The global market for Augmented and Virtual Reality in Healthcare was estimated at US$6.8 Billion in 2023 and is projected to reach US$30.7 Billion by 2030, growing at a CAGR of 23.9% from 2023 to 2030. This comprehensive report provides an in-depth analysis of market trends, drivers, and forecasts, helping you make informed business decisions.
In healthcare, these technologies are being applied to create realistic, interactive simulations for medical students and professionals, allowing them to practice surgeries, diagnostic techniques, and procedures in a controlled, risk-free environment. AR is often used in operating rooms to provide real-time information, such as anatomical guides or step-by-step procedural instructions, directly in the surgeon's field of view, thus improving precision and outcomes. VR is also transforming mental health treatments by providing patients with controlled environments to confront fears, practice mindfulness, or engage in therapeutic exercises. Together, AR and VR enable advancements that were previously unimaginable, helping clinicians improve both the quality of care and the scope of their expertise.
During surgery, an AR headset could display a 3D anatomical map of the patient, helping surgeons navigate complex structures and reducing the risk of errors. These technologies also offer patients unique benefits, particularly in physical and mental health treatment. In rehabilitation, VR provides engaging, gamified exercises that motivate patients through interactive physical therapy. In mental health, VR is used in exposure therapy, where patients with conditions like PTSD or anxiety can confront fears in a controlled virtual environment, guided by a therapist. By offering immersive, flexible, and highly individualized experiences, AR and VR represent a significant step forward in how medicine is practiced and delivered.
VR is also improving mental health treatment, offering tools for cognitive behavioral therapy, anxiety reduction, and PTSD treatment. In these settings, VR environments can be tailored to patient needs, allowing therapists to guide individuals through exercises in a fully controlled and immersive space. Pediatric care has also benefited, as VR is used to distract young patients during painful procedures or treatments, reducing stress and improving patient experience. Additionally, in medical education, both AR and VR provide valuable anatomy lessons through 3D interactive models, allowing students to explore and understand the human body in ways traditional cadaver-based training cannot replicate. These applications are helping to raise standards across healthcare, supporting more precise diagnostics, effective therapies, and improved patient outcomes.
The shift towards patient-centered care has also influenced the adoption of these technologies, as AR and VR provide engaging ways for patients to understand their conditions, follow treatment plans, and actively participate in their recovery. In the mental health sector, VR-based therapeutic applications are gaining traction due to their demonstrated efficacy in treating conditions like PTSD, anxiety, and phobias.
The COVID-19 pandemic has further accelerated the adoption of AR and VR, as telemedicine and remote training solutions became vital, prompting a reevaluation of immersive technologies in healthcare. As research and development continue to drive innovations and costs decrease, the market for AR and VR in healthcare is expected to grow, becoming an integral part of how medical education, diagnostics, and patient care are delivered.
Global Augmented and Virtual Reality in Healthcare Market - Key Trends and Drivers Summarized
What Are Augmented and Virtual Reality, and How Are They Used in Healthcare?
Augmented Reality (AR) and Virtual Reality (VR) are immersive technologies that are reshaping healthcare by enhancing medical training, patient treatment, and diagnostic capabilities. AR overlays digital elements onto the real world, using devices like smartphones, tablets, or specialized headsets to enhance real-world interactions with digital information. In contrast, VR creates a fully immersive, computer-generated environment that users can explore and interact with, often through VR headsets.In healthcare, these technologies are being applied to create realistic, interactive simulations for medical students and professionals, allowing them to practice surgeries, diagnostic techniques, and procedures in a controlled, risk-free environment. AR is often used in operating rooms to provide real-time information, such as anatomical guides or step-by-step procedural instructions, directly in the surgeon's field of view, thus improving precision and outcomes. VR is also transforming mental health treatments by providing patients with controlled environments to confront fears, practice mindfulness, or engage in therapeutic exercises. Together, AR and VR enable advancements that were previously unimaginable, helping clinicians improve both the quality of care and the scope of their expertise.
What Sets AR and VR Apart from Traditional Medical Training and Treatment Approaches?
AR and VR stand out from traditional medical training and treatment methods by offering fully interactive, immersive experiences that can replicate real-life scenarios with unparalleled accuracy. Unlike traditional methods that often rely on textbooks, lectures, or limited hands-on practice, AR and VR allow medical students and professionals to repeatedly practice complex procedures, refine their skills, and make mistakes without risking patient safety. For instance, VR simulations can replicate challenging surgeries, enabling trainees to build confidence and experience before entering an operating room. AR enhances real-time applications by overlaying critical information directly onto a patient or procedure.During surgery, an AR headset could display a 3D anatomical map of the patient, helping surgeons navigate complex structures and reducing the risk of errors. These technologies also offer patients unique benefits, particularly in physical and mental health treatment. In rehabilitation, VR provides engaging, gamified exercises that motivate patients through interactive physical therapy. In mental health, VR is used in exposure therapy, where patients with conditions like PTSD or anxiety can confront fears in a controlled virtual environment, guided by a therapist. By offering immersive, flexible, and highly individualized experiences, AR and VR represent a significant step forward in how medicine is practiced and delivered.
How Are AR and VR Transforming Patient Care and Medical Training Across Different Specialties?
AR and VR are having a profound impact on patient care and medical training across numerous specialties, enhancing both the precision of treatments and the depth of learning. In surgery, VR training modules allow surgeons to perfect techniques on virtual patients, minimizing risks when performing these procedures on actual patients. These modules are highly customizable, letting surgeons rehearse specific cases with unique anatomical structures, which has been particularly valuable in complex fields like neurosurgery and orthopedics. For radiology, AR technology enables practitioners to visualize 3D anatomical structures overlaid on medical scans, making it easier to pinpoint abnormalities and plan interventions.VR is also improving mental health treatment, offering tools for cognitive behavioral therapy, anxiety reduction, and PTSD treatment. In these settings, VR environments can be tailored to patient needs, allowing therapists to guide individuals through exercises in a fully controlled and immersive space. Pediatric care has also benefited, as VR is used to distract young patients during painful procedures or treatments, reducing stress and improving patient experience. Additionally, in medical education, both AR and VR provide valuable anatomy lessons through 3D interactive models, allowing students to explore and understand the human body in ways traditional cadaver-based training cannot replicate. These applications are helping to raise standards across healthcare, supporting more precise diagnostics, effective therapies, and improved patient outcomes.
What's Driving the Growth of AR and VR in Healthcare?
The growth of augmented and virtual reality in healthcare is driven by advancements in technology, increasing demand for minimally invasive procedures, and the need for more effective training methods and patient engagement tools. Technological improvements, such as higher-resolution displays, improved processing speeds, and enhanced AR/VR software, have made these tools more accessible, realistic, and effective for healthcare applications. Additionally, healthcare providers are increasingly recognizing the need for safer, more precise surgical techniques that minimize patient recovery times and improve outcomes, leading to greater investment in AR-enhanced surgical guidance systems and VR surgical simulations.The shift towards patient-centered care has also influenced the adoption of these technologies, as AR and VR provide engaging ways for patients to understand their conditions, follow treatment plans, and actively participate in their recovery. In the mental health sector, VR-based therapeutic applications are gaining traction due to their demonstrated efficacy in treating conditions like PTSD, anxiety, and phobias.
The COVID-19 pandemic has further accelerated the adoption of AR and VR, as telemedicine and remote training solutions became vital, prompting a reevaluation of immersive technologies in healthcare. As research and development continue to drive innovations and costs decrease, the market for AR and VR in healthcare is expected to grow, becoming an integral part of how medical education, diagnostics, and patient care are delivered.
Scope of the Study
The report analyzes the Augmented and Virtual Reality in Healthcare market, presented in terms of market value (US$ Million). The analysis covers the key segments and geographic regions outlined below.Segments
Component (Hardware, Software, Services); Technology (Augmented Reality, Virtual Reality)Geographic Regions/Countries
World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; and Rest of Europe); Asia-Pacific; Rest of World.Key Insights:
- Market Growth: Understand the significant growth trajectory of the Hardware Component segment, which is expected to reach US$19.5 Billion by 2030 with a CAGR of a 23.0%. The Software Component segment is also set to grow at 25.4% CAGR over the analysis period.
- Regional Analysis: Gain insights into the U.S. market, estimated at $2.0 Billion in 2023, and China, forecasted to grow at an impressive 23.2% CAGR to reach $4.7 Billion by 2030. Discover growth trends in other key regions, including Japan, Canada, Germany, and the Asia-Pacific.
Why You Should Buy This Report:
- Detailed Market Analysis: Access a thorough analysis of the Global Augmented and Virtual Reality in Healthcare Market, covering all major geographic regions and market segments.
- Competitive Insights: Get an overview of the competitive landscape, including the market presence of major players across different geographies.
- Future Trends and Drivers: Understand the key trends and drivers shaping the future of the Global Augmented and Virtual Reality in Healthcare Market.
- Actionable Insights: Benefit from actionable insights that can help you identify new revenue opportunities and make strategic business decisions.
Key Questions Answered:
- How is the Global Augmented and Virtual Reality in Healthcare Market expected to evolve by 2030?
- What are the main drivers and restraints affecting the market?
- Which market segments will grow the most over the forecast period?
- How will market shares for different regions and segments change by 2030?
- Who are the leading players in the market, and what are their prospects?
Report Features:
- Comprehensive Market Data: Independent analysis of annual sales and market forecasts in US$ Million from 2023 to 2030.
- In-Depth Regional Analysis: Detailed insights into key markets, including the U.S., China, Japan, Canada, Europe, Asia-Pacific, Latin America, Middle East, and Africa.
- Company Profiles: Coverage of major players in the Global Augmented and Virtual Reality in Healthcare Market such as Atheer, Augmedix, Daqri, Echopixel, Firsthand Technology and more.
- Complimentary Updates: Receive free report updates for one year to keep you informed of the latest market developments.
Some of the 38 companies featured in this Global Augmented and Virtual Reality in Healthcare Market report include:
- Atheer
- Augmedix
- Daqri
- Echopixel
- Firsthand Technology
- Medical Realities
- Microsoft
- Mindmaze
- Oculus VR
Table of Contents
I. METHODOLOGYII. EXECUTIVE SUMMARY2. FOCUS ON SELECT PLAYERSIII. MARKET ANALYSISIV. COMPETITION
1. MARKET OVERVIEW
3. MARKET TRENDS & DRIVERS
4. GLOBAL MARKET PERSPECTIVE
UNITED STATES
CANADA
JAPAN
CHINA
EUROPE
FRANCE
GERMANY
ITALY
UNITED KINGDOM
REST OF EUROPE
ASIA-PACIFIC
REST OF WORLD
Companies Mentioned
- Atheer
- Augmedix
- Daqri
- Echopixel
- Firsthand Technology
- Medical Realities
- Microsoft
- Mindmaze
- Oculus VR
Table Information
Report Attribute | Details |
---|---|
No. of Pages | 91 |
Published | December 2024 |
Forecast Period | 2023 - 2030 |
Estimated Market Value ( USD | $ 6.8 Billion |
Forecasted Market Value ( USD | $ 30.7 Billion |
Compound Annual Growth Rate | 23.9% |
Regions Covered | Global |
No. of Companies Mentioned | 10 |