+353-1-416-8900REST OF WORLD
+44-20-3973-8888REST OF WORLD
1-917-300-0470EAST COAST U.S
1-800-526-8630U.S. (TOLL FREE)

Massive Multiplayer Online (MMO) Games Market 2024-2028

  • PDF Icon

    Report

  • 163 Pages
  • November 2023
  • Region: Global
  • TechNavio
  • ID: 5557942
1h Free Analyst Time
1h Free Analyst Time

Speak directly to the analyst to clarify any post sales queries you may have.

The massive multiplayer online (MMO) games market is forecasted to grow by USD 29.96 billion during 2023-2028, accelerating at a CAGR of 10.68% during the forecast period. The report on the massive multiplayer online (MMO) games market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by rising number of professional gamers in gaming industry, growing popularity of online gaming, and availability and convenience of several payment services in online gaming industry.

The massive multiplayer online (MMO) games market is segmented as below:

By Product

  • MMO role play games
  • MMO first person shooter
  • MMO real time strategy
  • Others

By Type

  • Free to play (F2P)
  • Pay to play (P2P)

By Geographical Landscape

  • APAC
  • North America
  • Europe
  • South America
  • Middle East and Africa
This study identifies the rising demand for gaming consoles as one of the prime reasons driving the massive multiplayer online (MMO) games market growth during the next few years. Also, possibility of MMOs being incorporated into e-sports in coming years and adoption of F2P model of game will lead to sizable demand in the market.

The report on the massive multiplayer online (MMO) games market covers the following areas:

  • Massive multiplayer online (MMO) games market sizing
  • Massive multiplayer online (MMO) games market forecast
  • Massive multiplayer online (MMO) games market industry analysis
The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading massive multiplayer online (MMO) games market vendors that include Activision Blizzard Inc., Ankama Games, CCP ehf., CipSoft GmbH, Electronic Arts Inc., gamigo AG, GungHo Online Entertainment Inc., Jagex Ltd., Konami Group Corp., Krafton Inc., NCSoft Corp., NetEase Inc., Perfect World Co. Ltd., Take Two Interactive Software Inc., Tencent Holdings Ltd., The Walt Disney Co., Valve Corp., WebZen Inc., Wemade Co. Ltd., and ChangYou.com Ltd.. Also, the massive multiplayer online (MMO) games market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.

Table of Contents

1 Executive Summary
1.1 Market overview
Exhibit 01: Executive Summary - Chart on Market Overview
Exhibit 02: Executive Summary - Data Table on Market Overview
Exhibit 03: Executive Summary - Chart on Global Market Characteristics
Exhibit 04: Executive Summary - Chart on Market By Geographical Landscape
Exhibit 05: Executive Summary - Chart on Market Segmentation by Product
Exhibit 06: Executive Summary - Chart on Market Segmentation by Type
Exhibit 07: Executive Summary - Chart on Incremental Growth
Exhibit 08: Executive Summary - Data Table on Incremental Growth
Exhibit 09: Executive Summary - Chart on Vendor Market Positioning
2 Market Landscape
2.1 Market ecosystem
Exhibit 10: Parent market
Exhibit 11: Market Characteristics
3 Market Sizing
3.1 Market definition
Exhibit 12: Offerings of vendors included in the market definition
3.2 Market segment analysis
Exhibit 13: Market segments
3.3 Market size 2023
3.4 Market outlook: Forecast for 2023-2028
Exhibit 14: Chart on Global - Market size and forecast 2023-2028 ($ billion)
Exhibit 15: Data Table on Global - Market size and forecast 2023-2028 ($ billion)
Exhibit 16: Chart on Global Market: Year-over-year growth 2023-2028 (%)
Exhibit 17: Data Table on Global Market: Year-over-year growth 2023-2028 (%)
4 Historic Market Size
4.1 Global massive multiplayer online (MMO) games market 2018 - 2022
Exhibit 18: Historic Market Size - Data Table on global massive multiplayer online (mmo) games market 2018 - 2022 ($ billion)
4.2 Genre Segment Analysis 2018 - 2022
Exhibit 19: Historic Market Size - Genre Segment 2018 - 2022 ($ billion)
4.3 Type Segment Analysis 2018 - 2022
Exhibit 20: Historic Market Size - Type Segment 2018 - 2022 ($ billion)
4.4 Geography Segment Analysis 2018 - 2022
Exhibit 21: Historic Market Size - Geography Segment 2018 - 2022 ($ billion)
4.5 Country Segment Analysis 2018 - 2022
Exhibit 22: Historic Market Size - Country Segment 2018 - 2022 ($ billion)
5 Five Forces Analysis
5.1 Five forces summary
Exhibit 23: Five forces analysis - Comparison between 2023 and 2028
5.2 Bargaining power of buyers
Exhibit 24: Chart on Bargaining power of buyers - Impact of key factors 2023 and 2028
5.3 Bargaining power of suppliers
Exhibit 25: Bargaining power of suppliers - Impact of key factors in 2023 and 2028
5.4 Threat of new entrants
Exhibit 26: Threat of new entrants - Impact of key factors in 2023 and 2028
5.5 Threat of substitutes
Exhibit 27: Threat of substitutes - Impact of key factors in 2023 and 2028
5.6 Threat of rivalry
Exhibit 28: Threat of rivalry - Impact of key factors in 2023 and 2028
5.7 Market condition
Exhibit 29: Chart on Market condition - Five forces 2023 and 2028
6 Market Segmentation by Product
6.1 Market segments
Exhibit 30: Chart on Product - Market share 2023-2028 (%)
Exhibit 31: Data Table on Product - Market share 2023-2028 (%)
6.2 Comparison by Product
Exhibit 32: Chart on Comparison by Product
Exhibit 33: Data Table on Comparison by Product
6.3 MMO role play games (MMORPG) - Market size and forecast 2023-2028
Exhibit 34: Chart on MMO role play games (MMORPG) - Market size and forecast 2023-2028 ($ billion)
Exhibit 35: Data Table on MMO role play games (MMORPG) - Market size and forecast 2023-2028 ($ billion)
Exhibit 36: Chart on MMO role play games (MMORPG) - Year-over-year growth 2023-2028 (%)
Exhibit 37: Data Table on MMO role play games (MMORPG) - Year-over-year growth 2023-2028 (%)
6.4 MMO first person shooter (MMOFPS) - Market size and forecast 2023-2028
Exhibit 38: Chart on MMO first person shooter (MMOFPS) - Market size and forecast 2023-2028 ($ billion)
Exhibit 39: Data Table on MMO first person shooter (MMOFPS) - Market size and forecast 2023-2028 ($ billion)
Exhibit 40: Chart on MMO first person shooter (MMOFPS) - Year-over-year growth 2023-2028 (%)
Exhibit 41: Data Table on MMO first person shooter (MMOFPS) - Year-over-year growth 2023-2028 (%)
6.5 MMO real time strategy (MMORTS) - Market size and forecast 2023-2028
Exhibit 42: Chart on MMO real time strategy (MMORTS) - Market size and forecast 2023-2028 ($ billion)
Exhibit 43: Data Table on MMO real time strategy (MMORTS) - Market size and forecast 2023-2028 ($ billion)
Exhibit 44: Chart on MMO real time strategy (MMORTS) - Year-over-year growth 2023-2028 (%)
Exhibit 45: Data Table on MMO real time strategy (MMORTS) - Year-over-year growth 2023-2028 (%)
6.6 Others - Market size and forecast 2023-2028
Exhibit 46: Chart on Others - Market size and forecast 2023-2028 ($ billion)
Exhibit 47: Data Table on Others - Market size and forecast 2023-2028 ($ billion)
Exhibit 48: Chart on Others - Year-over-year growth 2023-2028 (%)
Exhibit 49: Data Table on Others - Year-over-year growth 2023-2028 (%)
6.7 Market opportunity by Product
Exhibit 50: Market opportunity by Product ($ billion)
Exhibit 51: Data Table on Market opportunity by Product ($ billion)
7 Market Segmentation by Type
7.1 Market segments
Exhibit 52: Chart on Type - Market share 2023-2028 (%)
Exhibit 53: Data Table on Type - Market share 2023-2028 (%)
7.2 Comparison by Type
Exhibit 54: Chart on Comparison by Type
Exhibit 55: Data Table on Comparison by Type
7.3 Free to play (F2P) - Market size and forecast 2023-2028
Exhibit 56: Chart on Free to play (F2P) - Market size and forecast 2023-2028 ($ billion)
Exhibit 57: Data Table on Free to play (F2P) - Market size and forecast 2023-2028 ($ billion)
Exhibit 58: Chart on Free to play (F2P) - Year-over-year growth 2023-2028 (%)
Exhibit 59: Data Table on Free to play (F2P) - Year-over-year growth 2023-2028 (%)
7.4 Pay to play (P2P) - Market size and forecast 2023-2028
Exhibit 60: Chart on Pay to play (P2P) - Market size and forecast 2023-2028 ($ billion)
Exhibit 61: Data Table on Pay to play (P2P) - Market size and forecast 2023-2028 ($ billion)
Exhibit 62: Chart on Pay to play (P2P) - Year-over-year growth 2023-2028 (%)
Exhibit 63: Data Table on Pay to play (P2P) - Year-over-year growth 2023-2028 (%)
7.5 Market opportunity by Type
Exhibit 64: Market opportunity by Type ($ billion)
Exhibit 65: Data Table on Market opportunity by Type ($ billion)
8 Customer Landscape
8.1 Customer landscape overview
Exhibit 66: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
9 Geographic Landscape
9.1 Geographic segmentation
Exhibit 67: Chart on Market share By Geographical Landscape 2023-2028 (%)
Exhibit 68: Data Table on Market share By Geographical Landscape 2023-2028 (%)
9.2 Geographic comparison
Exhibit 69: Chart on Geographic comparison
Exhibit 70: Data Table on Geographic comparison
9.3 APAC - Market size and forecast 2023-2028
Exhibit 71: Chart on APAC - Market size and forecast 2023-2028 ($ billion)
Exhibit 72: Data Table on APAC - Market size and forecast 2023-2028 ($ billion)
Exhibit 73: Chart on APAC - Year-over-year growth 2023-2028 (%)
Exhibit 74: Data Table on APAC - Year-over-year growth 2023-2028 (%)
9.4 North America - Market size and forecast 2023-2028
Exhibit 75: Chart on North America - Market size and forecast 2023-2028 ($ billion)
Exhibit 76: Data Table on North America - Market size and forecast 2023-2028 ($ billion)
Exhibit 77: Chart on North America - Year-over-year growth 2023-2028 (%)
Exhibit 78: Data Table on North America - Year-over-year growth 2023-2028 (%)
9.5 Europe - Market size and forecast 2023-2028
Exhibit 79: Chart on Europe - Market size and forecast 2023-2028 ($ billion)
Exhibit 80: Data Table on Europe - Market size and forecast 2023-2028 ($ billion)
Exhibit 81: Chart on Europe - Year-over-year growth 2023-2028 (%)
Exhibit 82: Data Table on Europe - Year-over-year growth 2023-2028 (%)
9.6 South America - Market size and forecast 2023-2028
Exhibit 83: Chart on South America - Market size and forecast 2023-2028 ($ billion)
Exhibit 84: Data Table on South America - Market size and forecast 2023-2028 ($ billion)
Exhibit 85: Chart on South America - Year-over-year growth 2023-2028 (%)
Exhibit 86: Data Table on South America - Year-over-year growth 2023-2028 (%)
9.7 Middle East and Africa - Market size and forecast 2023-2028
Exhibit 87: Chart on Middle East and Africa - Market size and forecast 2023-2028 ($ billion)
Exhibit 88: Data Table on Middle East and Africa - Market size and forecast 2023-2028 ($ billion)
Exhibit 89: Chart on Middle East and Africa - Year-over-year growth 2023-2028 (%)
Exhibit 90: Data Table on Middle East and Africa - Year-over-year growth 2023-2028 (%)
9.8 China - Market size and forecast 2023-2028
Exhibit 91: Chart on China - Market size and forecast 2023-2028 ($ billion)
Exhibit 92: Data Table on China - Market size and forecast 2023-2028 ($ billion)
Exhibit 93: Chart on China - Year-over-year growth 2023-2028 (%)
Exhibit 94: Data Table on China - Year-over-year growth 2023-2028 (%)
9.9 US - Market size and forecast 2023-2028
Exhibit 95: Chart on US - Market size and forecast 2023-2028 ($ billion)
Exhibit 96: Data Table on US - Market size and forecast 2023-2028 ($ billion)
Exhibit 97: Chart on US - Year-over-year growth 2023-2028 (%)
Exhibit 98: Data Table on US - Year-over-year growth 2023-2028 (%)
9.10 Germany - Market size and forecast 2023-2028
Exhibit 99: Chart on Germany - Market size and forecast 2023-2028 ($ billion)
Exhibit 100: Data Table on Germany - Market size and forecast 2023-2028 ($ billion)
Exhibit 101: Chart on Germany - Year-over-year growth 2023-2028 (%)
Exhibit 102: Data Table on Germany - Year-over-year growth 2023-2028 (%)
9.11 Japan - Market size and forecast 2023-2028
Exhibit 103: Chart on Japan - Market size and forecast 2023-2028 ($ billion)
Exhibit 104: Data Table on Japan - Market size and forecast 2023-2028 ($ billion)
Exhibit 105: Chart on Japan - Year-over-year growth 2023-2028 (%)
Exhibit 106: Data Table on Japan - Year-over-year growth 2023-2028 (%)
9.12 UK - Market size and forecast 2023-2028
Exhibit 107: Chart on UK - Market size and forecast 2023-2028 ($ billion)
Exhibit 108: Data Table on UK - Market size and forecast 2023-2028 ($ billion)
Exhibit 109: Chart on UK - Year-over-year growth 2023-2028 (%)
Exhibit 110: Data Table on UK - Year-over-year growth 2023-2028 (%)
9.13 Market opportunity By Geographical Landscape
Exhibit 111: Market opportunity By Geographical Landscape ($ billion)
Exhibit 112: Data Tables on Market opportunity By Geographical Landscape ($ billion)
10 Drivers, Challenges, and Trends
10.1 Market drivers
10.2 Market challenges
10.3 Impact of drivers and challenges
Exhibit 113: Impact of drivers and challenges in 2023 and 2028
10.4 Market trends
11 Vendor Landscape
11.1 Overview
11.2 Vendor landscape
Exhibit 114: Overview on Criticality of inputs and Factors of differentiation
11.3 Landscape disruption
Exhibit 115: Overview on factors of disruption
11.4 Industry risks
Exhibit 116: Impact of key risks on business
12 Vendor Analysis
12.1 Vendors covered
Exhibit 117: Vendors covered
12.2 Market positioning of vendors
Exhibit 118: Matrix on vendor position and classification
12.3 Activision Blizzard Inc.
Exhibit 119: Activision Blizzard Inc. - Overview
Exhibit 120: Activision Blizzard Inc. - Business segments
Exhibit 121: Activision Blizzard Inc. - Key news
Exhibit 122: Activision Blizzard Inc. - Key offerings
Exhibit 123: Activision Blizzard Inc. - Segment focus
12.4 Ankama Games
Exhibit 124: Ankama Games - Overview
Exhibit 125: Ankama Games - Product / Service
Exhibit 126: Ankama Games - Key offerings
12.5 CCP ehf.
Exhibit 127: CCP ehf. - Overview
Exhibit 128: CCP ehf. - Product / Service
Exhibit 129: CCP ehf. - Key offerings
12.6 ChangYou.com Ltd.
Exhibit 130: ChangYou.com Ltd. - Overview
Exhibit 131: ChangYou.com Ltd. - Product / Service
Exhibit 132: ChangYou.com Ltd. - Key offerings
12.7 CipSoft GmbH
Exhibit 133: CipSoft GmbH - Overview
Exhibit 134: CipSoft GmbH - Product / Service
Exhibit 135: CipSoft GmbH - Key offerings
12.8 Electronic Arts Inc.
Exhibit 136: Electronic Arts Inc. - Overview
Exhibit 137: Electronic Arts Inc. - Product / Service
Exhibit 138: Electronic Arts Inc. - Key offerings
12.9 gamigo AG
Exhibit 139: gamigo AG - Overview
Exhibit 140: gamigo AG - Product / Service
Exhibit 141: gamigo AG - Key offerings
12.10 GungHo Online Entertainment Inc.
Exhibit 142: GungHo Online Entertainment Inc. - Overview
Exhibit 143: GungHo Online Entertainment Inc. - Product / Service
Exhibit 144: GungHo Online Entertainment Inc. - Key offerings
12.11 Jagex Ltd.
Exhibit 145: Jagex Ltd. - Overview
Exhibit 146: Jagex Ltd. - Product / Service
Exhibit 147: Jagex Ltd. - Key offerings
12.12 Konami Group Corp.
Exhibit 148: Konami Group Corp. - Overview
Exhibit 149: Konami Group Corp. - Business segments
Exhibit 150: Konami Group Corp. - Key offerings
Exhibit 151: Konami Group Corp. - Segment focus
12.13 NCSoft Corp.
Exhibit 152: NCSoft Corp. - Overview
Exhibit 153: NCSoft Corp. - Product / Service
Exhibit 154: NCSoft Corp. - Key offerings
12.14 Perfect World Co. Ltd.
Exhibit 155: Perfect World Co. Ltd. - Overview
Exhibit 156: Perfect World Co. Ltd. - Product / Service
Exhibit 157: Perfect World Co. Ltd. - Key offerings
12.15 Take Two Interactive Software Inc.
Exhibit 158: Take Two Interactive Software Inc. - Overview
Exhibit 159: Take Two Interactive Software Inc. - Product / Service
Exhibit 160: Take Two Interactive Software Inc. - Key offerings
12.16 Tencent Holdings Ltd.
Exhibit 161: Tencent Holdings Ltd. - Overview
Exhibit 162: Tencent Holdings Ltd. - Business segments
Exhibit 163: Tencent Holdings Ltd. - Key offerings
Exhibit 164: Tencent Holdings Ltd. - Segment focus
12.17 The Walt Disney Co.
Exhibit 165: The Walt Disney Co. - Overview
Exhibit 166: The Walt Disney Co. - Business segments
Exhibit 167: The Walt Disney Co. - Key offerings
Exhibit 168: The Walt Disney Co. - Segment focus
13 Appendix
13.1 Scope of the report
13.2 Inclusions and exclusions checklist
Exhibit 169: Inclusions checklist
Exhibit 170: Exclusions checklist
13.3 Currency conversion rates for US$
Exhibit 171: Currency conversion rates for US$
13.4 Research methodology
Exhibit 172: Research methodology
Exhibit 173: Validation techniques employed for market sizing
Exhibit 174: Information sources
13.5 List of abbreviations
Exhibit 175: List of abbreviations
List of Exhibits
Exhibit 1: Executive Summary - Chart on Market Overview
Exhibit 2: Executive Summary - Data Table on Market Overview
Exhibit 3: Executive Summary - Chart on Global Market Characteristics
Exhibit 4: Executive Summary - Chart on Market By Geographical Landscape
Exhibit 5: Executive Summary - Chart on Market Segmentation by Product
Exhibit 6: Executive Summary - Chart on Market Segmentation by Type
Exhibit 7: Executive Summary - Chart on Incremental Growth
Exhibit 8: Executive Summary - Data Table on Incremental Growth
Exhibit 9: Executive Summary - Chart on Vendor Market Positioning
Exhibit 10: Parent market
Exhibit 11: Market Characteristics
Exhibit 12: Offerings of vendors included in the market definition
Exhibit 13: Market segments
Exhibit 14: Chart on Global - Market size and forecast 2023-2028 ($ billion)
Exhibit 15: Data Table on Global - Market size and forecast 2023-2028 ($ billion)
Exhibit 16: Chart on Global Market: Year-over-year growth 2023-2028 (%)
Exhibit 17: Data Table on Global Market: Year-over-year growth 2023-2028 (%)
Exhibit 18: Historic Market Size - Data Table on global massive multiplayer online (mmo) games market 2018 - 2022 ($ billion)
Exhibit 19: Historic Market Size - Genre Segment 2018 - 2022 ($ billion)
Exhibit 20: Historic Market Size - Type Segment 2018 - 2022 ($ billion)
Exhibit 21: Historic Market Size - Geography Segment 2018 - 2022 ($ billion)
Exhibit 22: Historic Market Size - Country Segment 2018 - 2022 ($ billion)
Exhibit 23: Five forces analysis - Comparison between 2023 and 2028
Exhibit 24: Chart on Bargaining power of buyers - Impact of key factors 2023 and 2028
Exhibit 25: Bargaining power of suppliers - Impact of key factors in 2023 and 2028
Exhibit 26: Threat of new entrants - Impact of key factors in 2023 and 2028
Exhibit 27: Threat of substitutes - Impact of key factors in 2023 and 2028
Exhibit 28: Threat of rivalry - Impact of key factors in 2023 and 2028
Exhibit 29: Chart on Market condition - Five forces 2023 and 2028
Exhibit 30: Chart on Product - Market share 2023-2028 (%)
Exhibit 31: Data Table on Product - Market share 2023-2028 (%)
Exhibit 32: Chart on Comparison by Product
Exhibit 33: Data Table on Comparison by Product
Exhibit 34: Chart on MMO role play games (MMORPG) - Market size and forecast 2023-2028 ($ billion)
Exhibit 35: Data Table on MMO role play games (MMORPG) - Market size and forecast 2023-2028 ($ billion)
Exhibit 36: Chart on MMO role play games (MMORPG) - Year-over-year growth 2023-2028 (%)
Exhibit 37: Data Table on MMO role play games (MMORPG) - Year-over-year growth 2023-2028 (%)
Exhibit 38: Chart on MMO first person shooter (MMOFPS) - Market size and forecast 2023-2028 ($ billion)
Exhibit 39: Data Table on MMO first person shooter (MMOFPS) - Market size and forecast 2023-2028 ($ billion)
Exhibit 40: Chart on MMO first person shooter (MMOFPS) - Year-over-year growth 2023-2028 (%)
Exhibit 41: Data Table on MMO first person shooter (MMOFPS) - Year-over-year growth 2023-2028 (%)
Exhibit 42: Chart on MMO real time strategy (MMORTS) - Market size and forecast 2023-2028 ($ billion)
Exhibit 43: Data Table on MMO real time strategy (MMORTS) - Market size and forecast 2023-2028 ($ billion)
Exhibit 44: Chart on MMO real time strategy (MMORTS) - Year-over-year growth 2023-2028 (%)
Exhibit 45: Data Table on MMO real time strategy (MMORTS) - Year-over-year growth 2023-2028 (%)
Exhibit 46: Chart on Others - Market size and forecast 2023-2028 ($ billion)
Exhibit 47: Data Table on Others - Market size and forecast 2023-2028 ($ billion)
Exhibit 48: Chart on Others - Year-over-year growth 2023-2028 (%)
Exhibit 49: Data Table on Others - Year-over-year growth 2023-2028 (%)
Exhibit 50: Market opportunity by Product ($ billion)
Exhibit 51: Data Table on Market opportunity by Product ($ billion)
Exhibit 52: Chart on Type - Market share 2023-2028 (%)
Exhibit 53: Data Table on Type - Market share 2023-2028 (%)
Exhibit 54: Chart on Comparison by Type
Exhibit 55: Data Table on Comparison by Type
Exhibit 56: Chart on Free to play (F2P) - Market size and forecast 2023-2028 ($ billion)
Exhibit 57: Data Table on Free to play (F2P) - Market size and forecast 2023-2028 ($ billion)
Exhibit 58: Chart on Free to play (F2P) - Year-over-year growth 2023-2028 (%)
Exhibit 59: Data Table on Free to play (F2P) - Year-over-year growth 2023-2028 (%)
Exhibit 60: Chart on Pay to play (P2P) - Market size and forecast 2023-2028 ($ billion)
Exhibit 61: Data Table on Pay to play (P2P) - Market size and forecast 2023-2028 ($ billion)
Exhibit 62: Chart on Pay to play (P2P) - Year-over-year growth 2023-2028 (%)
Exhibit 63: Data Table on Pay to play (P2P) - Year-over-year growth 2023-2028 (%)
Exhibit 64: Market opportunity by Type ($ billion)
Exhibit 65: Data Table on Market opportunity by Type ($ billion)
Exhibit 66: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
Exhibit 67: Chart on Market share By Geographical Landscape 2023-2028 (%)
Exhibit 68: Data Table on Market share By Geographical Landscape 2023-2028 (%)
Exhibit 69: Chart on Geographic comparison
Exhibit 70: Data Table on Geographic comparison
Exhibit 71: Chart on APAC - Market size and forecast 2023-2028 ($ billion)
Exhibit 72: Data Table on APAC - Market size and forecast 2023-2028 ($ billion)
Exhibit 73: Chart on APAC - Year-over-year growth 2023-2028 (%)
Exhibit 74: Data Table on APAC - Year-over-year growth 2023-2028 (%)
Exhibit 75: Chart on North America - Market size and forecast 2023-2028 ($ billion)
Exhibit 76: Data Table on North America - Market size and forecast 2023-2028 ($ billion)
Exhibit 77: Chart on North America - Year-over-year growth 2023-2028 (%)
Exhibit 78: Data Table on North America - Year-over-year growth 2023-2028 (%)
Exhibit 79: Chart on Europe - Market size and forecast 2023-2028 ($ billion)
Exhibit 80: Data Table on Europe - Market size and forecast 2023-2028 ($ billion)
Exhibit 81: Chart on Europe - Year-over-year growth 2023-2028 (%)
Exhibit 82: Data Table on Europe - Year-over-year growth 2023-2028 (%)
Exhibit 83: Chart on South America - Market size and forecast 2023-2028 ($ billion)
Exhibit 84: Data Table on South America - Market size and forecast 2023-2028 ($ billion)
Exhibit 85: Chart on South America - Year-over-year growth 2023-2028 (%)
Exhibit 86: Data Table on South America - Year-over-year growth 2023-2028 (%)
Exhibit 87: Chart on Middle East and Africa - Market size and forecast 2023-2028 ($ billion)
Exhibit 88: Data Table on Middle East and Africa - Market size and forecast 2023-2028 ($ billion)
Exhibit 89: Chart on Middle East and Africa - Year-over-year growth 2023-2028 (%)
Exhibit 90: Data Table on Middle East and Africa - Year-over-year growth 2023-2028 (%)
Exhibit 91: Chart on China - Market size and forecast 2023-2028 ($ billion)
Exhibit 92: Data Table on China - Market size and forecast 2023-2028 ($ billion)
Exhibit 93: Chart on China - Year-over-year growth 2023-2028 (%)
Exhibit 94: Data Table on China - Year-over-year growth 2023-2028 (%)
Exhibit 95: Chart on US - Market size and forecast 2023-2028 ($ billion)
Exhibit 96: Data Table on US - Market size and forecast 2023-2028 ($ billion)
Exhibit 97: Chart on US - Year-over-year growth 2023-2028 (%)
Exhibit 98: Data Table on US - Year-over-year growth 2023-2028 (%)
Exhibit 99: Chart on Germany - Market size and forecast 2023-2028 ($ billion)
Exhibit 100: Data Table on Germany - Market size and forecast 2023-2028 ($ billion)
Exhibit 101: Chart on Germany - Year-over-year growth 2023-2028 (%)
Exhibit 102: Data Table on Germany - Year-over-year growth 2023-2028 (%)
Exhibit 103: Chart on Japan - Market size and forecast 2023-2028 ($ billion)
Exhibit 104: Data Table on Japan - Market size and forecast 2023-2028 ($ billion)
Exhibit 105: Chart on Japan - Year-over-year growth 2023-2028 (%)
Exhibit 106: Data Table on Japan - Year-over-year growth 2023-2028 (%)
Exhibit 107: Chart on UK - Market size and forecast 2023-2028 ($ billion)
Exhibit 108: Data Table on UK - Market size and forecast 2023-2028 ($ billion)
Exhibit 109: Chart on UK - Year-over-year growth 2023-2028 (%)
Exhibit 110: Data Table on UK - Year-over-year growth 2023-2028 (%)
Exhibit 111: Market opportunity By Geographical Landscape ($ billion)
Exhibit 112: Data Tables on Market opportunity By Geographical Landscape ($ billion)
Exhibit 113: Impact of drivers and challenges in 2023 and 2028
Exhibit 114: Overview on Criticality of inputs and Factors of differentiation
Exhibit 115: Overview on factors of disruption
Exhibit 116: Impact of key risks on business
Exhibit 117: Vendors covered
Exhibit 118: Matrix on vendor position and classification
Exhibit 119: Activision Blizzard Inc. - Overview
Exhibit 120: Activision Blizzard Inc. - Business segments
Exhibit 121: Activision Blizzard Inc. - Key news
Exhibit 122: Activision Blizzard Inc. - Key offerings
Exhibit 123: Activision Blizzard Inc. - Segment focus
Exhibit 124: Ankama Games - Overview
Exhibit 125: Ankama Games - Product / Service
Exhibit 126: Ankama Games - Key offerings
Exhibit 127: CCP ehf. - Overview
Exhibit 128: CCP ehf. - Product / Service
Exhibit 129: CCP ehf. - Key offerings
Exhibit 130: ChangYou.com Ltd. - Overview
Exhibit 131: ChangYou.com Ltd. - Product / Service
Exhibit 132: ChangYou.com Ltd. - Key offerings
Exhibit 133: CipSoft GmbH - Overview
Exhibit 134: CipSoft GmbH - Product / Service
Exhibit 135: CipSoft GmbH - Key offerings
Exhibit 136: Electronic Arts Inc. - Overview
Exhibit 137: Electronic Arts Inc. - Product / Service
Exhibit 138: Electronic Arts Inc. - Key offerings
Exhibit 139: gamigo AG - Overview
Exhibit 140: gamigo AG - Product / Service
Exhibit 141: gamigo AG - Key offerings
Exhibit 142: GungHo Online Entertainment Inc. - Overview
Exhibit 143: GungHo Online Entertainment Inc. - Product / Service
Exhibit 144: GungHo Online Entertainment Inc. - Key offerings
Exhibit 145: Jagex Ltd. - Overview
Exhibit 146: Jagex Ltd. - Product / Service
Exhibit 147: Jagex Ltd. - Key offerings
Exhibit 148: Konami Group Corp. - Overview
Exhibit 149: Konami Group Corp. - Business segments
Exhibit 150: Konami Group Corp. - Key offerings
Exhibit 151: Konami Group Corp. - Segment focus
Exhibit 152: NCSoft Corp. - Overview
Exhibit 153: NCSoft Corp. - Product / Service
Exhibit 154: NCSoft Corp. - Key offerings
Exhibit 155: Perfect World Co. Ltd. - Overview
Exhibit 156: Perfect World Co. Ltd. - Product / Service
Exhibit 157: Perfect World Co. Ltd. - Key offerings
Exhibit 158: Take Two Interactive Software Inc. - Overview
Exhibit 159: Take Two Interactive Software Inc. - Product / Service
Exhibit 160: Take Two Interactive Software Inc. - Key offerings
Exhibit 161: Tencent Holdings Ltd. - Overview
Exhibit 162: Tencent Holdings Ltd. - Business segments
Exhibit 163: Tencent Holdings Ltd. - Key offerings
Exhibit 164: Tencent Holdings Ltd. - Segment focus
Exhibit 165: The Walt Disney Co. - Overview
Exhibit 166: The Walt Disney Co. - Business segments
Exhibit 167: The Walt Disney Co. - Key offerings
Exhibit 168: The Walt Disney Co. - Segment focus
Exhibit 169: Inclusions checklist
Exhibit 170: Exclusions checklist
Exhibit 171: Currency conversion rates for US$
Exhibit 172: Research methodology
Exhibit 173: Validation techniques employed for market sizing
Exhibit 174: Information sources
Exhibit 175: List of abbreviations

Executive Summary

The analyst recognizes the following companies as the key players in the global massive multiplayer online (MMO) games market: Activision Blizzard Inc., Ankama Games, CCP ehf., CipSoft GmbH, Electronic Arts Inc., gamigo AG, GungHo Online Entertainment Inc., Jagex Ltd., Konami Group Corp., Krafton Inc., NCSoft Corp., NetEase Inc., Perfect World Co. Ltd., Take Two Interactive Software Inc., Tencent Holdings Ltd., The Walt Disney Co., Valve Corp., WebZen Inc., Wemade Co. Ltd., and ChangYou.com Ltd.

Commenting on the report, an analyst from the research team said: 'The latest trend gaining momentum in the market is rising demand for gaming consoles.'

According to the report, one of the major drivers for this market is the rising number of professional gamers in gaming industry.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Activision Blizzard Inc.
  • Ankama Games
  • CCP ehf.
  • CipSoft GmbH
  • Electronic Arts Inc.
  • gamigo AG
  • GungHo Online Entertainment Inc.
  • Jagex Ltd.
  • Konami Group Corp.
  • Krafton Inc.
  • NCSoft Corp.
  • NetEase Inc.
  • Perfect World Co. Ltd.
  • Take Two Interactive Software Inc.
  • Tencent Holdings Ltd.
  • The Walt Disney Co.
  • Valve Corp.
  • WebZen Inc.
  • Wemade Co. Ltd.
  • ChangYou.com Ltd.