Surge in demand for 3D content and advancements in 3D technology primarily drive the growth of the Mobile 3D market. However, limited processing power of mobile devices hampers market growth to some extent. Moreover, Increase in availability and affordability of mobile devices are expected to provide lucrative opportunities for market growth during the forecast period.
On the basis of type, smartphone segment dominated the intellectual property management market in 2022 and is expected to maintain its dominance in the upcoming years owing to rise in demand for technologies utilizing virtual reality (VR) and augmented reality (AR) propels the market growth significantly.As AR and VR mainly rely on 3D graphics to produce immersive and realistic experiences, there is probably more demand for mobile devices that can display high-quality 3D content as these technologies gain popularity. However, notebook segment is expected segment is expected to witness highest growth, owing to the surge in desire for high-performance mobile computing as well as the expansion in accessibility and affordability of 3D technology drive the development of mobile 3D laptops. Mobile 3D notebooks may have a chance to provide users with the capacity to build and examine 3D models in immersive and interactive environments as AR and VR become more common in a variety of industries.
By region, North America dominated the market share in 2022 for the Mobile 3D market, owing to the large consumer base that actively seeks out new and immersive entertainment experiences in countries such as U.S. and Canada. The rise in investment in advanced technologies, such as AR and VR, business analytics solution, and IoT, to improve businesses and the customer experience are anticipated to propel the growth of the mobile 3D market size. However, Asia-Pacific is expected to exhibit the highest growth during the forecast period. This is attributed to the Increase in penetration of digitalization and higher adoption of advanced technology are expected to provide lucrative growth opportunities for the market in this region.
The global mobile 3D market is segmented on the basis of type, application, and region. On the basis of type, it is segregated into smartphones, notebooks, tablets and others. On the basis of application, it is classified into animation, mobile gaming, advertisement, map & navigation, and others. On the basis of region, it is analyzed across North America, Europe, Asia-Pacific, and LAMEA. .
The global mobile 3D market is dominated by key players such as Apple Inc., HTC Corporation, Hitachi, Ltd., Intel Corporation, LG Electronics, 3M Company, NVIDIA Corporation, Qualcomm Technologies, Inc., Samsung Electronics Co. Ltd., and Sharp Corporation. These players have adopted various strategies to Increase their market penetration and strengthen their position in the industry.
Key Benefits For Stakeholders
- This report provides a quantitative analysis of the market segments, current trends, estimations, and dynamics of the mobile 3d market analysis from 2022 to 2032 to identify the prevailing mobile 3d market opportunities.
- The market research is offered along with information related to key drivers, restraints, and opportunities.
- Porter's five forces analysis highlights the potency of buyers and suppliers to enable stakeholders make profit-oriented business decisions and strengthen their supplier-buyer network.
- In-depth analysis of the mobile 3d market segmentation assists to determine the prevailing market opportunities.
- Major countries in each region are mapped according to their revenue contribution to the global market.
- Market player positioning facilitates benchmarking and provides a clear understanding of the present position of the market players.
- The report Includes the analysis of the regional as well as global mobile 3d market trends, key players, market segments, application areas, and market growth strategies.
Key Market Segments
By Type
- Tablets
- Others
- Smartphones
- Notebooks
By Application
- Mobile Gaming
- Animation
- Advertisement
- Map and Navigation
- Others
By Region
- North America
- U.S.
- Canada
- Europe
- UK
- Germany
- France
- Italy
- Spain
- Rest of Europe
- Asia-Pacific
- China
- Japan
- India
- Australia
- South Korea
- Rest of Asia-Pacific
- LAMEA
- Latin America
- Middle East
- Africa
Key Market Players
- 3M Company
- Apple Inc.
- Hitachi, Ltd.
- HTC Corporation
- Intel Corporation.
- LG Electronics
- NVIDIA Corporation
- Qualcomm Technologies, Inc.
- Samsung Electronics Co. Ltd
- Sharp Corporation.
Please note:
- Online Access price format is valid for 60 days access. Printing is not enabled.
- PDF Single and Enterprise price formats enable printing.
Table of Contents
Executive Summary
According to a new report, titled, 'Mobile 3D Market,' The mobile 3d market was valued at $64.8 billion in 2022, and is estimated to reach $402.5 billion by 2032, growing at a CAGR of 20.4% from 2023 to 2032.Mobile 3D has enabled users to view and interact with three-dimensional content on mobile devices such as smartphones, tablets, and other mobile devices. Without the use of special glasses or equipment, it enables users to enjoy a more immersive and realistic environment. Applications, games, and augmented reality apps that use 3D graphics to give users a more engaging and interactive experience are included in the category of mobile 3D services. Mobile 3D can improve the user experience by presenting a more dynamic and captivating environment. It can assist companies in developing more persuasive marketing strategies that enable them to present their goods and services more effectively and attractively. In addition, it can assist teachers in developing more interesting educational materials that make it simpler for pupils to comprehend difficult ideas.
- On the basis of type, smartphone segment dominated the intellectual property management market in 2022 and is expected to maintain its dominance in the upcoming years owing to rise in demand for technologies utilizing virtual reality (VR) and augmented reality (AR) propels the market growth significantly.As AR and VR mainly rely on 3D graphics to produce immersive and realistic experiences, there is probably more demand for mobile devices that can display high-quality 3D content as these technologies gain popularity. However, notebook segment is expected segment is expected to witness highest growth, owing to the surge in desire for high-performance mobile computing as well as the expansion in accessibility and affordability of 3D technology drive the development of mobile 3D laptops. Mobile 3D notebooks may have a chance to provide users with the capacity to build and examine 3D models in immersive and interactive environments as AR and VR become more common in a variety of industries.
- By region, North America dominated the market share in 2022 for the Mobile 3D market, owing to the large consumer base that actively seeks out new and immersive entertainment experiences in countries such as U.S. and Canada. The rise in investment in advanced technologies, such as AR and VR, business analytics solution, and IoT, to improve businesses and the customer experience are anticipated to propel the growth of the mobile 3D market size. However, Asia-Pacific is expected to exhibit the highest growth during the forecast period. This is attributed to the increase in penetration of digitalization and higher adoption of advanced technology are expected to provide lucrative growth opportunities for the market in this region.
Technological Trends
The technological capabilities of mobile devices, such as smartphones and tablets, play a significant role in enabling 3D experiences. In addition, to deliver a seamless and immersive 3D experience, more computing power, better graphics capabilities, and improved display technologies (such as higher resolution, refresh rates, and color accuracy) are required. Furthermore, as demand for 3D content has increased, there is the need for technologies that simplify and streamline the creation, editing, and distribution of 3D content for mobile platforms. This includes 3D scanning technologies, content creation tools, and platforms for sharing and monetizing 3D content. For instance, in February 2021, 3M and Pegatron partnered to develop a new virtual reality reference design headset with a folded optics lens for 3D mobile applications and other devices. Such factors fuel the growth of the mobile 3D market.Government Initiatives
Government initiatives can play a crucial role in creating awareness about the potential benefits and applications of mobile 3D technologies. In addition, adoption and successful implementation of mobile 3D technologies require a digitally skilled workforce. Therefore, governments support for skill development initiatives by partnering with educational institutions and providing training programs focused on 3D content creation, design, and application development enhances employability and foster entrepreneurship in the mobile 3D market. For instance, in December 2022, Government has launched the Digital India program with the vision of transforming India into a digitally empowered society and a knowledge-based economy, by ensuring digital access, digital inclusion, digital empowerment and bridging the digital divide.Key Findings of the Study
- By type, the smartphone segment accounted for the largest mobile 3D market share in 2022.
- On the basis of application, the mobile gaming segment generated the highest revenue in 2022.
- Region-wise, North America generated the highest revenue in 2022.
Companies Mentioned
- 3M Company
- Apple Inc.
- Hitachi, Ltd.
- HTC Corporation
- Intel Corporation.
- LG Electronics
- NVIDIA Corporation
- Qualcomm Technologies, Inc.
- Samsung Electronics Co Ltd
- Sharp Corporation.
Methodology
The analyst offers exhaustive research and analysis based on a wide variety of factual inputs, which largely include interviews with industry participants, reliable statistics, and regional intelligence. The in-house industry experts play an instrumental role in designing analytic tools and models, tailored to the requirements of a particular industry segment. The primary research efforts include reaching out participants through mail, tele-conversations, referrals, professional networks, and face-to-face interactions.
They are also in professional corporate relations with various companies that allow them greater flexibility for reaching out to industry participants and commentators for interviews and discussions.
They also refer to a broad array of industry sources for their secondary research, which typically include; however, not limited to:
- Company SEC filings, annual reports, company websites, broker & financial reports, and investor presentations for competitive scenario and shape of the industry
- Scientific and technical writings for product information and related preemptions
- Regional government and statistical databases for macro analysis
- Authentic news articles and other related releases for market evaluation
- Internal and external proprietary databases, key market indicators, and relevant press releases for market estimates and forecast
Furthermore, the accuracy of the data will be analyzed and validated by conducting additional primaries with various industry experts and KOLs. They also provide robust post-sales support to clients.
LOADING...