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The publisher has been monitoring the MMO games market and it is poised to grow by $18.76 bn during 2021-2025, progressing at a CAGR of 9.24% during the forecast period. The report on the MMO games market provides a holistic analysis, market size and forecast, trends, growth drivers, challenges, and vendor analysis covering around 25 vendors.
The report offers an up-to-date analysis regarding the current global market scenario, latest trends and drivers, and the overall market environment. The market is driven by the availability of several payment services and the popularity of the online gaming industry.
The MMO games market analysis includes revenue model and genre segments and geographic landscape.
The MMO games market is segmented as below:
- Revenue Model
- F2P
- P2P
- Genre
- MMORPG
- MMOFPS
- MMORTS
- Others
By Geographical Landscape
- APAC
- North America
- Europe
- South America
- MEA
This study identifies the growing adoption of VR /AR gaming as one of the prime reasons driving the MMO games market growth during the next few years.
The report on MMO games market covers the following areas:
- MMO games market sizing
- MMO games market forecast
- MMO games market industry analysis
The publisher's robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading MMO games market vendors that include Activision Blizzard Inc., ChangYou.com Ltd., CipSoft GmbH, Daybreak Game Co. LLC, Electronic Arts Inc., GungHo Online Entertainment Inc., Jagex Ltd., KONAMI HOLDINGS CORP., NCSOFT Corp., and NEXON America Inc. Also, the MMO games market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.
The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.
Table of Contents
Executive Summary
The publisher recognizes the following companies as the key players in the global MMO games market: Activision Blizzard Inc., ChangYou.com Ltd., CipSoft GmbH, Daybreak Game Co. LLC, Electronic Arts Inc., GungHo Online Entertainment Inc., Jagex Ltd., KONAMI HOLDINGS CORP., NCSOFT Corp., and NEXON America Inc.Commenting on the report, an analyst from the research team said: 'The latest trend gaining momentum in the market is growing adoption of VR /AR gaming.'
According to the report, one of the major drivers for this market is the availability of several payment services.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
Companies Mentioned (Partial List)
A selection of companies mentioned in this report includes, but is not limited to:
- Activision Blizzard Inc.
- ChangYou.com Ltd.
- CipSoft GmbH
- Daybreak Game Co. LLC
- Electronic Arts Inc.
- GungHo Online Entertainment Inc.
- Jagex Ltd.
- KONAMI HOLDINGS CORP.
- NCSOFT Corp.
- NEXON America Inc.