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Massive Multiplayer Online Role-Playing Game (MMORPG) - Global Strategic Business Report

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    Report

  • 189 Pages
  • February 2025
  • Region: Global
  • Global Industry Analysts, Inc
  • ID: 5985582
The global market for Massive Multiplayer Online Role-playing Game (MMORPG) was valued at US$15.3 Billion in 2024 and is projected to reach US$23.8 Billion by 2030, growing at a CAGR of 7.6% from 2024 to 2030. This comprehensive report provides an in-depth analysis of market trends, drivers, and forecasts, helping you make informed business decisions.

Global Massive Multiplayer Online Role-playing Game (MMORPG) Market - Key Trends and Drivers Summarized

Massive Multiplayer Online Role-Playing Games (MMORPGs) are a genre of video games that blend vast open worlds with the complex elements of role-playing games, hosting hundreds to thousands of players on the same server. These games are characterized by their ability to support large numbers of players simultaneously, all interacting in a virtual world that is persistent - meaning the game's environment continues to evolve and exist even when the player is offline. Players create characters and embark on quests, interact with other players, join forces in guilds or clans, and participate in large scale in-game events. Notable titles like 'World of Warcraft' and 'Final Fantasy XIV' have set high standards in terms of immersive narratives, extensive worlds, and complex gameplay mechanics. The social interaction in MMORPGs is a critical element, offering a platform for players to form relationships and communities that can significantly impact their in-game and out-of-game lives.

The technological infrastructure required to run MMORPGs is substantial, necessitating continuous updates and maintenance to provide a smooth gaming experience that can handle thousands of simultaneous interactions across vast digital landscapes. This has pushed developers to innovate continually, integrating cutting-edge technology to improve graphical fidelity, server capacity, and gameplay mechanics. The advancement of cloud computing and the introduction of faster network technologies like 5G are also enhancing how these games are played and experienced, reducing latency issues that were once a major challenge for players from different geographical locations. Moreover, MMORPGs are increasingly incorporating cross-platform capabilities, allowing players to engage with the game across various devices, including PCs, consoles, and mobile phones, broadening the accessibility and appeal of these games.

The growth in the MMORPG market is driven by several factors, including the rise of eSports, increased broadband penetration, and evolving player expectations for more immersive and socially engaging gaming experiences. Technological drivers include innovations in artificial intelligence (AI), which are being used to create more responsive and dynamic game environments, and augmented reality (AR), which promises to blur the lines between the virtual and real world further, enhancing the immersive experience of the genre. From a consumer behavior perspective, there is a growing trend towards games that offer not just entertainment but also a platform for social interaction and community building, which MMORPGs provide. Additionally, the introduction of more flexible monetization models, such as free-to-play games with in-app purchases, has made these games accessible to a broader audience, fueling growth in the sector. As digital connectivity and technology continue to evolve, the MMORPG genre is well-positioned to expand, promising even richer and more engaging virtual worlds for players around the globe.

Report Scope

The report analyzes the Massive Multiplayer Online Role-playing Game (MMORPG) market, presented in terms of market value (US$ Thousand). The analysis covers the key segments and geographic regions outlined below.

Segments

Device (Mobile Devices, Tablet Devices, Other Devices).

Geographic Regions/Countries

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; Spain; Russia; and Rest of Europe); Asia-Pacific (Australia; India; South Korea; and Rest of Asia-Pacific); Latin America (Argentina; Brazil; Mexico; and Rest of Latin America); Middle East (Iran; Israel; Saudi Arabia; United Arab Emirates; and Rest of Middle East); and Africa.

Key Insights:

  • Market Growth: Understand the significant growth trajectory of the Mobile Devices-based MMORPG segment, which is expected to reach US$13 Billion by 2030 with a CAGR of a 8.4%. The Tablet Devices-based MMORPG segment is also set to grow at 7.3% CAGR over the analysis period.
  • Regional Analysis: Gain insights into the U.S. market, valued at $4.1 Billion in 2024, and China, forecasted to grow at an impressive 12.2% CAGR to reach $5.4 Billion by 2030. Discover growth trends in other key regions, including Japan, Canada, Germany, and the Asia-Pacific.

Report Features:

  • Comprehensive Market Data: Independent analysis of annual sales and market forecasts in US$ Million from 2024 to 2030.
  • In-Depth Regional Analysis: Detailed insights into key markets, including the U.S., China, Japan, Canada, Europe, Asia-Pacific, Latin America, Middle East, and Africa.
  • Company Profiles: Coverage of major players such as Activision Blizzard, Inc., Ankama, Arc Games Inc., CCP HF, CipSoft GmbH and more.
  • Complimentary Updates: Receive free report updates for one year to keep you informed of the latest market developments.

Why You Should Buy This Report:

  • Detailed Market Analysis: Access a thorough analysis of the Global Massive Multiplayer Online Role-playing Game (MMORPG) Market, covering all major geographic regions and market segments.
  • Competitive Insights: Get an overview of the competitive landscape, including the market presence of major players across different geographies.
  • Future Trends and Drivers: Understand the key trends and drivers shaping the future of the Global Massive Multiplayer Online Role-playing Game (MMORPG) Market.
  • Actionable Insights: Benefit from actionable insights that can help you identify new revenue opportunities and make strategic business decisions.

Key Questions Answered:

  • How is the Global Massive Multiplayer Online Role-playing Game (MMORPG) Market expected to evolve by 2030?
  • What are the main drivers and restraints affecting the market?
  • Which market segments will grow the most over the forecast period?
  • How will market shares for different regions and segments change by 2030?
  • Who are the leading players in the market, and what are their prospects?

Some of the 48 major companies featured in this Massive Multiplayer Online Role-playing Game (MMORPG) market report include:

  • Activision Blizzard, Inc.
  • Ankama
  • Arc Games Inc.
  • CCP HF
  • CipSoft GmbH
  • Cryptic Studios Inc.
  • NEXON America Inc.
  • Perfect World Co., Ltd.
  • Riot Games, Inc.
  • Shanda Interactive Entertainment Ltd.
  • Tencent Holdings Limited (Tencent Games)
  • Ubisoft Entertainment SA
  • Valve Corporation
  • Wargaming Group Limited
  • Wemade.Co.Ltd.

Table of Contents

I. METHODOLOGYII. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
  • Influencer Market Insights
  • World Market Trajectories
  • Global Economic Update
  • Massive Multiplayer Online Role-playing Game (MMORPG) - Global Key Competitors Percentage Market Share in 2025 (E)
  • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
  • Increasing Global Gamer Community Expands MMORPG Market
  • Technological Advancements in Game Engines and Graphics Propel MMORPG Growth
  • Integration of MMORPGs with Social Networking Platforms Drives Engagement
  • Consumer Demand for Rich Storytelling and Dynamic Content
  • Growth in In-Game Purchasing and Microtransactions
  • Expansion of Cross-Platform Play Enhances Market Opportunities
  • Economic Models and Subscription Services Impact on Market Dynamics
  • Role of Community and Fan Base in Game Development and Lifespan
  • Cybersecurity Measures and Their Importance in MMORPG Spaces
  • Innovations in Character Customization and Progression Systems
  • Influence of eSports on MMORPG Competitions and Events
  • Advances in Virtual and Augmented Reality in MMORPG Experiences
4. GLOBAL MARKET PERSPECTIVE
  • Table 1: World Massive Multiplayer Online Role-playing Game (MMORPG) Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
  • Table 2: World Recent Past, Current & Future Analysis for Massive Multiplayer Online Role-playing Game (MMORPG) by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 3: World Historic Review for Massive Multiplayer Online Role-playing Game (MMORPG) by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 4: World 15-Year Perspective for Massive Multiplayer Online Role-playing Game (MMORPG) by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2015, 2025 & 2030
  • Table 5: World Recent Past, Current & Future Analysis for Mobile Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 6: World Historic Review for Mobile Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 7: World 15-Year Perspective for Mobile Devices by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • Table 8: World Recent Past, Current & Future Analysis for Tablet Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 9: World Historic Review for Tablet Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 10: World 15-Year Perspective for Tablet Devices by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • Table 11: World Recent Past, Current & Future Analysis for Other Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 12: World Historic Review for Other Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 13: World 15-Year Perspective for Other Devices by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
III. MARKET ANALYSIS
UNITED STATES
  • Massive Multiplayer Online Role-playing Game (MMORPG) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
  • Table 14: USA Recent Past, Current & Future Analysis for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 15: USA Historic Review for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 16: USA 15-Year Perspective for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Percentage Breakdown of Value Sales for Mobile Devices, Tablet Devices and Other Devices for the Years 2015, 2025 & 2030
CANADA
  • Table 17: Canada Recent Past, Current & Future Analysis for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 18: Canada Historic Review for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 19: Canada 15-Year Perspective for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Percentage Breakdown of Value Sales for Mobile Devices, Tablet Devices and Other Devices for the Years 2015, 2025 & 2030
JAPAN
  • Massive Multiplayer Online Role-playing Game (MMORPG) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
  • Table 20: Japan Recent Past, Current & Future Analysis for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 21: Japan Historic Review for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 22: Japan 15-Year Perspective for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Percentage Breakdown of Value Sales for Mobile Devices, Tablet Devices and Other Devices for the Years 2015, 2025 & 2030
CHINA
  • Massive Multiplayer Online Role-playing Game (MMORPG) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
  • Table 23: China Recent Past, Current & Future Analysis for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 24: China Historic Review for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 25: China 15-Year Perspective for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Percentage Breakdown of Value Sales for Mobile Devices, Tablet Devices and Other Devices for the Years 2015, 2025 & 2030
EUROPE
  • Massive Multiplayer Online Role-playing Game (MMORPG) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
  • Table 26: Europe Recent Past, Current & Future Analysis for Massive Multiplayer Online Role-playing Game (MMORPG) by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 27: Europe Historic Review for Massive Multiplayer Online Role-playing Game (MMORPG) by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 28: Europe 15-Year Perspective for Massive Multiplayer Online Role-playing Game (MMORPG) by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2015, 2025 & 2030
  • Table 29: Europe Recent Past, Current & Future Analysis for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 30: Europe Historic Review for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 31: Europe 15-Year Perspective for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Percentage Breakdown of Value Sales for Mobile Devices, Tablet Devices and Other Devices for the Years 2015, 2025 & 2030
FRANCE
  • Massive Multiplayer Online Role-playing Game (MMORPG) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
  • Table 32: France Recent Past, Current & Future Analysis for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 33: France Historic Review for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 34: France 15-Year Perspective for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Percentage Breakdown of Value Sales for Mobile Devices, Tablet Devices and Other Devices for the Years 2015, 2025 & 2030
GERMANY
  • Massive Multiplayer Online Role-playing Game (MMORPG) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
  • Table 35: Germany Recent Past, Current & Future Analysis for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 36: Germany Historic Review for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 37: Germany 15-Year Perspective for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Percentage Breakdown of Value Sales for Mobile Devices, Tablet Devices and Other Devices for the Years 2015, 2025 & 2030
ITALY
  • Table 38: Italy Recent Past, Current & Future Analysis for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 39: Italy Historic Review for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 40: Italy 15-Year Perspective for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Percentage Breakdown of Value Sales for Mobile Devices, Tablet Devices and Other Devices for the Years 2015, 2025 & 2030
UNITED KINGDOM
  • Massive Multiplayer Online Role-playing Game (MMORPG) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
  • Table 41: UK Recent Past, Current & Future Analysis for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 42: UK Historic Review for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 43: UK 15-Year Perspective for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Percentage Breakdown of Value Sales for Mobile Devices, Tablet Devices and Other Devices for the Years 2015, 2025 & 2030
SPAIN
  • Table 44: Spain Recent Past, Current & Future Analysis for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 45: Spain Historic Review for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 46: Spain 15-Year Perspective for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Percentage Breakdown of Value Sales for Mobile Devices, Tablet Devices and Other Devices for the Years 2015, 2025 & 2030
RUSSIA
  • Table 47: Russia Recent Past, Current & Future Analysis for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 48: Russia Historic Review for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 49: Russia 15-Year Perspective for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Percentage Breakdown of Value Sales for Mobile Devices, Tablet Devices and Other Devices for the Years 2015, 2025 & 2030
REST OF EUROPE
  • Table 50: Rest of Europe Recent Past, Current & Future Analysis for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 51: Rest of Europe Historic Review for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 52: Rest of Europe 15-Year Perspective for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Percentage Breakdown of Value Sales for Mobile Devices, Tablet Devices and Other Devices for the Years 2015, 2025 & 2030
ASIA-PACIFIC
  • Massive Multiplayer Online Role-playing Game (MMORPG) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
  • Table 53: Asia-Pacific Recent Past, Current & Future Analysis for Massive Multiplayer Online Role-playing Game (MMORPG) by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 54: Asia-Pacific Historic Review for Massive Multiplayer Online Role-playing Game (MMORPG) by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 55: Asia-Pacific 15-Year Perspective for Massive Multiplayer Online Role-playing Game (MMORPG) by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2015, 2025 & 2030
  • Table 56: Asia-Pacific Recent Past, Current & Future Analysis for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 57: Asia-Pacific Historic Review for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Mobile Devices, Tablet Devices and Other Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 58: Asia-Pacific 15-Year Perspective for Massive Multiplayer Online Role-playing Game (MMORPG) by Device - Percentage Breakdown of Value Sales for Mobile Devices, Tablet Devices and Other Devices for the Years 2015, 2025 & 2030
AUSTRALIA
  • Massive Multiplayer Online Role-playing Game (MMORPG) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2025 (E)
INDIA
  • Massive Multiplayer Online Role-playing Game (MMORPG) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2025 (E)
SOUTH KOREAREST OF ASIA-PACIFIC
LATIN AMERICA
  • Massive Multiplayer Online Role-playing Game (MMORPG) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2025 (E)
ARGENTINABRAZILMEXICOREST OF LATIN AMERICA
MIDDLE EAST
  • Massive Multiplayer Online Role-playing Game (MMORPG) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2025 (E)
IRANISRAELSAUDI ARABIAUNITED ARAB EMIRATESREST OF MIDDLE EAST
AFRICA
  • Massive Multiplayer Online Role-playing Game (MMORPG) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2025 (E)
IV. COMPETITION

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Activision Blizzard, Inc.
  • Ankama
  • Arc Games Inc.
  • CCP HF
  • CipSoft GmbH
  • Cryptic Studios Inc.
  • NEXON America Inc.
  • Perfect World Co., Ltd.
  • Riot Games, Inc.
  • Shanda Interactive Entertainment Ltd.
  • Tencent Holdings Limited (Tencent Games)
  • Ubisoft Entertainment SA
  • Valve Corporation
  • Wargaming Group Limited
  • Wemade.Co.Ltd.

Table Information