The gambling market size has grown strongly in recent years. It will grow from $572.55 billion in 2024 to $618.69 billion in 2025 at a compound annual growth rate (CAGR) of 8.1%. The growth in the historic period can be attributed to emerging markets growth, growth in female gamblers and increased betting on e-sports.
The gambling market size is expected to see strong growth in the next few years. It will grow to $754.78 billion in 2029 at a compound annual growth rate (CAGR) of 5.1%. The growth in the forecast period can be attributed to legalization of gambling, rapid urbanization, increasing use of social media and rising population. Major trends in the forecast period include investing in gambling games that use AR and VR technology, adopt advanced technologies to introduce live casinos, invest in sports betting, invest in providing mobile gambling services, invest in online casinos facilities, adopt cryptocurrencies to improve transparency in transactions, invest in branded slot games and gambling services through smart watch applications, offering offshore betting services, offer keno games.
The demand for gambling is set to be influenced by changing consumer gambling habits, with the market's growth driven by the increasing popularity of gambling apps and social gambling. The global social casino market, which achieved a value of $6.62 billion in 2022, growing at a CAGR of 7.26%, is indicative of this trend. The rise in mobile device adoption and increased internet penetration will further fuel the demand for online gambling, contributing to market expansion.
The rise of live casinos is anticipated to boost the growth of the gambling market in the future. A live casino is an online gaming platform that offers real-time, interactive gaming experiences through specialized software, allowing players to engage with the dealer and fellow players at the table. Live casinos enhance the gambling experience by providing a more authentic and social atmosphere, enabling players to communicate with dealers and other participants in real-time via chat or video. For instance, in February 2024, a report from the Gambling Commission, a UK-based government agency, revealed that the total gross gambling yield (GGY) of the Great Britain gambling industry from April 2022 to March 2023 reached $16.28 billion (£15.1 billion), marking a 6.8% increase compared to the previous period from April 2021 to March 2022. Within this, the Remote Casino, Betting, and Bingo (RCBB) segment generated $7 billion (£6.5 billion) in gross gambling yield. Therefore, the expansion of live casinos is driving the growth of the gambling market.
Branded slots are gaining increasing popularity within the gambling industry, representing licensed online casino games centered around universally recognized themes such as movies, TV shows, music, or books. Built on subjects with widespread appeal, these games leverage brand loyalty, enticing customers to try slots featuring their favorite characters. Branded online slot games are particularly attractive to casual bettors, including those with minimal experience and interest in slot machines. The familiarity with characters on the slots creates a connection with players, leading to increased traffic on these machines. Some of the most popular branded slot games include those based on Game of Thrones, Westworld, Batman, and Jurassic Park.
Major companies are strategically focusing on innovative developments, such as sports betting experience platforms, to gain a competitive edge. A sports betting experience platform is a software solution designed to equip sportsbooks with tools and features for crafting engaging and profitable experiences for customers. As an example, in September 2023, Genius Sports, a UK-based sports data and technology company, launched BetVision - an immersive sports wagering experience. This unique platform enables sportsbook customers to place bets directly within the live video player, marking a significant advancement in interactive sports betting. BetVision integrates live broadcasts with features such as bet slips, statistical insights, and real-time augmentations, enhancing engagement through in-game betting alerts and on-screen offers during pauses in the game action. This approach increases relevance, boosts engagement, and retains clients.
Major companies operating in the gambling market include China Welfare Lottery, Flutter Entertainment plc, Caesars Entertainment Corporation, MGM Resorts International, The Hong Kong Jockey Club, Bet365 Group Ltd, Las Vegas Sands Corporation, Wynn Resorts Ltd., Galaxy Entertainment Group Limited, Melco International Development Ltd., Marina Bay Sands Casino, Inspire Integrated Resort, Aquis Great Barrier Reef Casino, Sky City Auckland Casino, Deltin Daman Casino, SJM Grand Lisboa, City Of Dreams, Venetian Macao, Kangwon Land Casino, Holland America Cruise Line Volendam, Resorts World Sentosa, Spielbank Do-Hohensyburg, Casino Gran Madrid Torrelodones, Casino de la Vallee - St. Vincent, Zeal Network SE, Betway, Novibet, Merkur Casinos, CasinoLuck, CasinoJoy, Merlin Entertainments, Selena World Resort & Casino, Admiral Casino Colosseum, Luxury Casino, Casino Action, Goldfishka, BetChan Casino, NetBet Casino, Joy Casino, Marriott Hotel & Casino Warsaw, SPIN Casino, DraftKings Inc, BetAmerica, LeoVegas AB, Evolution Gaming AB, Scientific Games Corporation, Buffalo Partners, the Stars Group Inc, Hipódromo Argentino de Palermo, Sun Monticello Casino and Hotel, Casino Golden Palace, Casino de Tigre, Casino Buenos Aires, Trilenium Casino, Casino Rock'n Jazz, Celebrity Cruises - Constellation, Casino du Liban, 888casino, Jumeirah, Farah Experiences LLC, Parimatch, Unibet, 22bet, GrandWest Casino & Entertainment World, Sun International, Peermont, Federal Palace Hotel & Casino, Kairo International, Le Grande Casino, Maritim Jolie Ville Resort & Casino Sharm El Sheikh.
Asia-Pacific was the largest region in the gambling market in 2024. Eastern Europe is expected to be the fastest-growing region in the forecast period. The regions covered in the gambling market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the gambling market report are Australia, China, India, Indonesia, Japan, South Korea, Bangladesh, Thailand, Vietnam, Malaysia, Singapore, Philippines, Hong Kong, New Zealand, USA, Canada, Mexico, Brazil, Chile, Argentina, Colombia, Peru, France, Germany, UK, Austria, Belgium, Denmark, Finland, Ireland, Italy, Netherlands, Norway, Portugal, Spain, Sweden, Switzerland, Russia, Czech Republic, Poland, Romania, Ukraine, Saudi Arabia, Israel, Iran, Turkey, UAE, Egypt, Nigeria, South Africa.
The gambling market includes revenues earned by entities by operating facilities such as casinos, bingo halls, video gaming terminals, lotteries, on-track horse race betting, and off-track sports betting. Bingo parlors, coin-operated gambling device concession operators, bookmakers, lottery ticket sales agents, and card rooms are also included in this market. The gambling market also includes sales of gambling services and related goods by entities that operate casino hotels. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
Gambling involves the act of betting money or valuables on an event with an uncertain outcome that is beyond the gambler's control, with the aim of winning something else of value, often in the form of money. Gambling can impart a valuable lesson regarding the interplay between risk and reward.
The primary forms of gambling include casino activities, lotteries, sports betting, and other betting activities. Lotteries typically entail the random drawing of numbers to determine a prize. Gambling is facilitated through various channels, including offline, online, and virtual reality (VR), attracting diverse end users such as gambling enthusiasts, those seeking social excitement, and others.
The gambling market research report is one of a series of new reports that provides gambling market statistics, including the gambling industry's global market size, regional shares, competitors with a gambling market share, detailed gambling market segments, market trends, and opportunities, and any further data you may need to thrive in the gambling industry. This gambling market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
The gambling market size is expected to see strong growth in the next few years. It will grow to $754.78 billion in 2029 at a compound annual growth rate (CAGR) of 5.1%. The growth in the forecast period can be attributed to legalization of gambling, rapid urbanization, increasing use of social media and rising population. Major trends in the forecast period include investing in gambling games that use AR and VR technology, adopt advanced technologies to introduce live casinos, invest in sports betting, invest in providing mobile gambling services, invest in online casinos facilities, adopt cryptocurrencies to improve transparency in transactions, invest in branded slot games and gambling services through smart watch applications, offering offshore betting services, offer keno games.
The demand for gambling is set to be influenced by changing consumer gambling habits, with the market's growth driven by the increasing popularity of gambling apps and social gambling. The global social casino market, which achieved a value of $6.62 billion in 2022, growing at a CAGR of 7.26%, is indicative of this trend. The rise in mobile device adoption and increased internet penetration will further fuel the demand for online gambling, contributing to market expansion.
The rise of live casinos is anticipated to boost the growth of the gambling market in the future. A live casino is an online gaming platform that offers real-time, interactive gaming experiences through specialized software, allowing players to engage with the dealer and fellow players at the table. Live casinos enhance the gambling experience by providing a more authentic and social atmosphere, enabling players to communicate with dealers and other participants in real-time via chat or video. For instance, in February 2024, a report from the Gambling Commission, a UK-based government agency, revealed that the total gross gambling yield (GGY) of the Great Britain gambling industry from April 2022 to March 2023 reached $16.28 billion (£15.1 billion), marking a 6.8% increase compared to the previous period from April 2021 to March 2022. Within this, the Remote Casino, Betting, and Bingo (RCBB) segment generated $7 billion (£6.5 billion) in gross gambling yield. Therefore, the expansion of live casinos is driving the growth of the gambling market.
Branded slots are gaining increasing popularity within the gambling industry, representing licensed online casino games centered around universally recognized themes such as movies, TV shows, music, or books. Built on subjects with widespread appeal, these games leverage brand loyalty, enticing customers to try slots featuring their favorite characters. Branded online slot games are particularly attractive to casual bettors, including those with minimal experience and interest in slot machines. The familiarity with characters on the slots creates a connection with players, leading to increased traffic on these machines. Some of the most popular branded slot games include those based on Game of Thrones, Westworld, Batman, and Jurassic Park.
Major companies are strategically focusing on innovative developments, such as sports betting experience platforms, to gain a competitive edge. A sports betting experience platform is a software solution designed to equip sportsbooks with tools and features for crafting engaging and profitable experiences for customers. As an example, in September 2023, Genius Sports, a UK-based sports data and technology company, launched BetVision - an immersive sports wagering experience. This unique platform enables sportsbook customers to place bets directly within the live video player, marking a significant advancement in interactive sports betting. BetVision integrates live broadcasts with features such as bet slips, statistical insights, and real-time augmentations, enhancing engagement through in-game betting alerts and on-screen offers during pauses in the game action. This approach increases relevance, boosts engagement, and retains clients.
Major companies operating in the gambling market include China Welfare Lottery, Flutter Entertainment plc, Caesars Entertainment Corporation, MGM Resorts International, The Hong Kong Jockey Club, Bet365 Group Ltd, Las Vegas Sands Corporation, Wynn Resorts Ltd., Galaxy Entertainment Group Limited, Melco International Development Ltd., Marina Bay Sands Casino, Inspire Integrated Resort, Aquis Great Barrier Reef Casino, Sky City Auckland Casino, Deltin Daman Casino, SJM Grand Lisboa, City Of Dreams, Venetian Macao, Kangwon Land Casino, Holland America Cruise Line Volendam, Resorts World Sentosa, Spielbank Do-Hohensyburg, Casino Gran Madrid Torrelodones, Casino de la Vallee - St. Vincent, Zeal Network SE, Betway, Novibet, Merkur Casinos, CasinoLuck, CasinoJoy, Merlin Entertainments, Selena World Resort & Casino, Admiral Casino Colosseum, Luxury Casino, Casino Action, Goldfishka, BetChan Casino, NetBet Casino, Joy Casino, Marriott Hotel & Casino Warsaw, SPIN Casino, DraftKings Inc, BetAmerica, LeoVegas AB, Evolution Gaming AB, Scientific Games Corporation, Buffalo Partners, the Stars Group Inc, Hipódromo Argentino de Palermo, Sun Monticello Casino and Hotel, Casino Golden Palace, Casino de Tigre, Casino Buenos Aires, Trilenium Casino, Casino Rock'n Jazz, Celebrity Cruises - Constellation, Casino du Liban, 888casino, Jumeirah, Farah Experiences LLC, Parimatch, Unibet, 22bet, GrandWest Casino & Entertainment World, Sun International, Peermont, Federal Palace Hotel & Casino, Kairo International, Le Grande Casino, Maritim Jolie Ville Resort & Casino Sharm El Sheikh.
Asia-Pacific was the largest region in the gambling market in 2024. Eastern Europe is expected to be the fastest-growing region in the forecast period. The regions covered in the gambling market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the gambling market report are Australia, China, India, Indonesia, Japan, South Korea, Bangladesh, Thailand, Vietnam, Malaysia, Singapore, Philippines, Hong Kong, New Zealand, USA, Canada, Mexico, Brazil, Chile, Argentina, Colombia, Peru, France, Germany, UK, Austria, Belgium, Denmark, Finland, Ireland, Italy, Netherlands, Norway, Portugal, Spain, Sweden, Switzerland, Russia, Czech Republic, Poland, Romania, Ukraine, Saudi Arabia, Israel, Iran, Turkey, UAE, Egypt, Nigeria, South Africa.
The gambling market includes revenues earned by entities by operating facilities such as casinos, bingo halls, video gaming terminals, lotteries, on-track horse race betting, and off-track sports betting. Bingo parlors, coin-operated gambling device concession operators, bookmakers, lottery ticket sales agents, and card rooms are also included in this market. The gambling market also includes sales of gambling services and related goods by entities that operate casino hotels. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
Gambling involves the act of betting money or valuables on an event with an uncertain outcome that is beyond the gambler's control, with the aim of winning something else of value, often in the form of money. Gambling can impart a valuable lesson regarding the interplay between risk and reward.
The primary forms of gambling include casino activities, lotteries, sports betting, and other betting activities. Lotteries typically entail the random drawing of numbers to determine a prize. Gambling is facilitated through various channels, including offline, online, and virtual reality (VR), attracting diverse end users such as gambling enthusiasts, those seeking social excitement, and others.
The gambling market research report is one of a series of new reports that provides gambling market statistics, including the gambling industry's global market size, regional shares, competitors with a gambling market share, detailed gambling market segments, market trends, and opportunities, and any further data you may need to thrive in the gambling industry. This gambling market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
Table of Contents
1. Executive Summary2. Gambling Market Characteristics3. Gambling Market Trends and Strategies4. Gambling Market - Macro Economic Scenario including the impact of Interest Rates, Inflation, Geopolitics and Covid and Recovery on the Market68. Global Gambling Market Competitive Benchmarking and Dashboard69. Key Mergers and Acquisitions in the Gambling Market70. Recent Developments in the Gambling Market
5. Global Gambling Growth Analysis and Strategic Analysis Framework
6. Gambling Market Segmentation
7. Gambling Market Regional and Country Analysis
8. Asia-Pacific Gambling Market
9. China Gambling Market
10. India Gambling Market
11. Japan Gambling Market
12. Australia Gambling Market
13. Indonesia Gambling Market
14. South Korea Gambling Market
15. Bangladesh Gambling Market
16. Thailand Gambling Market
17. Vietnam Gambling Market
18. Malaysia Gambling Market
19. Singapore Gambling Market
20. Philippines Gambling Market
21. Hong Kong Gambling Market
22. New Zealand Gambling Market
23. Western Europe Gambling Market
24. UK Gambling Market
25. Germany Gambling Market
26. France Gambling Market
27. Italy Gambling Market
28. Spain Gambling Market
29. Spain Gambling Market
30. Austria Gambling Market
31. Belgium Gambling Market
32. Denmark Gambling Market
33. Finland Gambling Market
34. Ireland Gambling Market
35. Netherlands Gambling Market
36. Norway Gambling Market
37. Portugal Gambling Market
38. Sweden Gambling Market
39. Switzerland Gambling Market
40. Eastern Europe Gambling Market
41. Russia Gambling Market
42. Czech Republic Gambling Market
43. Poland Gambling Market
44. Romania Gambling Market
45. Ukraine Gambling Market
46. North America Gambling Market
47. USA Gambling Market
48. Canada Gambling Market
50. South America Gambling Market
51. Brazil Gambling Market
52. Chile Gambling Market
53. Argentina Gambling Market
54. Colombia Gambling Market
55. Peru Gambling Market
56. Middle East Gambling Market
57. Saudi Arabia Gambling Market
58. Israel Gambling Market
59. Iran Gambling Market
60. Turkey Gambling Market
61. United Arab Emirates Gambling Market
62. Africa Gambling Market
63. Egypt Gambling Market
64. Nigeria Gambling Market
65. South Africa Gambling Market
66. Gambling Market Competitive Landscape and Company Profiles
67. Gambling Market Other Major and Innovative Companies
71. Gambling Market High Potential Countries, Segments and Strategies
72. Appendix
Executive Summary
Gambling Global Market Report 2025 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on gambling market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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- All data from the report will also be delivered in an excel dashboard format.
Description
Where is the largest and fastest growing market for gambling? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The gambling market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include:
- The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:
1) By Type: Casino, Lotteries, Sports betting, Others2) By Channel: Offline, Online, Virtual Reality
3) By End User: Gambling Enthusiasts, Social Exuberant, Others
Subsegments:
1) By Casino: Land-Based Casinos; Online Casinos; Table Games; Slot Machines and Electronic Gaming Machines2) By Lotteries: National and State Lotteries; Instant Win Games; Scratch-Off Tickets; Online Lottery Services
3) By Sports Betting: Fixed-Odds Betting; Live in-Game Betting; Spread Betting; Pool Betting
4) By Others: Bingo; Fantasy Sports; E-sports Betting; Skill-Based Gaming
Key Companies Mentioned: China Welfare Lottery; Flutter Entertainment plc; Caesars Entertainment Corporation; MGM Resorts International; the Hong Kong Jockey Club
Countries: Australia; China; India; Indonesia; Japan; South Korea; Bangladesh; Thailand; Vietnam; Malaysia; Singapore; Philippines; Hong Kong; New Zealand; USA; Canada; Mexico; Brazil; Chile; Argentina; Colombia; Peru; France; Germany; UK; Austria; Belgium; Denmark; Finland; Ireland; Italy; Netherlands; Norway; Portugal; Spain; Sweden; Switzerland; Russia; Czech Republic; Poland; Romania; Ukraine; Saudi Arabia; Israel; Iran; Turkey; UAE; Egypt; Nigeria; South Africa
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Companies Mentioned
- China Welfare Lottery
- Flutter Entertainment plc
- Caesars Entertainment Corporation
- MGM Resorts International
- The Hong Kong Jockey Club
- Bet365 Group Ltd
- Las Vegas Sands Corporation
- Wynn Resorts Ltd.
- Galaxy Entertainment Group Limited
- Melco International Development Ltd.
- Marina Bay Sands Casino
- Inspire Integrated Resort
- Aquis Great Barrier Reef Casino
- Sky City Auckland Casino
- Deltin Daman Casino
- SJM Grand Lisboa
- City Of Dreams
- Venetian Macao
- Kangwon Land Casino
- Holland America Cruise Line Volendam
- Resorts World Sentosa
- Spielbank Do-Hohensyburg
- Casino Gran Madrid Torrelodones
- Casino de la Vallee - St. Vincent
- Zeal Network SE
- Betway
- Novibet
- Merkur Casinos
- CasinoLuck
- CasinoJoy
- Merlin Entertainments
- Selena World Resort & Casino
- Admiral Casino Colosseum
- Luxury Casino, Casino Action
- Goldfishka
- BetChan Casino
- NetBet Casino
- Joy Casino
- Marriott Hotel & Casino Warsaw
- SPIN Casino
- DraftKings Inc
- BetAmerica
- LeoVegas AB
- Evolution Gaming AB
- Scientific Games Corporation
- Buffalo Partners
- the Stars Group Inc
- Hipódromo Argentino de Palermo
- Sun Monticello Casino and Hotel
- Casino Golden Palace
- Casino de Tigre
- Casino Buenos Aires
- Trilenium Casino
- Casino Rock'n Jazz
- Celebrity Cruises – Constellation
- Casino du Liban
- 888casino
- Jumeirah
- Farah Experiences LLC
- Parimatch
- Unibet
- 22bet
- GrandWest Casino & Entertainment World
- Sun International
- Peermont
- Federal Palace Hotel & Casino
- Kairo International
- Le Grande Casino
- Maritim Jolie Ville Resort & Casino Sharm El Sheikh.
Table Information
Report Attribute | Details |
---|---|
No. of Pages | 300 |
Published | March 2025 |
Forecast Period | 2025 - 2029 |
Estimated Market Value ( USD | $ 618.69 Billion |
Forecasted Market Value ( USD | $ 754.78 Billion |
Compound Annual Growth Rate | 5.1% |
Regions Covered | Global |
No. of Companies Mentioned | 69 |