The in-vehicle infotainment market size has grown rapidly in recent years. It will grow from $23.82 billion in 2024 to $26.38 billion in 2025 at a compound annual growth rate (CAGR) of 10.7%. The growth in the historic period can be attributed to increasing sales of high-end luxury cars, emerging market growth, rising demand for passenger cars, and high adoption of connected cars.
The in-vehicle infotainment market size is expected to see rapid growth in the next few years. It will grow to $40.15 billion in 2029 at a compound annual growth rate (CAGR) of 11.1%. The growth in the forecast period can be attributed to government support for the automotive sector, increasing demand for autonomous and electric vehicles, and growing urbanization. Major trends in the forecast period include technological advancements in automotive infotainment systems, implementation of over-the-air updates for infotainment systems, strategic partnerships and collaborations among market players to improve product portfolio, integration of Android operating system in infotainment units, product innovations in automotive connectivity, integration of artificial intelligence (AI) technology in infotainment systems and personalized in-vehicle infotainment systems.
The rising sales of high-end luxury cars are expected to drive growth in the in-vehicle infotainment market. Luxury cars, produced by premium automakers, feature high-performance capabilities, lavish interiors, and advanced safety and technology options that are often unavailable in more affordable models. These vehicles are equipped with cutting-edge infotainment systems that enhance vehicle safety and security. Consequently, an increase in luxury car sales will contribute to market growth. For instance, in January 2024, the BMW Group, a Germany-based manufacturer, reported a 10.3% increase in sales for the fourth quarter of 2023 compared to the previous year, reaching 718,778 units. Thus, the growth in high-end luxury car sales is propelling the in-vehicle infotainment market.
Increasing government support is anticipated to be a driving force for the in-vehicle infotainment market in the coming years. Governments worldwide are actively endorsing the automotive sector to develop innovative solutions that enhance the industry. A notable example is the Canadian government's initiative in March 2022, where it invested $131.6 million in Honda Canada. This investment aims to support the retooling of Honda's manufacturing operations in Alliston, Ontario, for the upcoming generation of hybrid-electric vehicles. The Province of Ontario is set to match this investment. Consequently, the growing government support for the automotive industry is expected to propel the in-vehicle infotainment market.
Technological advancements represent a prominent trend gaining traction in the in-vehicle infotainment market. Major companies operating in this sector are focused on creating innovative technological solutions to fortify their market position. For instance, in August 2022, Mitsubishi Electric Corporation, based in Japan, introduced the 'Inca Jay Digital Cockpit,' a futuristic infotainment system. Notable features of this cockpit include a real-time voice translator, image processing capabilities, and advanced driver assistance systems (ADAS). The system monitors the driver's face using near-infrared and driver-facing cameras to detect any issues with the driver, and it includes an evolved ADAS for enhanced emergency and safety functions.
Leading companies in the in-vehicle infotainment sector are directing efforts toward the development and launch of technologically advanced products to strengthen their market presence. For instance, in February 2022, Harman International, a US-based audio electronics company, introduced HARMAN Savari MECWAVE, an industry-first multi-access edge computing (MEC) software platform. This platform enables automakers and mobile network operators to deliver ultra-low latency applications and services on edge computing infrastructure. MECWAVE, operating on the edge with ultra-low latency, expedites the deployment of vehicle-to-everything (V2X) communications, including safety-critical applications such as hazard alerts, along with high-throughput connectivity experiences such as interactive infotainment and video streaming.
In September 2022, HARMAN International, a U.S.-based electronics company, acquired CAARESYS for an undisclosed amount. This acquisition enabled HARMAN to gain market-leading in-cabin radar sensing technology and radar-enabled features that can be rapidly integrated into their products. This advancement allows automakers to provide essential safety and well-being functionalities that align with consumer demands. CAARESYS is an Israel-based company that specializes in contactless vehicle passenger monitoring systems using low-emission radar technology.
Major companies operating in the in-vehicle infotainment market include Panasonic Corporation, Alpine Electronics Inc., Pioneer Corporation, Harman International Industries Inc., Bose Corporation, Sony Corporation, Clarion Co. Ltd., Continental AG, Visteon Corporation, Denso Corporation, Garmin Ltd., TomTom International BV, Robert Bosch GmbH, Mitsubishi Electric Corporation, Fujitsu Ten Ltd., Magneti Marelli S.p.A., Kenwood Corporation, Delphi Automotive PLC, Valeo SA, Hyundai Mobis Co., Ltd., JVC Kenwood Corporation, Aptiv PLC, NXP Semiconductors NV, NVIDIA Corporation, Texas Instruments Incorporated, Apple Inc., Google LLC, Amazon.com, Inc., LG Electronics Inc., Qualcomm Technologies, Inc.
North America was the largest region in the in-vehicle infotainment market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the in-vehicle infotainment market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the in-vehicle infotainment market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Italy, Spain, Canada.
In-vehicle infotainment refers to an electronic system that integrates entertainment and information delivery for drivers and passengers, often including support software applications.
The main components of in-vehicle infotainment systems are software, hardware, and services. Software, in this context, refers to a computer operating system that facilitates the control of data flow between application programs. These systems are employed to offer a range of services, including entertainment, navigation, communication, vehicle diagnostics, and others, catering to both passenger cars and commercial vehicles. These components may be integrated as original equipment manufacturer (OEM) fittings or added through aftermarket installations.
The in-vehicle infotainment market research report is one of a series of new reports that provides in-vehicle infotainment market statistics, including in-vehicle infotainment industry global market size, regional shares, competitors with an in-vehicle infotainment market share, detailed in-vehicle infotainment market segments, market trends and opportunities, and any further data you may need to thrive in the in-vehicle infotainment industry. This in-vehicle infotainment market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The in-vehicle infotainment market consists of revenues earned by entities by provide audio, video and information services in automobiles. The market value includes the value of related goods sold by the service provider or included within the service offering. The in-vehicle infotainment market also includes sales of radio, multimedia, navigation and connectivity devices which used in providing In-vehicle infotainment services. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
The in-vehicle infotainment market size is expected to see rapid growth in the next few years. It will grow to $40.15 billion in 2029 at a compound annual growth rate (CAGR) of 11.1%. The growth in the forecast period can be attributed to government support for the automotive sector, increasing demand for autonomous and electric vehicles, and growing urbanization. Major trends in the forecast period include technological advancements in automotive infotainment systems, implementation of over-the-air updates for infotainment systems, strategic partnerships and collaborations among market players to improve product portfolio, integration of Android operating system in infotainment units, product innovations in automotive connectivity, integration of artificial intelligence (AI) technology in infotainment systems and personalized in-vehicle infotainment systems.
The rising sales of high-end luxury cars are expected to drive growth in the in-vehicle infotainment market. Luxury cars, produced by premium automakers, feature high-performance capabilities, lavish interiors, and advanced safety and technology options that are often unavailable in more affordable models. These vehicles are equipped with cutting-edge infotainment systems that enhance vehicle safety and security. Consequently, an increase in luxury car sales will contribute to market growth. For instance, in January 2024, the BMW Group, a Germany-based manufacturer, reported a 10.3% increase in sales for the fourth quarter of 2023 compared to the previous year, reaching 718,778 units. Thus, the growth in high-end luxury car sales is propelling the in-vehicle infotainment market.
Increasing government support is anticipated to be a driving force for the in-vehicle infotainment market in the coming years. Governments worldwide are actively endorsing the automotive sector to develop innovative solutions that enhance the industry. A notable example is the Canadian government's initiative in March 2022, where it invested $131.6 million in Honda Canada. This investment aims to support the retooling of Honda's manufacturing operations in Alliston, Ontario, for the upcoming generation of hybrid-electric vehicles. The Province of Ontario is set to match this investment. Consequently, the growing government support for the automotive industry is expected to propel the in-vehicle infotainment market.
Technological advancements represent a prominent trend gaining traction in the in-vehicle infotainment market. Major companies operating in this sector are focused on creating innovative technological solutions to fortify their market position. For instance, in August 2022, Mitsubishi Electric Corporation, based in Japan, introduced the 'Inca Jay Digital Cockpit,' a futuristic infotainment system. Notable features of this cockpit include a real-time voice translator, image processing capabilities, and advanced driver assistance systems (ADAS). The system monitors the driver's face using near-infrared and driver-facing cameras to detect any issues with the driver, and it includes an evolved ADAS for enhanced emergency and safety functions.
Leading companies in the in-vehicle infotainment sector are directing efforts toward the development and launch of technologically advanced products to strengthen their market presence. For instance, in February 2022, Harman International, a US-based audio electronics company, introduced HARMAN Savari MECWAVE, an industry-first multi-access edge computing (MEC) software platform. This platform enables automakers and mobile network operators to deliver ultra-low latency applications and services on edge computing infrastructure. MECWAVE, operating on the edge with ultra-low latency, expedites the deployment of vehicle-to-everything (V2X) communications, including safety-critical applications such as hazard alerts, along with high-throughput connectivity experiences such as interactive infotainment and video streaming.
In September 2022, HARMAN International, a U.S.-based electronics company, acquired CAARESYS for an undisclosed amount. This acquisition enabled HARMAN to gain market-leading in-cabin radar sensing technology and radar-enabled features that can be rapidly integrated into their products. This advancement allows automakers to provide essential safety and well-being functionalities that align with consumer demands. CAARESYS is an Israel-based company that specializes in contactless vehicle passenger monitoring systems using low-emission radar technology.
Major companies operating in the in-vehicle infotainment market include Panasonic Corporation, Alpine Electronics Inc., Pioneer Corporation, Harman International Industries Inc., Bose Corporation, Sony Corporation, Clarion Co. Ltd., Continental AG, Visteon Corporation, Denso Corporation, Garmin Ltd., TomTom International BV, Robert Bosch GmbH, Mitsubishi Electric Corporation, Fujitsu Ten Ltd., Magneti Marelli S.p.A., Kenwood Corporation, Delphi Automotive PLC, Valeo SA, Hyundai Mobis Co., Ltd., JVC Kenwood Corporation, Aptiv PLC, NXP Semiconductors NV, NVIDIA Corporation, Texas Instruments Incorporated, Apple Inc., Google LLC, Amazon.com, Inc., LG Electronics Inc., Qualcomm Technologies, Inc.
North America was the largest region in the in-vehicle infotainment market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the in-vehicle infotainment market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the in-vehicle infotainment market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Italy, Spain, Canada.
In-vehicle infotainment refers to an electronic system that integrates entertainment and information delivery for drivers and passengers, often including support software applications.
The main components of in-vehicle infotainment systems are software, hardware, and services. Software, in this context, refers to a computer operating system that facilitates the control of data flow between application programs. These systems are employed to offer a range of services, including entertainment, navigation, communication, vehicle diagnostics, and others, catering to both passenger cars and commercial vehicles. These components may be integrated as original equipment manufacturer (OEM) fittings or added through aftermarket installations.
The in-vehicle infotainment market research report is one of a series of new reports that provides in-vehicle infotainment market statistics, including in-vehicle infotainment industry global market size, regional shares, competitors with an in-vehicle infotainment market share, detailed in-vehicle infotainment market segments, market trends and opportunities, and any further data you may need to thrive in the in-vehicle infotainment industry. This in-vehicle infotainment market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The in-vehicle infotainment market consists of revenues earned by entities by provide audio, video and information services in automobiles. The market value includes the value of related goods sold by the service provider or included within the service offering. The in-vehicle infotainment market also includes sales of radio, multimedia, navigation and connectivity devices which used in providing In-vehicle infotainment services. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
Table of Contents
1. Executive Summary2. In-Vehicle Infotainment Market Characteristics3. In-Vehicle Infotainment Market Trends and Strategies4. In-Vehicle Infotainment Market - Macro Economic Scenario including the impact of Interest Rates, Inflation, Geopolitics and Covid and Recovery on the Market32. Global in-Vehicle Infotainment Market Competitive Benchmarking and Dashboard33. Key Mergers and Acquisitions in the in-Vehicle Infotainment Market34. Recent Developments in the in-Vehicle Infotainment Market
5. Global in-Vehicle Infotainment Growth Analysis and Strategic Analysis Framework
6. In-Vehicle Infotainment Market Segmentation
7. In-Vehicle Infotainment Market Regional and Country Analysis
8. Asia-Pacific in-Vehicle Infotainment Market
9. China in-Vehicle Infotainment Market
10. India in-Vehicle Infotainment Market
11. Japan in-Vehicle Infotainment Market
12. Australia in-Vehicle Infotainment Market
13. Indonesia in-Vehicle Infotainment Market
14. South Korea in-Vehicle Infotainment Market
15. Western Europe in-Vehicle Infotainment Market
16. UK in-Vehicle Infotainment Market
17. Germany in-Vehicle Infotainment Market
18. France in-Vehicle Infotainment Market
19. Italy in-Vehicle Infotainment Market
20. Spain in-Vehicle Infotainment Market
21. Eastern Europe in-Vehicle Infotainment Market
22. Russia in-Vehicle Infotainment Market
23. North America in-Vehicle Infotainment Market
24. USA in-Vehicle Infotainment Market
25. Canada in-Vehicle Infotainment Market
26. South America in-Vehicle Infotainment Market
27. Brazil in-Vehicle Infotainment Market
28. Middle East in-Vehicle Infotainment Market
29. Africa in-Vehicle Infotainment Market
30. In-Vehicle Infotainment Market Competitive Landscape and Company Profiles
31. In-Vehicle Infotainment Market Other Major and Innovative Companies
35. In-Vehicle Infotainment Market High Potential Countries, Segments and Strategies
36. Appendix
Executive Summary
in-Vehicle Infotainment Global Market Report 2025 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on in-vehicle infotainment market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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Description
Where is the largest and fastest growing market for in-vehicle infotainment? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The in-vehicle infotainment market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include:
- The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:
1) By Component: Software, Hardware, Services2) By Services: Entertainment Services, Navigation Services, Communication Services, Vehicle Diagnostics Services, Other Services
3) By Vehicle Type: Passenger Car, Commercial Vehicles
4) By Fitting: OE (Original Equipment) Fitted, Aftermarket
Subsegments:
1) By Software: Operating Systems; Application Software; Middleware; Connectivity Software2) By Hardware: Displays (Touchscreen, Instrument Cluster); Audio Systems (Speakers, Amplifiers); Control Units (Microcontrollers, Processors); Connectivity Modules (Bluetooth, Wi-Fi)
3) By Services: Navigation Services; Content Services (Streaming, Music); Software Updates and Upgrades; Customer Support Services
Key Companies Mentioned: Panasonic Corporation; Alpine Electronics Inc.; Pioneer Corporation; Harman International Industries Inc.; Bose Corporation
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Companies Mentioned
- Panasonic Corporation
- Alpine Electronics Inc.
- Pioneer Corporation
- Harman International Industries Inc.
- Bose Corporation
- Sony Corporation
- Clarion Co. Ltd.
- Continental AG
- Visteon Corporation
- Denso Corporation
- Garmin Ltd.
- TomTom International BV
- Robert Bosch GmbH
- Mitsubishi Electric Corporation
- Fujitsu Ten Ltd.
- Magneti Marelli S.p.A.
- Kenwood Corporation
- Delphi Automotive PLC
- Valeo SA
- Hyundai Mobis Co., Ltd.
- JVC Kenwood Corporation
- Aptiv PLC
- NXP Semiconductors NV
- NVIDIA Corporation
- Texas Instruments Incorporated
- Apple Inc.
- Google LLC
- Amazon.com, Inc.
- LG Electronics Inc.
- Qualcomm Technologies, Inc.
Table Information
Report Attribute | Details |
---|---|
No. of Pages | 175 |
Published | March 2025 |
Forecast Period | 2025 - 2029 |
Estimated Market Value ( USD | $ 26.38 Billion |
Forecasted Market Value ( USD | $ 40.15 Billion |
Compound Annual Growth Rate | 11.1% |
Regions Covered | Global |
No. of Companies Mentioned | 30 |