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Super Apps Market By Platform, By Device, By Application, By End User: Global Opportunity Analysis and Industry Forecast, 2023-2032

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    Report

  • 496 Pages
  • April 2023
  • Region: Global
  • Allied Market Research
  • ID: 5835753
UP TO OFF until Jan 30th 2025
A super app is an application that provides end-users (including customers, employees, or partners) with a range of core features and improved access to independently develop miniapps. It is built as a platform to provide a miniapps ecosystem that users can select from to activate for regular and personalized app experiences. Further, these applications are eventually expanded to assist chatbots, Internet of Things (IoT) technology, as well as immersive experiences like the metaverse. Moreover, a few popular super apps available in the market are WeChat and Gojek. These super apps provide messaging services, payment services, video streaming services, and access to city services among the wide consumer base. In addition, they also provide ride-hailing services, moving and shipping services, and pharmacy delivery services on one platform.

The growing adoption of mobile services and increasing advancements in digital technologies are driving the growth of this market. In addition, rise in government support for promoting the use of super apps is also fueling the growth of this market. However, data security, privacy concerns, and the high cost of super apps limit the growth of this market. Conversely, a rise in the integration of blockchain technology in super apps is anticipated to provide numerous opportunities for the expansion of the market during the forecast period.

The global super app market is segmented into platform, device type, application end-user, and region. Depending on the platform, the market is divided into iOS, android, and others. Based on device type, it is categorized into smartphones, tablets, and others. By application, it is divided into BFSI, transportation and logistics, retail and e-commerce, social media & messaging, and others. According to end-users, it is bifurcated into business and consumers. Region-wise, it is analyzed across North America, Europe, Asia-Pacific, and LAMEA.

The global super app market is dominated by key players such as Alibaba Cloud, Cisco Systems Inc., GeneXus, Qualcomm Technologies, IBM Corporation, Huawei Technologies, AgileTech Vietnam, Elluminati Inc., Line Corporation, and GoTo. These players have adopted various strategies to increase their market penetration and strengthen their position in the industry.

KEY BENEFITS FOR STAKEHOLDERS
  • The study provides an in-depth analysis of the global super app market forecast along with the current & future trends to explain the imminent investment pockets.
  • Information about key drivers, restraints, & opportunities and their impact analysis on global super app technology market trends is provided in the report.
  • Porter’s five forces analysis illustrates the potency of the buyers and suppliers operating in the industry.
  • The quantitative analysis of the market from 2023 to 2032 is provided to determine the market potential.

Key Market Segments

By Device

  • Smartphone
  • Tablets
  • Others

By Application

  • BFSI
  • Transportation and Logistics
  • Retail and E-commerce
  • Social Media and Messaging
  • Others

By End User

  • Business
  • Consumer

By Platform

  • iOS
  • Android
  • Others

By Region

  • North America
  • U.S.
  • Canada
  • Europe
  • UK
  • Germany
  • France
  • Italy
  • Spain
  • Rest of Europe
  • Asia-Pacific
  • China
  • Japan
  • India
  • Australia
  • South Korea
  • Rest of Asia-Pacific
  • LAMEA
  • Latin America
  • Middle East
  • Africa

Key Market Players

  • Cisco Systems Inc.
  • Huawei Technologies Co., Ltd.
  • IBM Corporation
  • Tata Group
  • GoTo
  • Alibaba Cloud
  • GeneXus
  • AgileTech Vietnam
  • Elluminati Inc.
  • LINE Corporation

 

Please note:

  • Online Access price format is valid for 60 days access. Printing is not enabled.
  • PDF Single and Enterprise price formats enable printing.

 

Table of Contents

CHAPTER 1: INTRODUCTION
1.1. Report description
1.2. Key market segments
1.3. Key benefits to the stakeholders
1.4. Research Methodology
1.4.1. Primary research
1.4.2. Secondary research
1.4.3. Analyst tools and models
CHAPTER 2: EXECUTIVE SUMMARY
2.1. CXO Perspective
CHAPTER 3: MARKET OVERVIEW
3.1. Market definition and scope
3.2. Key findings
3.2.1. Top impacting factors
3.2.2. Top investment pockets
3.3. Porter’s five forces analysis
3.3.1. Bargaining power of suppliers
3.3.2. Bargaining power of buyers
3.3.3. Threat of substitutes
3.3.4. Threat of new entrants
3.3.5. Intensity of rivalry
3.4. Market dynamics
3.4.1. Drivers
3.4.1.1. Growing adoption of mobile services
3.4.1.2. Increasing advancements in digital technologies
3.4.1.3. Rise in government support for promoting the use of super apps
3.4.2. Restraints
3.4.2.1. Data security and privacy concern
3.4.2.2. High cost of super app
3.4.2.3. Limited technology adoption and awareness among ageing population
3.4.3. Opportunities
3.4.3.1. Rise in integration of blockchain technology in super apps
3.5. COVID-19 Impact Analysis on the market
CHAPTER 4: SUPER APPS MARKET, BY PLATFORM
4.1. Overview
4.1.1. Market size and forecast
4.2. iOS
4.2.1. Key market trends, growth factors and opportunities
4.2.2. Market size and forecast, by region
4.2.3. Market share analysis by country
4.3. Android
4.3.1. Key market trends, growth factors and opportunities
4.3.2. Market size and forecast, by region
4.3.3. Market share analysis by country
4.4. Others
4.4.1. Key market trends, growth factors and opportunities
4.4.2. Market size and forecast, by region
4.4.3. Market share analysis by country
CHAPTER 5: SUPER APPS MARKET, BY DEVICE
5.1. Overview
5.1.1. Market size and forecast
5.2. Smartphone
5.2.1. Key market trends, growth factors and opportunities
5.2.2. Market size and forecast, by region
5.2.3. Market share analysis by country
5.3. Tablets
5.3.1. Key market trends, growth factors and opportunities
5.3.2. Market size and forecast, by region
5.3.3. Market share analysis by country
5.4. Others
5.4.1. Key market trends, growth factors and opportunities
5.4.2. Market size and forecast, by region
5.4.3. Market share analysis by country
CHAPTER 6: SUPER APPS MARKET, BY APPLICATION
6.1. Overview
6.1.1. Market size and forecast
6.2. BFSI
6.2.1. Key market trends, growth factors and opportunities
6.2.2. Market size and forecast, by region
6.2.3. Market share analysis by country
6.3. Transportation and Logistics
6.3.1. Key market trends, growth factors and opportunities
6.3.2. Market size and forecast, by region
6.3.3. Market share analysis by country
6.4. Retail and E-commerce
6.4.1. Key market trends, growth factors and opportunities
6.4.2. Market size and forecast, by region
6.4.3. Market share analysis by country
6.5. Social Media and Messaging
6.5.1. Key market trends, growth factors and opportunities
6.5.2. Market size and forecast, by region
6.5.3. Market share analysis by country
6.6. Others
6.6.1. Key market trends, growth factors and opportunities
6.6.2. Market size and forecast, by region
6.6.3. Market share analysis by country
CHAPTER 7: SUPER APPS MARKET, BY END USER
7.1. Overview
7.1.1. Market size and forecast
7.2. Business
7.2.1. Key market trends, growth factors and opportunities
7.2.2. Market size and forecast, by region
7.2.3. Market share analysis by country
7.3. Consumer
7.3.1. Key market trends, growth factors and opportunities
7.3.2. Market size and forecast, by region
7.3.3. Market share analysis by country
CHAPTER 8: SUPER APPS MARKET, BY REGION
8.1. Overview
8.1.1. Market size and forecast By Region
8.2. North America
8.2.1. Key trends and opportunities
8.2.2. Market size and forecast, by Platform
8.2.3. Market size and forecast, by Device
8.2.4. Market size and forecast, by Application
8.2.5. Market size and forecast, by End User
8.2.6. Market size and forecast, by country
8.2.6.1. U.S.
8.2.6.1.1. Key market trends, growth factors and opportunities
8.2.6.1.2. Market size and forecast, by Platform
8.2.6.1.3. Market size and forecast, by Device
8.2.6.1.4. Market size and forecast, by Application
8.2.6.1.5. Market size and forecast, by End User
8.2.6.2. Canada
8.2.6.2.1. Key market trends, growth factors and opportunities
8.2.6.2.2. Market size and forecast, by Platform
8.2.6.2.3. Market size and forecast, by Device
8.2.6.2.4. Market size and forecast, by Application
8.2.6.2.5. Market size and forecast, by End User
8.3. Europe
8.3.1. Key trends and opportunities
8.3.2. Market size and forecast, by Platform
8.3.3. Market size and forecast, by Device
8.3.4. Market size and forecast, by Application
8.3.5. Market size and forecast, by End User
8.3.6. Market size and forecast, by country
8.3.6.1. UK
8.3.6.1.1. Key market trends, growth factors and opportunities
8.3.6.1.2. Market size and forecast, by Platform
8.3.6.1.3. Market size and forecast, by Device
8.3.6.1.4. Market size and forecast, by Application
8.3.6.1.5. Market size and forecast, by End User
8.3.6.2. Germany
8.3.6.2.1. Key market trends, growth factors and opportunities
8.3.6.2.2. Market size and forecast, by Platform
8.3.6.2.3. Market size and forecast, by Device
8.3.6.2.4. Market size and forecast, by Application
8.3.6.2.5. Market size and forecast, by End User
8.3.6.3. France
8.3.6.3.1. Key market trends, growth factors and opportunities
8.3.6.3.2. Market size and forecast, by Platform
8.3.6.3.3. Market size and forecast, by Device
8.3.6.3.4. Market size and forecast, by Application
8.3.6.3.5. Market size and forecast, by End User
8.3.6.4. Italy
8.3.6.4.1. Key market trends, growth factors and opportunities
8.3.6.4.2. Market size and forecast, by Platform
8.3.6.4.3. Market size and forecast, by Device
8.3.6.4.4. Market size and forecast, by Application
8.3.6.4.5. Market size and forecast, by End User
8.3.6.5. Spain
8.3.6.5.1. Key market trends, growth factors and opportunities
8.3.6.5.2. Market size and forecast, by Platform
8.3.6.5.3. Market size and forecast, by Device
8.3.6.5.4. Market size and forecast, by Application
8.3.6.5.5. Market size and forecast, by End User
8.3.6.6. Rest of Europe
8.3.6.6.1. Key market trends, growth factors and opportunities
8.3.6.6.2. Market size and forecast, by Platform
8.3.6.6.3. Market size and forecast, by Device
8.3.6.6.4. Market size and forecast, by Application
8.3.6.6.5. Market size and forecast, by End User
8.4. Asia-Pacific
8.4.1. Key trends and opportunities
8.4.2. Market size and forecast, by Platform
8.4.3. Market size and forecast, by Device
8.4.4. Market size and forecast, by Application
8.4.5. Market size and forecast, by End User
8.4.6. Market size and forecast, by country
8.4.6.1. China
8.4.6.1.1. Key market trends, growth factors and opportunities
8.4.6.1.2. Market size and forecast, by Platform
8.4.6.1.3. Market size and forecast, by Device
8.4.6.1.4. Market size and forecast, by Application
8.4.6.1.5. Market size and forecast, by End User
8.4.6.2. Japan
8.4.6.2.1. Key market trends, growth factors and opportunities
8.4.6.2.2. Market size and forecast, by Platform
8.4.6.2.3. Market size and forecast, by Device
8.4.6.2.4. Market size and forecast, by Application
8.4.6.2.5. Market size and forecast, by End User
8.4.6.3. India
8.4.6.3.1. Key market trends, growth factors and opportunities
8.4.6.3.2. Market size and forecast, by Platform
8.4.6.3.3. Market size and forecast, by Device
8.4.6.3.4. Market size and forecast, by Application
8.4.6.3.5. Market size and forecast, by End User
8.4.6.4. Australia
8.4.6.4.1. Key market trends, growth factors and opportunities
8.4.6.4.2. Market size and forecast, by Platform
8.4.6.4.3. Market size and forecast, by Device
8.4.6.4.4. Market size and forecast, by Application
8.4.6.4.5. Market size and forecast, by End User
8.4.6.5. South Korea
8.4.6.5.1. Key market trends, growth factors and opportunities
8.4.6.5.2. Market size and forecast, by Platform
8.4.6.5.3. Market size and forecast, by Device
8.4.6.5.4. Market size and forecast, by Application
8.4.6.5.5. Market size and forecast, by End User
8.4.6.6. Rest of Asia-Pacific
8.4.6.6.1. Key market trends, growth factors and opportunities
8.4.6.6.2. Market size and forecast, by Platform
8.4.6.6.3. Market size and forecast, by Device
8.4.6.6.4. Market size and forecast, by Application
8.4.6.6.5. Market size and forecast, by End User
8.5. LAMEA
8.5.1. Key trends and opportunities
8.5.2. Market size and forecast, by Platform
8.5.3. Market size and forecast, by Device
8.5.4. Market size and forecast, by Application
8.5.5. Market size and forecast, by End User
8.5.6. Market size and forecast, by country
8.5.6.1. Latin America
8.5.6.1.1. Key market trends, growth factors and opportunities
8.5.6.1.2. Market size and forecast, by Platform
8.5.6.1.3. Market size and forecast, by Device
8.5.6.1.4. Market size and forecast, by Application
8.5.6.1.5. Market size and forecast, by End User
8.5.6.2. Middle East
8.5.6.2.1. Key market trends, growth factors and opportunities
8.5.6.2.2. Market size and forecast, by Platform
8.5.6.2.3. Market size and forecast, by Device
8.5.6.2.4. Market size and forecast, by Application
8.5.6.2.5. Market size and forecast, by End User
8.5.6.3. Africa
8.5.6.3.1. Key market trends, growth factors and opportunities
8.5.6.3.2. Market size and forecast, by Platform
8.5.6.3.3. Market size and forecast, by Device
8.5.6.3.4. Market size and forecast, by Application
8.5.6.3.5. Market size and forecast, by End User
CHAPTER 9: COMPETITIVE LANDSCAPE
9.1. Introduction
9.2. Top winning strategies
9.3. Product Mapping of Top 10 Player
9.4. Competitive Dashboard
9.5. Competitive Heatmap
9.6. Top player positioning, 2022
CHAPTER 10: COMPANY PROFILES
10.1. AgileTech Vietnam
10.1.1. Company overview
10.1.2. Key Executives
10.1.3. Company snapshot
10.1.4. Operating business segments
10.1.5. Product portfolio
10.1.6. Key strategic moves and developments
10.2. Alibaba Cloud
10.2.1. Company overview
10.2.2. Key Executives
10.2.3. Company snapshot
10.2.4. Operating business segments
10.2.5. Product portfolio
10.2.6. Business performance
10.2.7. Key strategic moves and developments
10.3. Cisco Systems Inc.
10.3.1. Company overview
10.3.2. Key Executives
10.3.3. Company snapshot
10.3.4. Operating business segments
10.3.5. Product portfolio
10.3.6. Business performance
10.3.7. Key strategic moves and developments
10.4. Elluminati Inc.
10.4.1. Company overview
10.4.2. Key Executives
10.4.3. Company snapshot
10.4.4. Operating business segments
10.4.5. Product portfolio
10.4.6. Key strategic moves and developments
10.5. GeneXus
10.5.1. Company overview
10.5.2. Key Executives
10.5.3. Company snapshot
10.5.4. Operating business segments
10.5.5. Product portfolio
10.5.6. Business performance
10.5.7. Key strategic moves and developments
10.6. GoTo
10.6.1. Company overview
10.6.2. Key Executives
10.6.3. Company snapshot
10.6.4. Operating business segments
10.6.5. Product portfolio
10.6.6. Business performance
10.6.7. Key strategic moves and developments
10.7. Huawei Technologies Co., Ltd.
10.7.1. Company overview
10.7.2. Key Executives
10.7.3. Company snapshot
10.7.4. Operating business segments
10.7.5. Product portfolio
10.7.6. Business performance
10.7.7. Key strategic moves and developments
10.8. IBM Corporation
10.8.1. Company overview
10.8.2. Key Executives
10.8.3. Company snapshot
10.8.4. Operating business segments
10.8.5. Product portfolio
10.8.6. Business performance
10.8.7. Key strategic moves and developments
10.9. Tata Group
10.9.1. Company overview
10.9.2. Key Executives
10.9.3. Company snapshot
10.9.4. Operating business segments
10.9.5. Product portfolio
10.9.6. Business performance
10.9.7. Key strategic moves and developments
10.10. LINE Corporation
10.10.1. Company overview
10.10.2. Key Executives
10.10.3. Company snapshot
10.10.4. Operating business segments
10.10.5. Product portfolio
10.10.6. Key strategic moves and developments
List of Tables
TABLE 01. GLOBAL SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 02. SUPER APPS MARKET FOR IOS, BY REGION, 2022-2032 ($BILLION)
TABLE 03. SUPER APPS MARKET FOR ANDROID, BY REGION, 2022-2032 ($BILLION)
TABLE 04. SUPER APPS MARKET FOR OTHERS, BY REGION, 2022-2032 ($BILLION)
TABLE 05. GLOBAL SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 06. SUPER APPS MARKET FOR SMARTPHONE, BY REGION, 2022-2032 ($BILLION)
TABLE 07. SUPER APPS MARKET FOR TABLETS, BY REGION, 2022-2032 ($BILLION)
TABLE 08. SUPER APPS MARKET FOR OTHERS, BY REGION, 2022-2032 ($BILLION)
TABLE 09. GLOBAL SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 10. SUPER APPS MARKET FOR BFSI, BY REGION, 2022-2032 ($BILLION)
TABLE 11. SUPER APPS MARKET FOR TRANSPORTATION AND LOGISTICS, BY REGION, 2022-2032 ($BILLION)
TABLE 12. SUPER APPS MARKET FOR RETAIL AND E-COMMERCE, BY REGION, 2022-2032 ($BILLION)
TABLE 13. SUPER APPS MARKET FOR SOCIAL MEDIA AND MESSAGING, BY REGION, 2022-2032 ($BILLION)
TABLE 14. SUPER APPS MARKET FOR OTHERS, BY REGION, 2022-2032 ($BILLION)
TABLE 15. GLOBAL SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 16. SUPER APPS MARKET FOR BUSINESS, BY REGION, 2022-2032 ($BILLION)
TABLE 17. SUPER APPS MARKET FOR CONSUMER, BY REGION, 2022-2032 ($BILLION)
TABLE 18. SUPER APPS MARKET, BY REGION, 2022-2032 ($BILLION)
TABLE 19. NORTH AMERICA SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 20. NORTH AMERICA SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 21. NORTH AMERICA SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 22. NORTH AMERICA SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 23. NORTH AMERICA SUPER APPS MARKET, BY COUNTRY, 2022-2032 ($BILLION)
TABLE 24. U.S. SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 25. U.S. SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 26. U.S. SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 27. U.S. SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 28. CANADA SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 29. CANADA SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 30. CANADA SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 31. CANADA SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 32. EUROPE SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 33. EUROPE SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 34. EUROPE SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 35. EUROPE SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 36. EUROPE SUPER APPS MARKET, BY COUNTRY, 2022-2032 ($BILLION)
TABLE 37. UK SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 38. UK SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 39. UK SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 40. UK SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 41. GERMANY SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 42. GERMANY SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 43. GERMANY SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 44. GERMANY SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 45. FRANCE SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 46. FRANCE SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 47. FRANCE SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 48. FRANCE SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 49. ITALY SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 50. ITALY SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 51. ITALY SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 52. ITALY SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 53. SPAIN SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 54. SPAIN SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 55. SPAIN SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 56. SPAIN SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 57. REST OF EUROPE SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 58. REST OF EUROPE SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 59. REST OF EUROPE SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 60. REST OF EUROPE SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 61. ASIA-PACIFIC SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 62. ASIA-PACIFIC SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 63. ASIA-PACIFIC SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 64. ASIA-PACIFIC SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 65. ASIA-PACIFIC SUPER APPS MARKET, BY COUNTRY, 2022-2032 ($BILLION)
TABLE 66. CHINA SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 67. CHINA SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 68. CHINA SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 69. CHINA SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 70. JAPAN SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 71. JAPAN SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 72. JAPAN SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 73. JAPAN SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 74. INDIA SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 75. INDIA SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 76. INDIA SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 77. INDIA SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 78. AUSTRALIA SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 79. AUSTRALIA SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 80. AUSTRALIA SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 81. AUSTRALIA SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 82. SOUTH KOREA SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 83. SOUTH KOREA SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 84. SOUTH KOREA SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 85. SOUTH KOREA SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 86. REST OF ASIA-PACIFIC SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 87. REST OF ASIA-PACIFIC SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 88. REST OF ASIA-PACIFIC SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 89. REST OF ASIA-PACIFIC SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 90. LAMEA SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 91. LAMEA SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 92. LAMEA SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 93. LAMEA SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 94. LAMEA SUPER APPS MARKET, BY COUNTRY, 2022-2032 ($BILLION)
TABLE 95. LATIN AMERICA SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 96. LATIN AMERICA SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 97. LATIN AMERICA SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 98. LATIN AMERICA SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 99. MIDDLE EAST SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 100. MIDDLE EAST SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 101. MIDDLE EAST SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 102. MIDDLE EAST SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 103. AFRICA SUPER APPS MARKET, BY PLATFORM, 2022-2032 ($BILLION)
TABLE 104. AFRICA SUPER APPS MARKET, BY DEVICE, 2022-2032 ($BILLION)
TABLE 105. AFRICA SUPER APPS MARKET, BY APPLICATION, 2022-2032 ($BILLION)
TABLE 106. AFRICA SUPER APPS MARKET, BY END USER, 2022-2032 ($BILLION)
TABLE 107. AGILETECH VIETNAM: KEY EXECUTIVES
TABLE 108. AGILETECH VIETNAM: COMPANY SNAPSHOT
TABLE 109. AGILETECH VIETNAM: SERVICE SEGMENTS
TABLE 110. AGILETECH VIETNAM: PRODUCT PORTFOLIO
TABLE 111. AGILETECH VIETNAM: KEY STRATEGIES
TABLE 112. ALIBABA CLOUD: KEY EXECUTIVES
TABLE 113. ALIBABA CLOUD: COMPANY SNAPSHOT
TABLE 114. ALIBABA CLOUD: SERVICE SEGMENTS
TABLE 115. ALIBABA CLOUD: PRODUCT PORTFOLIO
TABLE 116. ALIBABA CLOUD: KEY STRATEGIES
TABLE 117. CISCO SYSTEMS INC.: KEY EXECUTIVES
TABLE 118. CISCO SYSTEMS INC.: COMPANY SNAPSHOT
TABLE 119. CISCO SYSTEMS INC.: PRODUCT SEGMENTS
TABLE 120. CISCO SYSTEMS INC.: PRODUCT PORTFOLIO
TABLE 121. CISCO SYSTEMS INC.: KEY STRATEGIES
TABLE 122. ELLUMINATI INC.: KEY EXECUTIVES
TABLE 123. ELLUMINATI INC.: COMPANY SNAPSHOT
TABLE 124. ELLUMINATI INC.: PRODUCT SEGMENTS
TABLE 125. ELLUMINATI INC.: PRODUCT PORTFOLIO
TABLE 126. ELLUMINATI INC.: KEY STRATEGIES
TABLE 127. GENEXUS: KEY EXECUTIVES
TABLE 128. GENEXUS: COMPANY SNAPSHOT
TABLE 129. GENEXUS: PRODUCT SEGMENTS
TABLE 130. GENEXUS: PRODUCT PORTFOLIO
TABLE 131. GENEXUS: KEY STRATEGIES
TABLE 132. GOTO: KEY EXECUTIVES
TABLE 133. GOTO: COMPANY SNAPSHOT
TABLE 134. GOTO: PRODUCT SEGMENTS
TABLE 135. GOTO: SERVICE SEGMENTS
TABLE 136. GOTO: PRODUCT PORTFOLIO
TABLE 137. GOTO: KEY STRATEGIES
TABLE 138. HUAWEI TECHNOLOGIES CO., LTD.: KEY EXECUTIVES
TABLE 139. HUAWEI TECHNOLOGIES CO., LTD.: COMPANY SNAPSHOT
TABLE 140. HUAWEI TECHNOLOGIES CO., LTD.: SERVICE SEGMENTS
TABLE 141. HUAWEI TECHNOLOGIES CO., LTD.: PRODUCT PORTFOLIO
TABLE 142. HUAWEI TECHNOLOGIES CO., LTD.: KEY STRATEGIES
TABLE 143. IBM CORPORATION: KEY EXECUTIVES
TABLE 144. IBM CORPORATION: COMPANY SNAPSHOT
TABLE 145. IBM CORPORATION: SERVICE SEGMENTS
TABLE 146. IBM CORPORATION: PRODUCT PORTFOLIO
TABLE 147. IBM CORPORATION: KEY STRATEGIES
TABLE 148. TATA GROUP: KEY EXECUTIVES
TABLE 149. TATA GROUP: COMPANY SNAPSHOT
TABLE 150. TATA GROUP: SERVICE SEGMENTS
TABLE 151. TATA GROUP: PRODUCT PORTFOLIO
TABLE 152. TATA GROUP: KEY STRATEGIES
TABLE 153. LINE CORPORATION: KEY EXECUTIVES
TABLE 154. LINE CORPORATION: COMPANY SNAPSHOT
TABLE 155. LINE CORPORATION: SERVICE SEGMENTS
TABLE 156. LINE CORPORATION: PRODUCT PORTFOLIO
TABLE 157. LINE CORPORATION: KEY STRATEGIES
List of Figures
FIGURE 01. SUPER APPS MARKET, 2022-2032
FIGURE 02. SEGMENTATION OF SUPER APPS MARKET, 2022-2032
FIGURE 03. TOP INVESTMENT POCKETS IN SUPER APPS MARKET (2023-2032)
FIGURE 04. LOW BARGAINING POWER OF SUPPLIERS
FIGURE 05. LOW BARGAINING POWER OF BUYERS
FIGURE 06. LOW THREAT OF SUBSTITUTES
FIGURE 07. LOW THREAT OF NEW ENTRANTS
FIGURE 08. LOW INTENSITY OF RIVALRY
FIGURE 09. DRIVERS, RESTRAINTS AND OPPORTUNITIES: GLOBALSUPER APPS MARKET
FIGURE 10. SUPER APPS MARKET, BY PLATFORM, 2022(%)
FIGURE 11. COMPARATIVE SHARE ANALYSIS OF SUPER APPS MARKET FOR IOS, BY COUNTRY 2022 AND 2032(%)
FIGURE 12. COMPARATIVE SHARE ANALYSIS OF SUPER APPS MARKET FOR ANDROID, BY COUNTRY 2022 AND 2032(%)
FIGURE 13. COMPARATIVE SHARE ANALYSIS OF SUPER APPS MARKET FOR OTHERS, BY COUNTRY 2022 AND 2032(%)
FIGURE 14. SUPER APPS MARKET, BY DEVICE, 2022(%)
FIGURE 15. COMPARATIVE SHARE ANALYSIS OF SUPER APPS MARKET FOR SMARTPHONE, BY COUNTRY 2022 AND 2032(%)
FIGURE 16. COMPARATIVE SHARE ANALYSIS OF SUPER APPS MARKET FOR TABLETS, BY COUNTRY 2022 AND 2032(%)
FIGURE 17. COMPARATIVE SHARE ANALYSIS OF SUPER APPS MARKET FOR OTHERS, BY COUNTRY 2022 AND 2032(%)
FIGURE 18. SUPER APPS MARKET, BY APPLICATION, 2022(%)
FIGURE 19. COMPARATIVE SHARE ANALYSIS OF SUPER APPS MARKET FOR BFSI, BY COUNTRY 2022 AND 2032(%)
FIGURE 20. COMPARATIVE SHARE ANALYSIS OF SUPER APPS MARKET FOR TRANSPORTATION AND LOGISTICS, BY COUNTRY 2022 AND 2032(%)
FIGURE 21. COMPARATIVE SHARE ANALYSIS OF SUPER APPS MARKET FOR RETAIL AND E-COMMERCE, BY COUNTRY 2022 AND 2032(%)
FIGURE 22. COMPARATIVE SHARE ANALYSIS OF SUPER APPS MARKET FOR SOCIAL MEDIA AND MESSAGING, BY COUNTRY 2022 AND 2032(%)
FIGURE 23. COMPARATIVE SHARE ANALYSIS OF SUPER APPS MARKET FOR OTHERS, BY COUNTRY 2022 AND 2032(%)
FIGURE 24. SUPER APPS MARKET, BY END USER, 2022(%)
FIGURE 25. COMPARATIVE SHARE ANALYSIS OF SUPER APPS MARKET FOR BUSINESS, BY COUNTRY 2022 AND 2032(%)
FIGURE 26. COMPARATIVE SHARE ANALYSIS OF SUPER APPS MARKET FOR CONSUMER, BY COUNTRY 2022 AND 2032(%)
FIGURE 27. SUPER APPS MARKET BY REGION, 2022
FIGURE 28. U.S. SUPER APPS MARKET, 2022-2032 ($BILLION)
FIGURE 29. CANADA SUPER APPS MARKET, 2022-2032 ($BILLION)
FIGURE 30. UK SUPER APPS MARKET, 2022-2032 ($BILLION)
FIGURE 31. GERMANY SUPER APPS MARKET, 2022-2032 ($BILLION)
FIGURE 32. FRANCE SUPER APPS MARKET, 2022-2032 ($BILLION)
FIGURE 33. ITALY SUPER APPS MARKET, 2022-2032 ($BILLION)
FIGURE 34. SPAIN SUPER APPS MARKET, 2022-2032 ($BILLION)
FIGURE 35. REST OF EUROPE SUPER APPS MARKET, 2022-2032 ($BILLION)
FIGURE 36. CHINA SUPER APPS MARKET, 2022-2032 ($BILLION)
FIGURE 37. JAPAN SUPER APPS MARKET, 2022-2032 ($BILLION)
FIGURE 38. INDIA SUPER APPS MARKET, 2022-2032 ($BILLION)
FIGURE 39. AUSTRALIA SUPER APPS MARKET, 2022-2032 ($BILLION)
FIGURE 40. SOUTH KOREA SUPER APPS MARKET, 2022-2032 ($BILLION)
FIGURE 41. REST OF ASIA-PACIFIC SUPER APPS MARKET, 2022-2032 ($BILLION)
FIGURE 42. LATIN AMERICA SUPER APPS MARKET, 2022-2032 ($BILLION)
FIGURE 43. MIDDLE EAST SUPER APPS MARKET, 2022-2032 ($BILLION)
FIGURE 44. AFRICA SUPER APPS MARKET, 2022-2032 ($BILLION)
FIGURE 45. TOP WINNING STRATEGIES, BY YEAR
FIGURE 46. TOP WINNING STRATEGIES, BY DEVELOPMENT
FIGURE 47. TOP WINNING STRATEGIES, BY COMPANY
FIGURE 48. PRODUCT MAPPING OF TOP 10 PLAYERS
FIGURE 49. COMPETITIVE DASHBOARD
FIGURE 50. COMPETITIVE HEATMAP: SUPER APPS MARKET
FIGURE 51. TOP PLAYER POSITIONING, 2022
FIGURE 52. ALIBABA CLOUD: NET REVENUE, 2019-2021 ($MILLION)
FIGURE 53. ALIBABA CLOUD: REVENUE SHARE BY SEGMENT, 2021 (%)
FIGURE 54. CISCO SYSTEMS INC.: RESEARCH & DEVELOPMENT EXPENDITURE, 2020-2022 ($MILLION)
FIGURE 55. CISCO SYSTEMS INC.: NET SALES, 2020-2022 ($MILLION)
FIGURE 56. CISCO SYSTEMS INC.: REVENUE SHARE BY SEGMENT, 2022 (%)
FIGURE 57. CISCO SYSTEMS INC.: REVENUE SHARE BY REGION, 2022 (%)
FIGURE 58. GENEXUS: NET REVENUE, 2019-2021 ($MILLION)
FIGURE 59. GENEXUS: REVENUE SHARE BY REGION, 2021 (%)
FIGURE 60. GOTO: NET REVENUE, 2020-2022 ($MILLION)
FIGURE 61. GOTO: REVENUE SHARE BY SEGMENT, 2022 (%)
FIGURE 62. GOTO: REVENUE SHARE BY REGION, 2022 (%)
FIGURE 63. HUAWEI TECHNOLOGIES CO., LTD.: NET REVENUE, 2020-2022 ($MILLION)
FIGURE 64. HUAWEI TECHNOLOGIES CO., LTD.: RESEARCH & DEVELOPMENT EXPENDITURE, 2020-2022 ($MILLION)
FIGURE 65. HUAWEI TECHNOLOGIES CO., LTD.: REVENUE SHARE BY SEGMENT, 2022 (%)
FIGURE 66. HUAWEI TECHNOLOGIES CO., LTD.: REVENUE SHARE BY REGION, 2022 (%)
FIGURE 67. IBM CORPORATION: NET REVENUE, 2020-2022 ($MILLION)
FIGURE 68. IBM CORPORATION: RESEARCH & DEVELOPMENT EXPENDITURE, 2019-2021
FIGURE 69. IBM CORPORATION: REVENUE SHARE BY REGION, 2022 (%)
FIGURE 70. IBM CORPORATION: REVENUE SHARE BY SEGMENT, 2022 (%)
FIGURE 71. TATA GROUP: NET REVENUE, 2021-2022 ($BILLION)

Companies Mentioned

  • Cisco Systems Inc.
  • Huawei Technologies Co., Ltd.
  • IBM Corporation
  • Tata Group
  • GoTo
  • Alibaba Cloud
  • GeneXus
  • AgileTech Vietnam
  • Elluminati Inc.
  • LINE Corporation

Methodology

The analyst offers exhaustive research and analysis based on a wide variety of factual inputs, which largely include interviews with industry participants, reliable statistics, and regional intelligence. The in-house industry experts play an instrumental role in designing analytic tools and models, tailored to the requirements of a particular industry segment. The primary research efforts include reaching out participants through mail, tele-conversations, referrals, professional networks, and face-to-face interactions.

They are also in professional corporate relations with various companies that allow them greater flexibility for reaching out to industry participants and commentators for interviews and discussions.

They also refer to a broad array of industry sources for their secondary research, which typically include; however, not limited to:

  • Company SEC filings, annual reports, company websites, broker & financial reports, and investor presentations for competitive scenario and shape of the industry
  • Scientific and technical writings for product information and related preemptions
  • Regional government and statistical databases for macro analysis
  • Authentic news articles and other related releases for market evaluation
  • Internal and external proprietary databases, key market indicators, and relevant press releases for market estimates and forecast

Furthermore, the accuracy of the data will be analyzed and validated by conducting additional primaries with various industry experts and KOLs. They also provide robust post-sales support to clients.

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