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Amusements Market Report 2026

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    Report

  • 250 Pages
  • January 2026
  • Region: Global
  • The Business Research Company
  • ID: 5781154
The amusements market size has grown steadily in recent years. It will grow from $672.05 billion in 2025 to $701.78 billion in 2026 at a compound annual growth rate (CAGR) of 4.4%. The growth in the historic period can be attributed to increasing consumer spending on leisure activities, expansion of entertainment venues in urban areas, growth of gambling and amusement centers, rising tourism-driven footfall, development of indoor entertainment formats.

The amusements market size is expected to see steady growth in the next few years. It will grow to $845.7 billion in 2030 at a compound annual growth rate (CAGR) of 4.8%. The growth in the forecast period can be attributed to increasing convergence of digital and physical entertainment, rising demand for immersive leisure experiences, expansion of regulated gaming markets, growing investments in entertainment infrastructure, increasing focus on personalized amusement offerings. Major trends in the forecast period include growing demand for location-based entertainment, rising popularity of integrated amusement offerings, expansion of digital and cashless payment systems, increasing focus on multi-generational entertainment, higher emphasis on safety and regulatory compliance.

The continued rise in the use of social media is expected to be a significant driver of growth for the amusement market in the future. Social media, a digital technology that facilitates the sharing of ideas and information, including text and images, through online networks and communities, plays a crucial role in connecting attractions with potential and existing customers. For instance, as of April 2023, there were 4.8 billion active social media users globally, and the average daily time spent online was approximately 6 hours and 35 minutes, as reported by Social Media Perth, an Australia-based provider of marketing strategy. This surge in social media usage is a key factor contributing to the growth of the amusement market.

Leading companies in the amusement market are dedicating their efforts to the development of innovative products, notably steel roller coasters, as a means to provide customers with more reliable and thrilling services. Steel roller coasters, characterized by tubular steel tracks and polyurethane-coated wheels, offer the advantages of increased height, speed, and smoothness compared to traditional wooden roller coasters. For instance, in May 2023, Dollywood Parks & Resorts, a United States-based family amusement park, introduced the 'Big Bear Mountain' coaster. This family-friendly roller coaster reaches speeds of up to 45 mph and features three launches, multiple drops, and an array of turns and twists. Passengers are accommodated in two-across trains with a single row of seats, and the coaster is equipped with onboard audio, encompassing music and announcements. The ride spans almost 4,000 feet of track, taking passengers on an exhilarating journey around Wildwood Grove for approximately two minutes. This highlights the industry's commitment to offering new and exciting experiences to amusement park visitors.

In February 2024, OpenGate Capital, a US-based private equity firm, acquired Player One Amusement Group Inc. for an undisclosed amount. This acquisition allows OpenGate Capital to strengthen its portfolio in the out-of-home entertainment sector by expanding its presence in the amusement services market and supporting Player One’s growth through operational expertise and strategic investments. Player One Amusement Group Inc., based in Canada, specializes in arcade games, interactive amusement solutions, and family entertainment center services, including game distribution, installation, maintenance, and route operations across cinemas, leisure venues, and entertainment destinations.

Major companies operating in the amusements market are The Walt Disney Company, Oriental Land Company Ltd., Comcast Corporation, Six Flags Entertainment Corporation, Cedar Fair Entertainment Company, SeaWorld Entertainment Inc., Merlin Entertainments, LEGOLAND Parks, Palace Entertainment, Parques Reunidos, Vail Resorts Inc., Dalian Wanda Group, Dave & Buster's Entertainment Inc, China Sports Lottery, China Welfare Lottery, Sociedad Estatal Loterías y Apuestas del Estado S.A., Maruhan, Flutter Entertainment plc, The Hong Kong Jockey Club, Tabcorp Holdings Ltd., Penn National Gaming Inc, AMC Entertainment Holdings Inc, Cineworld Group, Carnival Corporation, Royal Caribbean Group, SeaDream Yacht Club.

Asia-Pacific was the largest region in the amusements market in 2025. Eastern Europe is expected to be the fastest-growing region in the forecast period. The regions covered in the amusements market report are Asia-Pacific, South East Asia, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the amusements market report are China, India, Japan, Australia, Indonesia, South Korea, Bangladesh, Thailand, Vietnam, Malaysia, Singapore, Philippines, Hong Kong, Taiwan, New Zealand, UK, Germany, France, Italy, Spain, Austria, Belgium, Denmark, Finland, Ireland, Netherlands, Norway, Portugal, Sweden, Switzerland, Russia, Czech Republic, Poland, Romania, Ukraine, USA, Canada, Mexico, Brazil, Chile, Argentina, Colombia, Peru, Saudi Arabia, Israel, Iran, Turkey, UAE, Egypt, Nigeria, South Africa.

The amusements market includes revenues earned by entities by operating amusements facilities such as theme parks, water parks, amusement arcades, casinos, and sports betting facilities. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

This product will be delivered within 1-3 business days.

Table of Contents

1. Executive Summary
1.1. Key Market Insights (2020-2035)
1.2. Visual Dashboard: Market Size, Growth Rate, Hotspots
1.3. Major Factors Driving the Market
1.4. Top Three Trends Shaping the Market
2. Amusements Market Characteristics
2.1. Market Definition & Scope
2.2. Market Segmentations
2.3. Overview of Key Products and Services
2.4. Global Amusements Market Attractiveness Scoring and Analysis
2.4.1. Overview of Market Attractiveness Framework
2.4.2. Quantitative Scoring Methodology
2.4.3. Factor-Wise Evaluation
Growth Potential Analysis, Competitive Dynamics Assessment, Strategic Fit Assessment and Risk Profile Evaluation
2.4.4. Market Attractiveness Scoring and Interpretation
2.4.5. Strategic Implications and Recommendations
3. Amusements Market Supply Chain Analysis
3.1. Overview of the Supply Chain and Ecosystem
3.2. List of Key Raw Materials, Resources & Suppliers
3.3. List of Major Distributors and Channel Partners
3.4. List of Major End Users
4. Global Amusements Market Trends and Strategies
4.1. Key Technologies & Future Trends
4.1.1 Immersive Technologies (Ar/Vr/Xr) & Digital Experiences
4.1.2 Digitalization, Cloud, Big Data & Cybersecurity
4.1.3 Autonomous Systems, Robotics & Smart Mobility
4.1.4 Sustainability, Climate Tech & Circular Economy
4.1.5 Fintech, Blockchain, Regtech & Digital Finance
4.2. Major Trends
4.2.1 Growing Demand for Location-Based Entertainment
4.2.2 Rising Popularity of Integrated Amusement Offerings
4.2.3 Expansion of Digital and Cashless Payment Systems
4.2.4 Increasing Focus on Multi-Generational Entertainment
4.2.5 Higher Emphasis on Safety and Regulatory Compliance
5. Amusements Market Analysis of End Use Industries
5.1 Amusement Park Operators
5.2 Casino Operators
5.3 Entertainment Venue Owners
5.4 Family Entertainment Center Operators
5.5 Gaming Facility Operators
6. Amusements Market - Macro Economic Scenario Including the Impact of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, Supply Chain Impact from Tariff War & Trade Protectionism, and Covid and Recovery on the Market
7. Global Amusements Strategic Analysis Framework, Current Market Size, Market Comparisons and Growth Rate Analysis
7.1. Global Amusements PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
7.2. Global Amusements Market Size, Comparisons and Growth Rate Analysis
7.3. Global Amusements Historic Market Size and Growth, 2020-2025, Value ($ Billion)
7.4. Global Amusements Forecast Market Size and Growth, 2025-2030, 2035F, Value ($ Billion)
8. Global Amusements Total Addressable Market (TAM) Analysis for the Market
8.1. Definition and Scope of Total Addressable Market (TAM)
8.2. Methodology and Assumptions
8.3. Global Total Addressable Market (TAM) Estimation
8.4. TAM vs. Current Market Size Analysis
8.5. Strategic Insights and Growth Opportunities from TAM Analysis
9. Amusements Market Segmentation
9.1. Global Amusements Market, Segmentation by Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
Amusement Parks, Gambling
9.2. Global Amusements Market, Segmentation by Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
Below 25 Years, 26 to 39 Years, 40 to 59 Years, 60 to 74 Years
9.3. Global Amusements Market, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
Male, Female
9.4. Global Amusements Market, Sub-Segmentation of Amusement Parks, by Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
Theme Parks, Water Parks, Family Entertainment Centers, Adventure Parks
9.5. Global Amusements Market, Sub-Segmentation of Gambling, by Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
Casinos, Online Gambling, Sports Betting, Lottery Services
10. Amusements Market Regional and Country Analysis
10.1. Global Amusements Market, Split by Region, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
10.2. Global Amusements Market, Split by Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
11. Asia-Pacific Amusements Market
11.1. Asia-Pacific Amusements Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
11.2. Asia-Pacific Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
12. China Amusements Market
12.1. China Amusements Market Overview
Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
12.2. China Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
13. India Amusements Market
13.1. India Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
14. Japan Amusements Market
14.1. Japan Amusements Market Overview
Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
14.2. Japan Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
15. Australia Amusements Market
15.1. Australia Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
16. Indonesia Amusements Market
16.1. Indonesia Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
17. South Korea Amusements Market
17.1. South Korea Amusements Market Overview
Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
17.2. South Korea Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
18. Bangladesh Amusements Market
18.1. Bangladesh Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
19. Thailand Amusements Market
19.1. Thailand Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
20. Vietnam Amusements Market
20.1. Vietnam Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
21. Malaysia Amusements Market
21.1. Malaysia Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
22. Singapore Amusements Market
22.1. Singapore Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
23. Philippines Amusements Market
23.1. Philippines Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
24. Hong Kong Amusements Market
24.1. Hong Kong Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
25. New Zealand Amusements Market
25.1. New Zealand Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
26. Taiwan Amusements Market
26.1. Taiwan Amusements Market Overview
Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
26.2. Taiwan Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
27. South East Asia Amusements Market
27.1. South East Asia Amusements Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
27.2. South East Asia Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
28. Western Europe Amusements Market
28.1. Western Europe Amusements Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
28.2. Western Europe Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
29. UK Amusements Market
29.1. UK Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
30. Germany Amusements Market
30.1. Germany Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
31. France Amusements Market
31.1. France Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
32. Italy Amusements Market
32.1. Italy Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
33. Spain Amusements Market
33.1. Spain Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
34. Austria Amusements Market
34.1. Austria Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
35. Belgium Amusements Market
35.1. Belgium Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
36. Denmark Amusements Market
36.1. Denmark Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
37. Finland Amusements Market
37.1. Finland Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
38. Ireland Amusements Market
38.1. Ireland Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
39. Netherlands Amusements Market
39.1. Netherlands Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
40. Norway Amusements Market
40.1. Norway Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
41. Portugal Amusements Market
41.1. Portugal Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
42. Sweden Amusements Market
42.1. Sweden Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
42. Switzerland Amusements Market
42.1. Switzerland Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
43. Eastern Europe Amusements Market
43.1. Eastern Europe Amusements Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
43.2. Eastern Europe Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
44. Russia Amusements Market
44.1. Russia Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
45. Czech Republic Amusements Market
45.1. Czech Republic Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
46. Poland Amusements Market
46.1. Poland Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
47. Romania Amusements Market
47.1. Romania Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
48. Ukraine Amusements Market
48.1. Ukraine Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
49. North America Amusements Market
49.1. North America Amusements Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
49.2. North America Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
50. USA Amusements Market
50.1. USA Amusements Market Overview
Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
50.2. USA Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
51. Canada Amusements Market
51.1. Canada Amusements Market Overview
Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
51.2. Canada Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
52. Mexico Amusements Market
52.1. Mexico Amusements Market Overview
Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
52.2. Mexico Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
53. South America Amusements Market
53.1. South America Amusements Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
53.2. South America Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
54. Brazil Amusements Market
54.1. Brazil Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
55. Chile Amusements Market
55.1. Chile Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
56. Argentina Amusements Market
56.1. Argentina Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
57. Colombia Amusements Market
57.1. Colombia Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
58. Peru Amusements Market
58.1. Peru Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
59. Middle East Amusements Market
59.1. Middle East Amusements Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
59.2. Middle East Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
60. Saudi Arabia Amusements Market
60.1. Saudi Arabia Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
61. Israel Amusements Market
61.1. Israel Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
62. Iran Amusements Market
62.1. Iran Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
63. Turkey Amusements Market
63.1. Turkey Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
64. United Arab Emirates Amusements Market
64.1. United Arab Emirates Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
65. Africa Amusements Market
65.1. Africa Amusements Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
65.2. Africa Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
66. Egypt Amusements Market
66.1. Egypt Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
67. Nigeria Amusements Market
67.1. Nigeria Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
68. South Africa Amusements Market
68.1. South Africa Amusements Market, Segmentation by Type, Segmentation by Age Group, Segmentation by Visitors' Gender, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
69. Amusements Market Regulatory and Investment Landscape
70. Amusements Market Competitive Landscape and Company Profiles
70.1. Amusements Market Competitive Landscape and Market Share 2024
70.1.1. Top 10 Companies (Ranked by revenue/share)
70.2. Amusements Market - Company Scoring Matrix
70.2.1. Market Revenues
70.2.2. Product Innovation Score
70.2.3. Brand Recognition
70.3. Amusements Market Company Profiles
70.3.1. The Walt Disney Company Overview, Products and Services, Strategy and Financial Analysis
70.3.2. Oriental Land Company Ltd. Overview, Products and Services, Strategy and Financial Analysis
70.3.3. Comcast Corporation Overview, Products and Services, Strategy and Financial Analysis
70.3.4. Six Flags Entertainment Corporation Overview, Products and Services, Strategy and Financial Analysis
70.3.5. Cedar Fair Entertainment Company Overview, Products and Services, Strategy and Financial Analysis
71. Amusements Market Other Major and Innovative Companies
SeaWorld Entertainment Inc., Merlin Entertainments, LEGOLAND Parks, Palace Entertainment, Parques Reunidos, Vail Resorts Inc., Dalian Wanda Group, Dave & Buster's Entertainment Inc, China Sports Lottery, China Welfare Lottery, Sociedad Estatal Loterías y Apuestas del Estado S.A., Maruhan, Flutter Entertainment plc, the Hong Kong Jockey Club, Tabcorp Holdings Ltd.
72. Global Amusements Market Competitive Benchmarking and Dashboard73. Key Mergers and Acquisitions in the Amusements Market
74. Amusements Market High Potential Countries, Segments and Strategies
74.1 Amusements Market in 2030 - Countries Offering Most New Opportunities
74.2 Amusements Market in 2030 - Segments Offering Most New Opportunities
74.3 Amusements Market in 2030 - Growth Strategies
74.3.1 Market Trend Based Strategies
74.3.2 Competitor Strategies
75. Appendix
75.1. Abbreviations
75.2. Currencies
75.3. Historic and Forecast Inflation Rates
75.4. Research Inquiries
75.5. About the Analyst
75.6. Copyright and Disclaimer

Executive Summary

Amusements Market Global Report 2026 provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses amusements market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase::

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  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on end user analysis.
  • Benchmark performance against key competitors based on market share, innovation, and brand strength.
  • Evaluate the total addressable market (TAM) and market attractiveness scoring to measure market potential.
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Description

Where is the largest and fastest growing market for amusements? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The amusements market global report answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, total addressable market (TAM), market attractiveness score (MAS), competitive landscape, market shares, company scoring matrix, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
  • The market characteristics section of the report defines and explains the market. This section also examines key products and services offered in the market, evaluates brand-level differentiation, compares product features, and highlights major innovation and product development trends.
  • The supply chain analysis section provides an overview of the entire value chain, including key raw materials, resources, and supplier analysis. It also provides a list competitor at each level of the supply chain.
  • The updated trends and strategies section analyses the shape of the market as it evolves and highlights emerging technology trends such as digital transformation, automation, sustainability initiatives, and AI-driven innovation. It suggests how companies can leverage these advancements to strengthen their market position and achieve competitive differentiation.
  • The regulatory and investment landscape section provides an overview of the key regulatory frameworks, regularity bodies, associations, and government policies influencing the market. It also examines major investment flows, incentives, and funding trends shaping industry growth and innovation.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.
  • The total addressable market (TAM) analysis section defines and estimates the market potential compares it with the current market size, and provides strategic insights and growth opportunities based on this evaluation.
  • The market attractiveness scoring section evaluates the market based on a quantitative scoring framework that considers growth potential, competitive dynamics, strategic fit, and risk profile. It also provides interpretive insights and strategic implications for decision-makers.
  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
  • Expanded geographical coverage includes Taiwan and Southeast Asia, reflecting recent supply chain realignments and manufacturing shifts in the region. This section analyzes how these markets are becoming increasingly important hubs in the global value chain.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The company scoring matrix section evaluates and ranks leading companies based on a multi-parameter framework that includes market share or revenues, product innovation, and brand recognition.

Report Scope

Markets Covered:

1) By Type: Amusement Parks; Gambling
2) By Age Group: Below 25 Years; 26 to 39 Years; 40 to 59 Years; 60 to 74 Years
3) By Visitors' Gender: Male; Female

Subsegments:

1) By Amusement Parks: Theme Parks; Water Parks; Family Entertainment Centers; Adventure Parks
2) By Gambling: Casinos; Online Gambling; Sports Betting; Lottery Services

Companies Mentioned: the Walt Disney Company; Oriental Land Company Ltd.; Comcast Corporation; Six Flags Entertainment Corporation; Cedar Fair Entertainment Company; SeaWorld Entertainment Inc.; Merlin Entertainments; LEGOLAND Parks; Palace Entertainment; Parques Reunidos; Vail Resorts Inc.; Dalian Wanda Group; Dave & Buster's Entertainment Inc; China Sports Lottery; China Welfare Lottery; Sociedad Estatal Loterías y Apuestas del Estado S.a.; Maruhan; Flutter Entertainment plc; the Hong Kong Jockey Club; Tabcorp Holdings Ltd.; Penn National Gaming Inc; AMC Entertainment Holdings Inc; Cineworld Group; Carnival Corporation; Royal Caribbean Group; SeaDream Yacht Club

Countries: China; India; Japan; Australia; Indonesia; South Korea; Bangladesh; Thailand; Vietnam; Malaysia; Singapore; Philippines; Hong Kong; Taiwan; New Zealand; UK; Germany; France; Italy; Spain; Austria; Belgium; Denmark; Finland; Ireland; Netherlands; Norway; Portugal; Sweden; Switzerland; Russia; Czech Republic; Poland; Romania; Ukraine; USA; Canada; Mexico; Brazil; Chile; Argentina; Colombia; Peru; Saudi Arabia; Israel; Iran; Turkey; UAE; Egypt; Nigeria; South Africa.

Regions: Asia-Pacific; South East Asia; Western Europe; Eastern Europe; North America; South America; Middle East; Africa

Time Series: Five years historic and ten years forecast.

Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.

Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Delivery Format: Word, PDF or Interactive Report + Excel Dashboard

Added Benefits:

  • Bi-Annual Data Update
  • Customisation
  • Expert Consultant Support

Companies Mentioned

The companies featured in this Amusements market report include:
  • The Walt Disney Company
  • Oriental Land Company Ltd.
  • Comcast Corporation
  • Six Flags Entertainment Corporation
  • Cedar Fair Entertainment Company
  • SeaWorld Entertainment Inc.
  • Merlin Entertainments
  • LEGOLAND Parks
  • Palace Entertainment
  • Parques Reunidos
  • Vail Resorts Inc.
  • Dalian Wanda Group
  • Dave & Buster's Entertainment Inc
  • China Sports Lottery
  • China Welfare Lottery
  • Sociedad Estatal Loterías y Apuestas del Estado S.A.
  • Maruhan
  • Flutter Entertainment plc
  • The Hong Kong Jockey Club
  • Tabcorp Holdings Ltd.
  • Penn National Gaming Inc
  • AMC Entertainment Holdings Inc
  • Cineworld Group
  • Carnival Corporation
  • Royal Caribbean Group
  • SeaDream Yacht Club

Table Information