This report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
The visual effects (VFX) software market size has grown rapidly in recent years. It will grow from $1.74 billion in 2024 to $1.98 billion in 2025 at a compound annual growth rate (CAGR) of 14%. The growth in the historic period can be attributed to an increased demand for visual effects in entertainment, globalization of film production, increasing budgets for films, emergence of streaming platforms.
The visual effects (VFX) software market size is expected to see rapid growth in the next few years. It will grow to $3.34 billion in 2029 at a compound annual growth rate (CAGR) of 13.9%. The growth in the forecast period can be attributed to increasing demand for 3d content creation tools, integration of vfx in live events, expansion of e-sports and live streaming, focus on sustainability and green production. Major trends in the forecast period include integration of ai and machine learning, cloud-based rendering solutions, real-time collaboration tools, cross-platform integration, focus on diversity and inclusion.
The growing popularity of digital video content platforms is expected to drive the expansion of the visual effects (VFX) software market in the future. Digital video content platforms are online services that allow users to create, upload, share, and view video content on the internet. The demand for these platforms is driven by factors like monetization opportunities, changing consumer behaviors, and increased demand for personalized content. The use of VFX software on these platforms improves the quality, creativity, and visual appeal of videos, enhancing production value and enabling interactive content. For example, in February 2023, a survey by Wyzowl, a UK-based video marketing agency and software provider, revealed that 91% of businesses were using video content marketing, up from 86% in 2022, based on responses from 528 participants. Therefore, the growing popularity of digital video content platforms is fueling the growth of the VFX software market.
Major companies operating in the visual effects (VFX) software market are developing innovative products such as Maya Creative to enhance product offerings and drive the revenues in the market. This is a cost-efficient and flexible solution for individual creators and smaller teams, allowing them to compete and create content more effectively in the industry. For instance, in September 2022, Autodesk Inc., a US-based software company, launched Maya Creative, a more affordable version of Autodesk's Maya 3D animation software. This is designed to provide powerful modeling, animation, rigging, and rendering tools for film, television, and game development. It also includes Maya's complete suite of industry-standard creative capabilities, including advanced 3D modeling, look development, and texturing, as well as motion graphics, animation deformation and camera sequencing.
In August 2023, Boris FX, a US-based software company, acquired SynthEyes for an undisclosed amount. This acquisition is intended to incorporate SynthEyes' advanced tracking technology into Boris FX's current product offerings, enabling more streamlined workflows in VFX production. The move is expected to expand the user bases of both companies by enhancing visual storytelling capabilities. SynthEyes is a US-based company that specializes in 3D camera tracking software to improve visual effects (VFX) capabilities.
Major companies operating in the visual effects (VFX) software market are Apple Inc., E-on Software, Adobe Inc., Autodesk Inc., Framestore Limited, DNEG Limited, Avid Technology Inc., Blackmagic Design Pty Ltd., Chaos Software, NewTek Inc., Pixar Animation Studios, The Foundry Visionmongers, iToo Software, Side Effects Software Inc., Maxon Computer GmbH, Next Limit Technologies S.L., Artlist UK Limited, Red Giant Software, Isotropix SAS, Greyscalegorilla Inc., BORIS FX INC., Fxhome Ltd., The Pixel Farm Limited, Laubwerk GmbH.
North America was the largest region in the visual effects (VFX) software market in 2024. The regions covered in the visual effects (VFX) software market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the visual effects (VFX) software market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
The visual effects (VFX) software market consists of revenues earned by entities by providing services such as 3D modeling, animation, texturing, digital sculpting, color grading and finishing, and rendering. The market value includes the value of related goods sold by the service provider or included within the service offering. Visual effects (VFX) software market also includes sales of virtual production tools, render engines, plug-ins and extensions, and substance painter. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
VFX software refers to a category of computer programs and applications used in the creation, manipulation, and enhancement of visual effects in digital media. These software tools are designed to simulate and generate imagery or effects that may be difficult or impossible to achieve through traditional filmmaking or photography methods. The use of VFX software enhances storytelling, creates immersive environments, and adds spectacular effects.
The main offerings of visual effects (VFX) software are software, and services. Software refers to a set of programs, or data that enables a computer to perform specific tasks, execute commands, and carry out operations. The various operating systems include windows, linux, mac os, and other operating systems that are deployed through various deployment modes such as on-premise, and cloud. These are used in various applications such as feature film, advertising, gaming, music video, short film, web series, episodic, and others.
The main offerings of visual effects (VFX) software are software, and services. Software refers to a set of programs, or data that enables a computer to perform specific tasks, execute commands, and carry out operations. The various operating systems include windows, linux, mac os, and other operating systems that are deployed through various deployment modes such as on-premise, and cloud. These are used in various applications such as feature film, advertising, gaming, music video, short film, web series, episodic, and others.
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
The visual effects (VFX) software market size has grown rapidly in recent years. It will grow from $1.74 billion in 2024 to $1.98 billion in 2025 at a compound annual growth rate (CAGR) of 14%. The growth in the historic period can be attributed to an increased demand for visual effects in entertainment, globalization of film production, increasing budgets for films, emergence of streaming platforms.
The visual effects (VFX) software market size is expected to see rapid growth in the next few years. It will grow to $3.34 billion in 2029 at a compound annual growth rate (CAGR) of 13.9%. The growth in the forecast period can be attributed to increasing demand for 3d content creation tools, integration of vfx in live events, expansion of e-sports and live streaming, focus on sustainability and green production. Major trends in the forecast period include integration of ai and machine learning, cloud-based rendering solutions, real-time collaboration tools, cross-platform integration, focus on diversity and inclusion.
The growing popularity of digital video content platforms is expected to drive the expansion of the visual effects (VFX) software market in the future. Digital video content platforms are online services that allow users to create, upload, share, and view video content on the internet. The demand for these platforms is driven by factors like monetization opportunities, changing consumer behaviors, and increased demand for personalized content. The use of VFX software on these platforms improves the quality, creativity, and visual appeal of videos, enhancing production value and enabling interactive content. For example, in February 2023, a survey by Wyzowl, a UK-based video marketing agency and software provider, revealed that 91% of businesses were using video content marketing, up from 86% in 2022, based on responses from 528 participants. Therefore, the growing popularity of digital video content platforms is fueling the growth of the VFX software market.
Major companies operating in the visual effects (VFX) software market are developing innovative products such as Maya Creative to enhance product offerings and drive the revenues in the market. This is a cost-efficient and flexible solution for individual creators and smaller teams, allowing them to compete and create content more effectively in the industry. For instance, in September 2022, Autodesk Inc., a US-based software company, launched Maya Creative, a more affordable version of Autodesk's Maya 3D animation software. This is designed to provide powerful modeling, animation, rigging, and rendering tools for film, television, and game development. It also includes Maya's complete suite of industry-standard creative capabilities, including advanced 3D modeling, look development, and texturing, as well as motion graphics, animation deformation and camera sequencing.
In August 2023, Boris FX, a US-based software company, acquired SynthEyes for an undisclosed amount. This acquisition is intended to incorporate SynthEyes' advanced tracking technology into Boris FX's current product offerings, enabling more streamlined workflows in VFX production. The move is expected to expand the user bases of both companies by enhancing visual storytelling capabilities. SynthEyes is a US-based company that specializes in 3D camera tracking software to improve visual effects (VFX) capabilities.
Major companies operating in the visual effects (VFX) software market are Apple Inc., E-on Software, Adobe Inc., Autodesk Inc., Framestore Limited, DNEG Limited, Avid Technology Inc., Blackmagic Design Pty Ltd., Chaos Software, NewTek Inc., Pixar Animation Studios, The Foundry Visionmongers, iToo Software, Side Effects Software Inc., Maxon Computer GmbH, Next Limit Technologies S.L., Artlist UK Limited, Red Giant Software, Isotropix SAS, Greyscalegorilla Inc., BORIS FX INC., Fxhome Ltd., The Pixel Farm Limited, Laubwerk GmbH.
North America was the largest region in the visual effects (VFX) software market in 2024. The regions covered in the visual effects (VFX) software market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the visual effects (VFX) software market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
The visual effects (VFX) software market consists of revenues earned by entities by providing services such as 3D modeling, animation, texturing, digital sculpting, color grading and finishing, and rendering. The market value includes the value of related goods sold by the service provider or included within the service offering. Visual effects (VFX) software market also includes sales of virtual production tools, render engines, plug-ins and extensions, and substance painter. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
VFX software refers to a category of computer programs and applications used in the creation, manipulation, and enhancement of visual effects in digital media. These software tools are designed to simulate and generate imagery or effects that may be difficult or impossible to achieve through traditional filmmaking or photography methods. The use of VFX software enhances storytelling, creates immersive environments, and adds spectacular effects.
The main offerings of visual effects (VFX) software are software, and services. Software refers to a set of programs, or data that enables a computer to perform specific tasks, execute commands, and carry out operations. The various operating systems include windows, linux, mac os, and other operating systems that are deployed through various deployment modes such as on-premise, and cloud. These are used in various applications such as feature film, advertising, gaming, music video, short film, web series, episodic, and others.
The main offerings of visual effects (VFX) software are software, and services. Software refers to a set of programs, or data that enables a computer to perform specific tasks, execute commands, and carry out operations. The various operating systems include windows, linux, mac os, and other operating systems that are deployed through various deployment modes such as on-premise, and cloud. These are used in various applications such as feature film, advertising, gaming, music video, short film, web series, episodic, and others.
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
Table of Contents
1. Executive Summary2. Visual Effects (VFX) Software Market Characteristics3. Visual Effects (VFX) Software Market Trends and Strategies4. Visual Effects (VFX) Software Market - Macro Economic Scenario Including the Impact of Interest Rates, Inflation, Geopolitics, Covid and Recovery on the Market32. Global Visual Effects (VFX) Software Market Competitive Benchmarking and Dashboard33. Key Mergers and Acquisitions in the Visual Effects (VFX) Software Market34. Recent Developments in the Visual Effects (VFX) Software Market
5. Global Visual Effects (VFX) Software Growth Analysis and Strategic Analysis Framework
6. Visual Effects (VFX) Software Market Segmentation
7. Visual Effects (VFX) Software Market Regional and Country Analysis
8. Asia-Pacific Visual Effects (VFX) Software Market
9. China Visual Effects (VFX) Software Market
10. India Visual Effects (VFX) Software Market
11. Japan Visual Effects (VFX) Software Market
12. Australia Visual Effects (VFX) Software Market
13. Indonesia Visual Effects (VFX) Software Market
14. South Korea Visual Effects (VFX) Software Market
15. Western Europe Visual Effects (VFX) Software Market
16. UK Visual Effects (VFX) Software Market
17. Germany Visual Effects (VFX) Software Market
18. France Visual Effects (VFX) Software Market
19. Italy Visual Effects (VFX) Software Market
20. Spain Visual Effects (VFX) Software Market
21. Eastern Europe Visual Effects (VFX) Software Market
22. Russia Visual Effects (VFX) Software Market
23. North America Visual Effects (VFX) Software Market
24. USA Visual Effects (VFX) Software Market
25. Canada Visual Effects (VFX) Software Market
26. South America Visual Effects (VFX) Software Market
27. Brazil Visual Effects (VFX) Software Market
28. Middle East Visual Effects (VFX) Software Market
29. Africa Visual Effects (VFX) Software Market
30. Visual Effects (VFX) Software Market Competitive Landscape and Company Profiles
31. Visual Effects (VFX) Software Market Other Major and Innovative Companies
35. Visual Effects (VFX) Software Market High Potential Countries, Segments and Strategies
36. Appendix
Executive Summary
Visual Effects (VFX) Software Global Market Report 2025 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on visual effects (vfx) software market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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Description
Where is the largest and fastest growing market for visual effects (vfx) software? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The visual effects (vfx) software market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include:
- The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:
1) By Offering: Software; Services2) By Operating System: Windows; Linux; Mac OS; Other Operating Systems
3) By Deployment Mode: On-Premise; Cloud
4) By Application: Feature Film; Advertising; Gaming; Music Video; Short Film; Web Series; Episodic; Other Applications
Subsegments:
1) By Software: Compositing Software; 3D Modeling And Animation Software; Motion Graphics Software; Rendering Software; Simulation Software2) By Services: VFX Production Services; Consulting Services; Training And Support Services; Integration And Implementation Services
Key Companies Mentioned: Apple Inc.; E-on Software; Adobe Inc.; Autodesk Inc.; Framestore Limited
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Companies Mentioned
Some of the major companies featured in this Visual Effects (VFX) Software market report include:- Apple Inc.
- E-on Software
- Adobe Inc.
- Autodesk Inc.
- Framestore Limited
- DNEG Limited
- Avid Technology Inc.
- Blackmagic Design Pty Ltd.
- Chaos Software
- NewTek Inc.
- Pixar Animation Studios
- The Foundry Visionmongers
- iToo Software
- Side Effects Software Inc.
- Maxon Computer GmbH
- Next Limit Technologies S.L.
- Artlist UK Limited
- Red Giant Software
- Isotropix SAS
- Greyscalegorilla Inc.
- BORIS FX INC.
- Fxhome Ltd.
- The Pixel Farm Limited
- Laubwerk GmbH
Table Information
Report Attribute | Details |
---|---|
No. of Pages | 200 |
Published | March 2025 |
Forecast Period | 2025 - 2029 |
Estimated Market Value ( USD | $ 1.98 Billion |
Forecasted Market Value ( USD | $ 3.34 Billion |
Compound Annual Growth Rate | 13.9% |
Regions Covered | Global |
No. of Companies Mentioned | 25 |