The Europe Digital Rights Management Market is expected to witness market growth of 21.6% CAGR during the forecast period (2021 2027).
Owing to the extensive usage of peer-to-peer file exchange applications and the prevalence of mobile phones, business digital rights management has become critical for preventing unauthorized use of mobile material. Furthermore, the fast prevalence of ad-supported video-on-demand services, where piracy has been a serious difficulty in the management of vast volumes of data on the Internet, has spurred new inventions and advancements in such access control techniques. With governments across the region enacting tough restrictions to ensure external and internal compliance and prevent third parties from infringing on original creators' content, enterprise digital rights management use in the video-on-demand space is expected to surge.
Copyright rules encompass the illicit distribution, exchange, and alteration of digital property, but policing the internet to avoid illegal conduct is a difficult undertaking. DRM tackles this by removing obstacles to prevent the theft of digital content. DRM often uses codes to prevent content copying or restrict the number of devices through which a product may be consumed. Content creators can also utilize apps to limit what consumers can do with their work or encrypt digital media that can only be accessible by those who have the decryption key.
Several laws have been enacted around the world that makes it illegal to overcome DRM, communicate about it, and produce and distribute technologies that can be used to circumvent it. The European Union's Information Society Directive has such provisions. The French DADVSI is an example of a European Union (EU) member state putting the directive into practice.
Video and film producers invest money in their projects with the expectation of recouping their investment after the film is released in cinemas, streamed, or distributed online. Only paying users will be allowed to watch the movies or videos thanks to DRM. It also assures that the video is only viewable by a specific group of people. Adult-oriented videos, for example, should only be available to adults who can prove their age.
Common EU standards have been established to guarantee that personal data is protected to a high quality throughout the EU. The e-Privacy Directive (Directive on privacy and electronic communications) and the General Data Protection Regulation are the two primary threads of the European Union's data protection legal framework at the moment (GDPR).
The Germany market dominated the Europe Digital Rights Management Market by Country in 2020, and is expected to continue to be a dominant market till 2027; thereby, achieving a market value of $971.3 million by 2027. The UK market is experiencing a CAGR of 20.6% during (2021 - 2027). Additionally, The France market is expected to witness a CAGR of 22.5% during (2021 - 2027).
The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include DivX, LLC, Fasoo, NextLabs, Inc., Adobe, Inc., Apple, Inc., Sony Corporation, IBM Corporation, Oracle Corporation, Microsoft Corporation, and Dell Technologies, Inc.
Owing to the extensive usage of peer-to-peer file exchange applications and the prevalence of mobile phones, business digital rights management has become critical for preventing unauthorized use of mobile material. Furthermore, the fast prevalence of ad-supported video-on-demand services, where piracy has been a serious difficulty in the management of vast volumes of data on the Internet, has spurred new inventions and advancements in such access control techniques. With governments across the region enacting tough restrictions to ensure external and internal compliance and prevent third parties from infringing on original creators' content, enterprise digital rights management use in the video-on-demand space is expected to surge.
Copyright rules encompass the illicit distribution, exchange, and alteration of digital property, but policing the internet to avoid illegal conduct is a difficult undertaking. DRM tackles this by removing obstacles to prevent the theft of digital content. DRM often uses codes to prevent content copying or restrict the number of devices through which a product may be consumed. Content creators can also utilize apps to limit what consumers can do with their work or encrypt digital media that can only be accessible by those who have the decryption key.
Several laws have been enacted around the world that makes it illegal to overcome DRM, communicate about it, and produce and distribute technologies that can be used to circumvent it. The European Union's Information Society Directive has such provisions. The French DADVSI is an example of a European Union (EU) member state putting the directive into practice.
Video and film producers invest money in their projects with the expectation of recouping their investment after the film is released in cinemas, streamed, or distributed online. Only paying users will be allowed to watch the movies or videos thanks to DRM. It also assures that the video is only viewable by a specific group of people. Adult-oriented videos, for example, should only be available to adults who can prove their age.
Common EU standards have been established to guarantee that personal data is protected to a high quality throughout the EU. The e-Privacy Directive (Directive on privacy and electronic communications) and the General Data Protection Regulation are the two primary threads of the European Union's data protection legal framework at the moment (GDPR).
The Germany market dominated the Europe Digital Rights Management Market by Country in 2020, and is expected to continue to be a dominant market till 2027; thereby, achieving a market value of $971.3 million by 2027. The UK market is experiencing a CAGR of 20.6% during (2021 - 2027). Additionally, The France market is expected to witness a CAGR of 22.5% during (2021 - 2027).
The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include DivX, LLC, Fasoo, NextLabs, Inc., Adobe, Inc., Apple, Inc., Sony Corporation, IBM Corporation, Oracle Corporation, Microsoft Corporation, and Dell Technologies, Inc.
Scope of the Study
Market Segments Covered in the Report:
By Enterprise Size
- Large Enterprise
- Small & Medium Enterprise (SME's)
By Application
- Video-on-demand
- Mobile Gaming
- Mobile Content
- Others
By Vertical
- Television & Film
- Printing & Publication Educational
- BFSI
- Healthcare
- Software
- Others
By Country
- Germany
- UK
- France
- Russia
- Spain
- Italy
- Rest of Europe
Key Market Players
List of Companies Profiled in the Report:
Companies Profiled
- DivX, LLC
- Fasoo
- NextLabs, Inc.
- Adobe, Inc.
- Apple, Inc.
- Sony Corporation
- IBM Corporation
- Oracle Corporation
- Microsoft Corporation
- Dell Technologies, Inc.
Unique Offerings from the publisher
- Exhaustive coverage
- The highest number of market tables and figures
- Subscription-based model available
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- Assured post sales research support with 10% customization free
Table of Contents
Chapter 1. Market Scope & Methodology
Chapter 2. Market Overview
Chapter 3. Competition Analysis - Global
Chapter 4. Europe Digital Rights Management Market by Enterprise Size
Chapter 5. Europe Digital Rights Management Market by Application
Chapter 6. Europe Digital Rights Management Market by Vertical
Chapter 7. Europe Digital Rights Management Market by Country
Chapter 8. Company Profiles
Companies Mentioned
- DivX, LLC
- Fasoo
- NextLabs, Inc.
- Adobe, Inc.
- Apple, Inc.
- Sony Corporation
- IBM Corporation
- Oracle Corporation
- Microsoft Corporation
- Dell Technologies, Inc.
Methodology
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