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Mobile Entertainment - Global Strategic Business Report

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    Report

  • 274 Pages
  • July 2024
  • Region: Global
  • Global Industry Analysts, Inc
  • ID: 2255355
The global market for Mobile Entertainment is estimated at US$149.4 Billion in 2023 and is projected to reach US$236.1 Billion by 2030, growing at a CAGR of 6.8% from 2023 to 2030. This comprehensive report provides an in-depth analysis of market trends, drivers, and forecasts, helping you make informed business decisions.

Key Insights:

  • Market Growth: Understand the significant growth trajectory of the Mobile Games segment, which is expected to reach US$126.3 Billion by 2030 with a CAGR of a 6.4%. The Mobile Music segment is also set to grow at 8.4% CAGR over the next 7 years.
  • Regional Analysis: Gain insights into the U.S. market, estimated at $39.3 Billion in 2023, and China, forecasted to grow at an impressive 10.2% CAGR to reach $56.7 Billion by 2030. Discover growth trends in other key regions, including Japan, Canada, Germany, and the Asia-Pacific.

Why You Should Buy This Report:

  • Detailed Market Analysis: Access a thorough analysis of the Global Mobile Entertainment Market, covering all major geographic regions and market segments.
  • Competitive Insights: Get an overview of the competitive landscape, including the market presence of major players across different geographies.
  • Future Trends and Drivers: Understand the key trends and drivers shaping the future of the Global Mobile Entertainment Market.
  • Actionable Insights: Benefit from actionable insights that can help you identify new revenue opportunities and make strategic business decisions.

Key Questions Answered:

  • How is the Global Mobile Entertainment Market expected to evolve by 2030?
  • What are the main drivers and restraints affecting the market?
  • Which market segments will grow the most over the forecast period?
  • How will market shares for different regions and segments change by 2030?
  • Who are the leading players in the market, and what are their prospects?

Report Features:

  • Comprehensive Market Data: Independent analysis of annual sales and market forecasts in US$ Million from 2023 to 2030.
  • In-Depth Regional Analysis: Detailed insights into key markets, including the U.S., China, Japan, Canada, Europe, Asia-Pacific, Latin America, Middle East, and Africa.
  • Company Profiles: Coverage of major players such as Activision Blizzard Inc., Apple Inc., AT&T, Inc., and more.
  • Complimentary Updates: Receive free report updates for one year to keep you informed of the latest market developments.

Select Competitors (Total 44 Featured):

  • Activision Blizzard Inc.
  • Apple Inc.
  • AT&T, Inc.
  • Bharti Airtel Limited
  • CBS Corporation
  • Comcast Corporation
  • CyberAgent Inc.
  • Facebook Inc.
  • Google Inc.
  • LINE Corporation
  • Machine Zone Inc.
  • Mobi2fun Mobile Entertainment Pvt. Ltd.
  • Mobile Roadie
  • MobiTV Inc.
  • Orange S.A.
  • Samsung Electronics Co., Ltd.
  • Sky plc
  • Spotify AB
  • Stingray Digital Media Group
  • Twitter Inc.
  • Verizon Communications Inc.
  • WhatsApp Inc.

MarketGlass Platform

Our reports are enhanced by the MarketGlass platform, which brings together industry experts and influencers to provide high-quality, accurate insights. This unique platform allows us to gather comprehensive data and market perspectives, ensuring you receive the most reliable and detailed analysis available.

Table of Contents

I. METHODOLOGYII. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
  • Influencer Market Insights
  • World Market Trajectories
  • Mobile Entertainment: Moving Beyond Plain Vanilla Offerings
  • Recent Market Activity
  • Mobile Communications Sector - Focus Shifting Towards Data Services
  • Positive Economic Scenario Induces Market Optimism
  • Outlook
  • Mobile Gaming Market Continues to Dominate
  • In-App Ads and Free-to-Play Remain Key Monetization Opportunities
  • Mobile TV Gaining Prominence
  • App Stores Revolutionize Mobile Distribution
  • Mobile Apps: A Beneficiary of the Changing Role of Mobile Phones
  • Uptrend in Internet Usage Elevates Mobile Entertainment Prospects
  • Mobile Entertainment Senses Parallel Opportunities through Uptrend in Internet Consumption
  • Faster Broadband Speeds Trigger Massive Volume Growth
  • Mobile Entertainment - Global Key Competitors Percentage Market Share in 2024 (E)
  • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2024 (E)
  • Global Economic Update
2. FOCUS ON SELECT PLAYERS
  • Activision Blizzard, Inc. (USA)
  • Apple, Inc. (USA)
  • AT&T, Inc. (USA)
  • Bharti Airtel Limited (India)
  • CBS Corporation (USA)
  • Comcast Corporation (USA)
  • CyberAgent, Inc. (Japan)
  • Facebook, Inc. (USA)
  • WhatsApp Inc. (USA)
  • Google, Inc. (USA)
  • LINE Corporation (Japan)
  • Machine Zone, Inc. (USA)
  • Mobi2fun Mobile Entertainment Pvt. Ltd. (India)
  • Mobile Roadie (USA)
  • MobiTV, Inc. (USA)
  • Orange S.A. (France)
  • Samsung Electronics Co., Ltd. (South Korea)
  • Sky plc (UK)
  • Spotify AB (Sweden)
  • Stingray Digital Media Group (Canada)
  • Twitter, Inc. (USA)
  • Verizon Communications, Inc. (USA)
3. MARKET TRENDS & DRIVERS
  • Soaring Mobile Device User Base Instigates High-Potential Opportunities
  • Proliferation of Smartphones: Cornerstone for Ongoing Market Expansion
  • Mobile Entertainment Also Driven by Tablet Usage Patterns
  • 4G Networks to Further Augment Mobile Devices' Role in Market Growth
  • Thrust towards 4G across Mobile Value Chain Bodes Well
  • Social Networking Propagates Expansion in Viewer Base
  • Rising Popularity of Mobile Video
  • 'Designed for Mobile': A Lucrative Market for Content Developers
  • Handset Design - A Major Factor Determining User Experience
  • Emerging Markets - Hotspots for Growth
  • Young People Drive Mobile Content Usage
  • The Freemium Revenue Model is Here to Stay
  • Noteworthy Mobile App Development Trends
  • Mobile App Security
  • Cloud Compatibility
  • Wearable Technology
  • Wi-Fi in Indoor Settings
  • Penetration of Internet of Things (IoT)
  • Dominance of Android and iOS Platforms
  • Consistent Growth for Enterprise Apps
  • Developers to Embrace Swift Programming Language
  • Shorter App Development Cycles
  • Proliferation of Free Apps
  • Demographic Factors Offer Opportunities on Platter
  • Rapid Increase in Urban Households & Rising Living Standards
  • Ballooning Middle Class Population
  • Rise in Consumer Spending on Mobile Entertainment Augments Revenue Growth
4. GLOBAL MARKET PERSPECTIVE
  • Table 1: World Recent Past, Current & Future Analysis for Mobile Entertainment by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 2: World Historic Review for Mobile Entertainment by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 3: World 16-Year Perspective for Mobile Entertainment by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2014, 2024 & 2030
  • Table 4: World Recent Past, Current & Future Analysis for Mobile Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 5: World Historic Review for Mobile Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 6: World 16-Year Perspective for Mobile Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2024 & 2030
  • Table 7: World Recent Past, Current & Future Analysis for Mobile Music by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 8: World Historic Review for Mobile Music by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 9: World 16-Year Perspective for Mobile Music by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2024 & 2030
  • Table 10: World Recent Past, Current & Future Analysis for Mobile TV by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 11: World Historic Review for Mobile TV by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 12: World 16-Year Perspective for Mobile TV by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2024 & 2030
  • Table 13: World Recent Past, Current & Future Analysis for Other Services by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 14: World Historic Review for Other Services by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 15: World 16-Year Perspective for Other Services by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2024 & 2030
  • Table 16: World Mobile Entertainment Market Analysis of Annual Sales in US$ Million for Years 2014 through 2030
III. MARKET ANALYSIS
UNITED STATES
  • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2024 (E)
  • Table 17: USA Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 18: USA Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 19: USA 16-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2014, 2024 & 2030
CANADA
  • Table 20: Canada Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 21: Canada Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 22: Canada 16-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2014, 2024 & 2030
JAPAN
  • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2024 (E)
  • Table 23: Japan Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 24: Japan Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 25: Japan 16-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2014, 2024 & 2030
CHINA
  • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2024 (E)
  • Table 26: China Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 27: China Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 28: China 16-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2014, 2024 & 2030
EUROPE
  • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2024 (E)
  • Table 29: Europe Recent Past, Current & Future Analysis for Mobile Entertainment by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 30: Europe Historic Review for Mobile Entertainment by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 31: Europe 16-Year Perspective for Mobile Entertainment by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2014, 2024 & 2030
  • Table 32: Europe Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 33: Europe Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 34: Europe 16-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2014, 2024 & 2030
FRANCE
  • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2024 (E)
  • Table 35: France Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 36: France Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 37: France 16-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2014, 2024 & 2030
GERMANY
  • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2024 (E)
  • Table 38: Germany Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 39: Germany Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 40: Germany 16-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2014, 2024 & 2030
ITALY
  • Table 41: Italy Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 42: Italy Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 43: Italy 16-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2014, 2024 & 2030
UNITED KINGDOM
  • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2024 (E)
  • Table 44: UK Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 45: UK Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 46: UK 16-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2014, 2024 & 2030
SPAIN
  • Table 47: Spain Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 48: Spain Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 49: Spain 16-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2014, 2024 & 2030
RUSSIA
  • Table 50: Russia Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 51: Russia Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 52: Russia 16-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2014, 2024 & 2030
REST OF EUROPE
  • Table 53: Rest of Europe Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 54: Rest of Europe Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 55: Rest of Europe 16-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2014, 2024 & 2030
ASIA-PACIFIC
  • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2024 (E)
  • Table 56: Asia-Pacific Recent Past, Current & Future Analysis for Mobile Entertainment by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 57: Asia-Pacific Historic Review for Mobile Entertainment by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 58: Asia-Pacific 16-Year Perspective for Mobile Entertainment by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2014, 2024 & 2030
  • Table 59: Asia-Pacific Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 60: Asia-Pacific Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 61: Asia-Pacific 16-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2014, 2024 & 2030
AUSTRALIA
  • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2024 (E)
INDIA
  • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2024 (E)
SOUTH KOREAREST OF ASIA-PACIFIC
LATIN AMERICA
  • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2024 (E)
ARGENTINABRAZILMEXICOREST OF LATIN AMERICA
MIDDLE EAST
  • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2024 (E)
IRANISRAELSAUDI ARABIAUNITED ARAB EMIRATESREST OF MIDDLE EAST
AFRICA
  • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2024 (E)
IV. COMPETITION

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Activision Blizzard Inc.
  • Apple Inc.
  • AT&T, Inc.
  • Bharti Airtel Limited
  • CBS Corporation
  • Comcast Corporation
  • CyberAgent Inc.
  • Facebook Inc.
  • Google Inc.
  • LINE Corporation
  • Machine Zone Inc.
  • Mobi2fun Mobile Entertainment Pvt. Ltd.
  • Mobile Roadie
  • MobiTV Inc.
  • Orange S.A.
  • Samsung Electronics Co., Ltd.
  • Sky plc
  • Spotify AB
  • Stingray Digital Media Group
  • Twitter Inc.
  • Verizon Communications Inc.
  • WhatsApp Inc.

Table Information