figure 4: Global: Massive Multiplayer Online Games Market: Breakup by Genre (in %), 2023
Figure 5: Global: Massive Multiplayer Online Games Market: Breakup by Type (in %), 2023
Figure 6: Global: Massive Multiplayer Online Games Market: Breakup by Region (in %), 2023
Figure 7: Global: Massive Multiplayer Online Games (MMORPG) Market: Sales Value (in Million US$), 2018 & 2023
Figure 8: Global: Massive Multiplayer Online Games (MMORPG) Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 9: Global: Massive Multiplayer Online Games (MMOFPS) Market: Sales Value (in Million US$), 2018 & 2023
Figure 10: Global: Massive Multiplayer Online Games (MMOFPS) Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 11: Global: Massive Multiplayer Online Games (MMORTS) Market: Sales Value (in Million US$), 2018 & 2023
Figure 12: Global: Massive Multiplayer Online Games (MMORTS) Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 13: Global: Massive Multiplayer Online Games (Others) Market: Sales Value (in Million US$), 2018 & 2023
Figure 14: Global: Massive Multiplayer Online Games (Others) Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 15: Global: Massive Multiplayer Online Games (Free to play (F2P)) Market: Sales Value (in Million US$), 2018 & 2023
Figure 16: Global: Massive Multiplayer Online Games (Free to play (F2P)) Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 17: Global: Massive Multiplayer Online Games (Pay to play (P2P)) Market: Sales Value (in Million US$), 2018 & 2023
Figure 18: Global: Massive Multiplayer Online Games (Pay to play (P2P)) Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 19: North America: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 20: North America: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 21: United States: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 22: United States: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 23: Canada: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 24: Canada: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 25: Asia-Pacific: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 26: Asia-Pacific: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 27: China: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 28: China: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 29: Japan: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 30: Japan: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 31: India: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 32: India: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 33: South Korea: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 34: South Korea: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 35: Australia: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 36: Australia: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 37: Indonesia: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 38: Indonesia: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 39: Others: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 40: Others: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 41: Europe: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 42: Europe: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 43: Germany: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 44: Germany: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 45: France: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 46: France: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 47: United Kingdom: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 48: United Kingdom: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 49: Italy: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 50: Italy: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 51: Spain: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 52: Spain: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 53: Russia: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 54: Russia: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 55: Others: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 56: Others: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 57: Latin America: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 58: Latin America: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 59: Brazil: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 60: Brazil: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 61: Mexico: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 62: Mexico: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 63: Others: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 64: Others: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 65: Middle East and Africa: Massive Multiplayer Online Games Market: Sales Value (in Million US$), 2018 & 2023
Figure 66: Middle East and Africa: Massive Multiplayer Online Games Market: Breakup by Country (in %), 2023
Figure 67: Middle East and Africa: Massive Multiplayer Online Games Market Forecast: Sales Value (in Million US$), 2024-2032
Figure 68: Global: Massive Multiplayer Online Games Industry: Drivers, Restraints, and Opportunities
Figure 69: Global: Massive Multiplayer Online Games Industry: Value Chain Analysis
Figure 70: Global: Massive Multiplayer Online Games Industry: Porter's Five Forces Analysis
List of Tables
Table 1: Global: Massive Multiplayer Online Games Market: Key Industry Highlights, 2023 & 2032
Table 2: Global: Massive Multiplayer Online Games Market Forecast: Breakup by Genre (in Million US$), 2024-2032
Table 3: Global: Massive Multiplayer Online Games Market Forecast: Breakup by Type (in Million US$), 2024-2032
Table 4: Global: Massive Multiplayer Online Games Market Forecast: Breakup by Region (in Million US$), 2024-2032
Table 5: Global: Massive Multiplayer Online Games Market: Competitive Structure
Table 6: Global: Massive Multiplayer Online Games Market: Key Players

Companies Mentioned

  • Activision Blizzard Inc.
  • Ankama
  • CCP ehf. (Pearl Abyss)
  • ChangYou.com Limited. (Sohu Inc.)
  • CipSoft GmbH
  • Cryptic Studios Inc. (Embracer Group)
  • Electronic Arts Inc.
  • gamigo AG (Media and Games Invest)
  • GungHo Online Entertainment Inc.
  • Jagex Ltd. (The Carlyle Group)
  • Krafton Inc.
  • NCSOFT Corporation
  • NetEase Inc.

Methodology

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Table Information