The fitness app market size has grown exponentially in recent years. It will grow from $14.66 billion in 2024 to $17.81 billion in 2025 at a compound annual growth rate (CAGR) of 21.5%. The growth in the historic period can be attributed to rise in health and fitness awareness, convenience of home workouts, personalized fitness plans, social and community engagement.
The fitness app market size is expected to see exponential growth in the next few years. It will grow to $45.9 billion in 2029 at a compound annual growth rate (CAGR) of 26.7%. The growth in the forecast period can be attributed to virtual fitness classes and live streaming, nutrition and wellness tracking, gamification for user engagement, and corporate wellness programs. Major trends in the forecast period include mindfulness and mental health features, nutrition tracking and meal planning, gamification for user engagement, remote personal training services, and subscription-based models with premium content.
The rising prevalence of chronic diseases is anticipated to drive the growth of the fitness app market in the future. Chronic diseases, such as obstructive pulmonary disease, diabetes, and cancer, are conditions that persist over extended periods. Fitness apps assist individuals with chronic diseases in managing their conditions more effectively. For example, in June 2024, the National Health Service, a publicly funded healthcare system in England, reported that 3,615,330 individuals registered with a GP were diagnosed with non-diabetic hyperglycemia - commonly referred to as pre-diabetes - in 2023, up from 3,065,825 in 2022, marking an increase of nearly one-fifth (18%). Thus, the growing prevalence of chronic diseases is fueling the expansion of the fitness app market.
The anticipated surge in the adoption of smartphones is poised to drive the expansion of the fitness app market in the future. Smartphone penetration, indicating the proportion of a population utilizing smartphones, has significantly transformed the fitness landscape. This has resulted in widespread access to fitness apps, offering features such as fitness tracking, personalized workout plans, educational content, and community engagement. This accessibility brings fitness knowledge and guidance to a broad audience, irrespective of their fitness levels or financial constraints. For example, a March 2023 report from Cybercrew, a UK-based cybersecurity solutions provider, revealed that smartphone usage in UK households reached 91.43% in 2021, with a projected increase to 93.8% by 2026. Fitness apps on smartphones offer flexibility, convenience, progress tracking, goal setting, scheduling adaptability, cost-effectiveness, and user-friendly interfaces, enabling individuals to prioritize and improve their physical well-being. Consequently, the rising adoption of smartphones serves as a significant driver for the growth of the fitness app market.
Major companies in the fitness app market are increasingly concentrating on creating innovative solutions, such as AI-powered training applications, to enhance user experiences and optimize workout efficiency. AI-powered training applications are sophisticated mobile platforms that utilize artificial intelligence to offer personalized workout plans, real-time feedback, and performance tracking tailored to individual user requirements. For example, in October 2022, Insane AI, a fitness tech startup based in India, launched its AI-powered training app aimed at transforming personal training. This app employs machine learning algorithms to analyze user data and provide customized workout regimens that adjust over time based on performance and progress. By incorporating features like virtual coaching, goal setting, and community engagement, the app seeks to empower users in achieving their fitness goals while boosting motivation and accountability in the competitive fitness app market.
Leading companies in the mental health and wellness market are increasingly dedicated to developing comprehensive solutions, such as unified mental health and wellbeing experiences, to support both employers and employees. Unified mental health and wellbeing experiences are integrated platforms that provide resources and tools for mental health management, promoting overall employee wellbeing and productivity. For instance, in November 2022, Headspace Health, a US-based company focused on digital mental health solutions, launched its unified mental health and wellbeing experience tailored for workplaces. This innovative platform merges evidence-based resources, personalized mental health support, and mindfulness practices to foster a holistic approach to employee wellbeing. By offering accessible tools for stress management, emotional resilience, and mental health awareness, this solution aims to enhance workplace culture and assist organizations in cultivating a healthier, more productive workforce, thus positioning it as a valuable asset in the fitness app market.
In April 2022, HighPost, a US-based investment firm specializing in the health and wellness sector, acquired Centr and Inspire Fitness for an undisclosed amount. This acquisition was aimed at bolstering HighPost's portfolio in the fitness and wellness industry, focusing on expanding its range of digital fitness solutions and premium fitness equipment. Centr is an Australia-based fitness app that offers personalized training and nutrition plans, while Inspire Fitness is a US-based company renowned for its innovative fitness equipment designed for both home and commercial use.
Major companies operating in the fitness app market include Google LLC, Nike Inc., Adidas AG, Aaptiv Inc., Under Armour Inc., Asics America Corporation, Fitbit Inc., Calm, MyFitnessPal Inc., Headspace Inc., Strava Inc., Noom Inc., Lifesum AB, Freeletics GmbH, Tone It Up LLC, Azumio Inc., 7 Minute Workout, YAZIO GmbH, Sworkit Inc., AllTrails LLC, Asana Rebel Inc., Livestrong Foundation, Sweat, Fitnesskeeper Inc., Fooducate Inc., Endomondo, Keelo Inc., Runtastic AG, Yoga Studio, Zova Health Limited, Beachbody LLC, Peloton Interactive Inc., Glofox Limited, Virtuagym, Mindbody Inc., Trainerize Inc.
North America was the largest region in the fitness app market in 2024. The regions covered in the fitness app market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the fitness app market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
A fitness app is an application downloadable on mobile devices used to promote healthy behavior change through personalized workouts, fitness advice, and nutrition plans. Fitness apps may work in conjunction with wearable devices to synchronize health data to third-party devices for quick accessibility. They provide instructions and examples of exercise, nutritional programs, physical activity, or fitness topics.
Fitness apps primarily fall into categories such as workout and exercise apps, disease and lifestyle management apps, nutrition and diet apps, and medication adherence apps. Disease management revolves around reducing healthcare expenses and enhancing the quality of life for individuals with chronic conditions by preventing or mitigating the effects of the disease through integrated care. These apps are accessible on different platforms, including Android, iOS, and others. Users can access them on various devices, such as smartphones, tablets, and wearable devices, for purposes such as tracking, training, fitness games, and other applications.
The fitness app market research report is one of a series of new reports that provides fitness app market statistics, including fitness app industry global market size, regional shares, competitors with a fitness app market share, detailed fitness app market segments, market trends and opportunities, and any further data you may need to thrive in the fitness app industry. This fitness app market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future state of the industry.
The fitness app market includes revenues earned by entities by providing fitness tracking activity, diet control nutrition tracking, users management. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
The fitness app market size is expected to see exponential growth in the next few years. It will grow to $45.9 billion in 2029 at a compound annual growth rate (CAGR) of 26.7%. The growth in the forecast period can be attributed to virtual fitness classes and live streaming, nutrition and wellness tracking, gamification for user engagement, and corporate wellness programs. Major trends in the forecast period include mindfulness and mental health features, nutrition tracking and meal planning, gamification for user engagement, remote personal training services, and subscription-based models with premium content.
The rising prevalence of chronic diseases is anticipated to drive the growth of the fitness app market in the future. Chronic diseases, such as obstructive pulmonary disease, diabetes, and cancer, are conditions that persist over extended periods. Fitness apps assist individuals with chronic diseases in managing their conditions more effectively. For example, in June 2024, the National Health Service, a publicly funded healthcare system in England, reported that 3,615,330 individuals registered with a GP were diagnosed with non-diabetic hyperglycemia - commonly referred to as pre-diabetes - in 2023, up from 3,065,825 in 2022, marking an increase of nearly one-fifth (18%). Thus, the growing prevalence of chronic diseases is fueling the expansion of the fitness app market.
The anticipated surge in the adoption of smartphones is poised to drive the expansion of the fitness app market in the future. Smartphone penetration, indicating the proportion of a population utilizing smartphones, has significantly transformed the fitness landscape. This has resulted in widespread access to fitness apps, offering features such as fitness tracking, personalized workout plans, educational content, and community engagement. This accessibility brings fitness knowledge and guidance to a broad audience, irrespective of their fitness levels or financial constraints. For example, a March 2023 report from Cybercrew, a UK-based cybersecurity solutions provider, revealed that smartphone usage in UK households reached 91.43% in 2021, with a projected increase to 93.8% by 2026. Fitness apps on smartphones offer flexibility, convenience, progress tracking, goal setting, scheduling adaptability, cost-effectiveness, and user-friendly interfaces, enabling individuals to prioritize and improve their physical well-being. Consequently, the rising adoption of smartphones serves as a significant driver for the growth of the fitness app market.
Major companies in the fitness app market are increasingly concentrating on creating innovative solutions, such as AI-powered training applications, to enhance user experiences and optimize workout efficiency. AI-powered training applications are sophisticated mobile platforms that utilize artificial intelligence to offer personalized workout plans, real-time feedback, and performance tracking tailored to individual user requirements. For example, in October 2022, Insane AI, a fitness tech startup based in India, launched its AI-powered training app aimed at transforming personal training. This app employs machine learning algorithms to analyze user data and provide customized workout regimens that adjust over time based on performance and progress. By incorporating features like virtual coaching, goal setting, and community engagement, the app seeks to empower users in achieving their fitness goals while boosting motivation and accountability in the competitive fitness app market.
Leading companies in the mental health and wellness market are increasingly dedicated to developing comprehensive solutions, such as unified mental health and wellbeing experiences, to support both employers and employees. Unified mental health and wellbeing experiences are integrated platforms that provide resources and tools for mental health management, promoting overall employee wellbeing and productivity. For instance, in November 2022, Headspace Health, a US-based company focused on digital mental health solutions, launched its unified mental health and wellbeing experience tailored for workplaces. This innovative platform merges evidence-based resources, personalized mental health support, and mindfulness practices to foster a holistic approach to employee wellbeing. By offering accessible tools for stress management, emotional resilience, and mental health awareness, this solution aims to enhance workplace culture and assist organizations in cultivating a healthier, more productive workforce, thus positioning it as a valuable asset in the fitness app market.
In April 2022, HighPost, a US-based investment firm specializing in the health and wellness sector, acquired Centr and Inspire Fitness for an undisclosed amount. This acquisition was aimed at bolstering HighPost's portfolio in the fitness and wellness industry, focusing on expanding its range of digital fitness solutions and premium fitness equipment. Centr is an Australia-based fitness app that offers personalized training and nutrition plans, while Inspire Fitness is a US-based company renowned for its innovative fitness equipment designed for both home and commercial use.
Major companies operating in the fitness app market include Google LLC, Nike Inc., Adidas AG, Aaptiv Inc., Under Armour Inc., Asics America Corporation, Fitbit Inc., Calm, MyFitnessPal Inc., Headspace Inc., Strava Inc., Noom Inc., Lifesum AB, Freeletics GmbH, Tone It Up LLC, Azumio Inc., 7 Minute Workout, YAZIO GmbH, Sworkit Inc., AllTrails LLC, Asana Rebel Inc., Livestrong Foundation, Sweat, Fitnesskeeper Inc., Fooducate Inc., Endomondo, Keelo Inc., Runtastic AG, Yoga Studio, Zova Health Limited, Beachbody LLC, Peloton Interactive Inc., Glofox Limited, Virtuagym, Mindbody Inc., Trainerize Inc.
North America was the largest region in the fitness app market in 2024. The regions covered in the fitness app market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the fitness app market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
A fitness app is an application downloadable on mobile devices used to promote healthy behavior change through personalized workouts, fitness advice, and nutrition plans. Fitness apps may work in conjunction with wearable devices to synchronize health data to third-party devices for quick accessibility. They provide instructions and examples of exercise, nutritional programs, physical activity, or fitness topics.
Fitness apps primarily fall into categories such as workout and exercise apps, disease and lifestyle management apps, nutrition and diet apps, and medication adherence apps. Disease management revolves around reducing healthcare expenses and enhancing the quality of life for individuals with chronic conditions by preventing or mitigating the effects of the disease through integrated care. These apps are accessible on different platforms, including Android, iOS, and others. Users can access them on various devices, such as smartphones, tablets, and wearable devices, for purposes such as tracking, training, fitness games, and other applications.
The fitness app market research report is one of a series of new reports that provides fitness app market statistics, including fitness app industry global market size, regional shares, competitors with a fitness app market share, detailed fitness app market segments, market trends and opportunities, and any further data you may need to thrive in the fitness app industry. This fitness app market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future state of the industry.
The fitness app market includes revenues earned by entities by providing fitness tracking activity, diet control nutrition tracking, users management. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
Table of Contents
1. Executive Summary2. Fitness App Market Characteristics3. Fitness App Market Trends and Strategies4. Fitness App Market - Macro Economic Scenario Macro Economic Scenario Including the Impact of Interest Rates, Inflation, Geopolitics and Covid and Recovery on the Market32. Global Fitness App Market Competitive Benchmarking and Dashboard33. Key Mergers and Acquisitions in the Fitness App Market34. Recent Developments in the Fitness App Market
5. Global Fitness App Growth Analysis and Strategic Analysis Framework
6. Fitness App Market Segmentation
7. Fitness App Market Regional and Country Analysis
8. Asia-Pacific Fitness App Market
9. China Fitness App Market
10. India Fitness App Market
11. Japan Fitness App Market
12. Australia Fitness App Market
13. Indonesia Fitness App Market
14. South Korea Fitness App Market
15. Western Europe Fitness App Market
16. UK Fitness App Market
17. Germany Fitness App Market
18. France Fitness App Market
19. Italy Fitness App Market
20. Spain Fitness App Market
21. Eastern Europe Fitness App Market
22. Russia Fitness App Market
23. North America Fitness App Market
24. USA Fitness App Market
25. Canada Fitness App Market
26. South America Fitness App Market
27. Brazil Fitness App Market
28. Middle East Fitness App Market
29. Africa Fitness App Market
30. Fitness App Market Competitive Landscape and Company Profiles
31. Fitness App Market Other Major and Innovative Companies
35. Fitness App Market High Potential Countries, Segments and Strategies
36. Appendix
Executive Summary
Fitness App Global Market Report 2025 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on fitness app market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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- All data from the report will also be delivered in an excel dashboard format.
Description
Where is the largest and fastest growing market for fitness app? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The fitness app market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include:
- The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:
1) By Type: Workout and Exercise Apps; Disease Management; Lifestyle Management; Nutrition and Diet; Medication Adherence2) By Platform: Android; iOS; Other Platforms
3) By Device: Smartphones; Tablets; Wearable Devices
4) By Application: Tracking; Training; Fitness games; Other Applications
Subsegments:
1) By Workout and Exercise Apps: Strength Training Apps; Cardio and Endurance Apps; Yoga and Flexibility Apps; Group Fitness and Class Apps2) By Disease Management: Chronic Condition Management Apps; Rehabilitation and Physical Therapy Apps; Mental Health and Stress Management Apps
3) By Lifestyle Management: Sleep Tracking Apps; Habit Tracking Apps; Mindfulness and Meditation Apps
4) By Nutrition and Diet: Calorie and Food Tracking Apps; Meal Planning Apps; Recipe and Cooking Apps
5) By Medication Adherence: Reminder and Scheduling Apps; Medication Interaction and Information Apps
Key Companies Mentioned: Google LLC; Nike Inc.; Adidas AG; Aaptiv Inc.; Under Armour Inc.
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Companies Mentioned
- Google LLC
- Nike Inc.
- Adidas AG
- Aaptiv Inc.
- Under Armour Inc.
- Asics America Corporation
- Fitbit Inc.
- Calm
- MyFitnessPal Inc.
- Headspace Inc.
- Strava Inc.
- Noom Inc.
- Lifesum AB
- Freeletics GmbH
- Tone It Up LLC
- Azumio Inc.
- 7 Minute Workout
- YAZIO GmbH
- Sworkit Inc.
- AllTrails LLC
- Asana Rebel Inc.
- Livestrong Foundation
- Sweat
- Fitnesskeeper Inc.
- Fooducate Inc.
- Endomondo
- Keelo Inc.
- Runtastic AG
- Yoga Studio
- Zova Health Limited
- Beachbody LLC
- Peloton Interactive Inc.
- Glofox Limited
- Virtuagym
- Mindbody Inc.
- Trainerize Inc.
Table Information
Report Attribute | Details |
---|---|
No. of Pages | 200 |
Published | March 2025 |
Forecast Period | 2025 - 2029 |
Estimated Market Value ( USD | $ 17.81 Billion |
Forecasted Market Value ( USD | $ 45.9 Billion |
Compound Annual Growth Rate | 26.7% |
Regions Covered | Global |
No. of Companies Mentioned | 36 |