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Visual Effects Market Report 2025

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    Report

  • 200 Pages
  • February 2025
  • Region: Global
  • The Business Research Company
  • ID: 5785547
The visual effects market size has grown strongly in recent years. It will grow from $11.55 billion in 2024 to $12.58 billion in 2025 at a compound annual growth rate (CAGR) of 8.9%. The growth in the historic period can be attributed to user experience expectations, budgets and investments, digital streaming platforms, talent and skill development, film and entertainment industry growth.

The visual effects market size is expected to see rapid growth in the next few years. It will grow to $19.74 billion in 2029 at a compound annual growth rate (CAGR) of 11.9%. The growth in the forecast period can be attributed to evolution of content consumption, growth of streaming platforms, augmented and virtual reality, globalization of media content, demand for realistic visuals. Major trends in the forecast period include blending practical and digital effects, sustainable production practices, personalization and customization, remote collaboration tools, user-generated VFX content, environmental and climate focus.

The visual effects market is anticipated to experience significant growth due to the increasing utilization of digital video streaming services. These platforms, delivering video content over the internet, necessitate high-quality visual effects for TV shows and movies. The surge in demand for such services is exemplified by Netflix's quarterly report in 2022, which indicated an addition of 2.41 million subscribers in Q3, totaling 223.09 million globally by Q4 and Q5. As digital video streaming continues to expand, it drives the need for enhanced visual effects, contributing to the growth of this market segment.

Another contributing factor to the projected growth of the visual effects market is the escalating demand within the gaming industry. Visual effects play a pivotal role in creating engaging and immersive gaming experiences, adding visual allure and authenticity. The burgeoning demand within this sector is evident from a survey conducted by Uswitch Limited in May 2023, revealing that 76% of respondents participated in online video gaming in 2022. As the gaming industry continues to expand, the need for sophisticated visual effects technologies grows, fueling the development of this market segment.

Technological advancements are emerging as key trends gaining traction in the visual effects market. Leading companies in this sector are concentrating on developing AI-powered solutions to enhance their competitive edge. For example, in July 2023, Netflix Inc., a U.S.-based subscription streaming service, introduced an AI-powered green screen. This AI-driven technology aims to improve visual effects, making them more accurate and lifelike in real-time, and achieving better results than traditional green screens in a fraction of the time needed to edit a scene. With the introduction of the magenta green screen, which provides a faster and more precise method for creating visual effects, artificial intelligence has significantly advanced within the film and television industries.

Major companies in the visual effects market are concentrating on innovative products, such as AI tools, to boost their revenues. AI-based visual effects tools include various software and technologies that utilize artificial intelligence to enhance and streamline different aspects of VFX production. For example, in March 2023, Wonder Dynamics, a U.S.-based AI film company, launched Wonder Studio. With just a few simple button clicks, filmmakers can create videos featuring computer-generated imagery. An artist only needs a camera, eliminating the need for expensive production equipment or complex 3D software. The company aims to make CGI-heavy films more accessible and enable more individuals to create visually stunning movies at a lower cost. By leveraging artificial intelligence, Wonder Studio can automatically track characters and identify cuts in scenes, significantly reducing the time typically required for labor-intensive frame-by-frame visual effects.

In October 2022, Sony Pictures Entertainment Inc., a U.S.-based mass media and entertainment studio, acquired Pixomondo Global for an undisclosed amount. This acquisition aims to enhance Sony Pictures Entertainment's capabilities in virtual production and visual effects, allowing the company to deliver innovative and high-quality content to audiences worldwide. By acquiring Pixomondo Global, Sony Pictures Entertainment will be better equipped to meet the increasing demand for top-tier visual material in the entertainment industry and expand its offerings in the rapidly evolving virtual production and visual effects landscape. Pixomondo Global is a U.S.-based company specializing in visual effects.

Major companies operating in the visual effects market are Digital Domain Holdings Limited, Rodeo FX Inc., Hydraulx Visual Effects Inc., Sony Pictures Entertainment Inc., Technicolor SA, Deluxe Media Inc., Blackmagic Design Pty. Ltd., Foundry Visionmongers Limited, Zoic Studios LLC, Animal Logic Pty Ltd., RE:Vision Effects Inc., Video Copilot and Final Image Inc., Framestore Group Limited, Deluxe Entertainment Services Group Inc., Lucasfilm Ltd., BUF Compagnie, The Moving Picture Company Limited, Cinesite Visual Effects Studio Limited, ImageWorks Inc., Double Negative Visual Effects Limited, Scanline VFX Inc., Animal Logic, Weta Digital Limited, The Mill Film, MPC Limited, Method Studios Inc., Pixomondo GmbH.

North America was the largest region in the visual effect market in 2024. The regions covered in the visual effects market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the visual effects market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

Visual effects involve a post-production process that utilizes computer technology for creating or enhancing film and video content. This technique is applied to blend live-action footage with improved imagery to generate environments or characters.

Primary categories of visual effects encompass matte painting, simulation FX, compositing, motion capture, character and creature animation, concept art, previs or pre-visualization, and other specialized types. Concept art represents the visual depiction of the initial idea for a movie project. The components involved in visual effects include software, hardware, and services. These applications find use across various industries, including movies, advertisements, TV shows, and gaming.

The visual effects market research report is one of a series of new reports that provides visual effects market statistics, including visual effects industry global market size, regional shares, competitors with a visual effects market share, detailed visual effects market segments, market trends and opportunities, and any further data you may need to thrive in the visual effects industry. This visual effects market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The visual effects market includes revenues earned by providing professional services, system integration, support, and maintenance services. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

This product will be delivered within 3-5 business days.

Table of Contents

1. Executive Summary2. Visual Effects Market Characteristics3. Visual Effects Market Trends and Strategies4. Visual Effects Market - Macro Economic Scenario Including the Impact of Interest Rates, Inflation, Geopolitics, and the Recovery from COVID-19 on the Market
5. Global Visual Effects Growth Analysis and Strategic Analysis Framework
5.1. Global Visual Effects PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
5.2. Analysis of End Use Industries
5.3. Global Visual Effects Market Growth Rate Analysis
5.4. Global Visual Effects Historic Market Size and Growth, 2019-2024, Value ($ Billion)
5.5. Global Visual Effects Forecast Market Size and Growth, 2024-2029, 2034F, Value ($ Billion)
5.6. Global Visual Effects Total Addressable Market (TAM)
6. Visual Effects Market Segmentation
6.1. Global Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Matte Painting
  • Simulation FX
  • Compositing
  • Motion Capture
  • Character and Creature Animation
  • Concept Art
  • Previs or Pre-visualization
  • Other Types
6.2. Global Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Software
  • Hardware
  • Services
6.3. Global Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Movies
  • Advertisements
  • TV Shows
  • Gaming
6.4. Global Visual Effects Market, Sub-Segmentation of Matte Painting, by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Digital Matte Painting
  • Traditional Matte Painting
  • Photo-Based Matte Painting
6.5. Global Visual Effects Market, Sub-Segmentation of Simulation FX, by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Fluid Simulation
  • Particle Effects
  • Rigid Body Dynamics
6.6. Global Visual Effects Market, Sub-Segmentation of Compositing, by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 2D Compositing
  • 3D Compositing
  • Color Correction and Grading
6.7. Global Visual Effects Market, Sub-Segmentation of Motion Capture, by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Optical Motion Capture
  • Inertial Motion Capture
  • Performance Capture
6.8. Global Visual Effects Market, Sub-Segmentation of Character and Creature Animation, by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 2D Animation
  • 3D Animation
  • Rigging and Skinning
6.9. Global Visual Effects Market, Sub-Segmentation of Concept Art, by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Character Design
  • Environment Design
  • Prop Design
6.10. Global Visual Effects Market, Sub-Segmentation of Previs or Pre-Visualization, by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Storyboarding
  • 3D Previs
  • Animatics
6.11. Global Visual Effects Market, Sub-Segmentation of Other Types, by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Special Effects Makeup
  • Visual Effects For Live Events
  • Augmented Reality Effects
7. Visual Effects Market Regional and Country Analysis
7.1. Global Visual Effects Market, Split by Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
7.2. Global Visual Effects Market, Split by Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8. Asia-Pacific Visual Effects Market
8.1. Asia-Pacific Visual Effects Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
8.2. Asia-Pacific Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8.3. Asia-Pacific Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8.4. Asia-Pacific Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
9. China Visual Effects Market
9.1. China Visual Effects Market Overview
9.2. China Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
9.3. China Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
9.4. China Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
10. India Visual Effects Market
10.1. India Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
10.2. India Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
10.3. India Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11. Japan Visual Effects Market
11.1. Japan Visual Effects Market Overview
11.2. Japan Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11.3. Japan Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11.4. Japan Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12. Australia Visual Effects Market
12.1. Australia Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12.2. Australia Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12.3. Australia Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13. Indonesia Visual Effects Market
13.1. Indonesia Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13.2. Indonesia Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13.3. Indonesia Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14. South Korea Visual Effects Market
14.1. South Korea Visual Effects Market Overview
14.2. South Korea Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14.3. South Korea Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14.4. South Korea Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15. Western Europe Visual Effects Market
15.1. Western Europe Visual Effects Market Overview
15.2. Western Europe Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15.3. Western Europe Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15.4. Western Europe Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16. UK Visual Effects Market
16.1. UK Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16.2. UK Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16.3. UK Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17. Germany Visual Effects Market
17.1. Germany Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.2. Germany Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.3. Germany Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18. France Visual Effects Market
18.1. France Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18.2. France Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18.3. France Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19. Italy Visual Effects Market
19.1. Italy Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19.2. Italy Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19.3. Italy Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20. Spain Visual Effects Market
20.1. Spain Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20.2. Spain Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20.3. Spain Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21. Eastern Europe Visual Effects Market
21.1. Eastern Europe Visual Effects Market Overview
21.2. Eastern Europe Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21.3. Eastern Europe Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21.4. Eastern Europe Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22. Russia Visual Effects Market
22.1. Russia Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22.2. Russia Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22.3. Russia Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23. North America Visual Effects Market
23.1. North America Visual Effects Market Overview
23.2. North America Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23.3. North America Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23.4. North America Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24. USA Visual Effects Market
24.1. USA Visual Effects Market Overview
24.2. USA Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24.3. USA Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24.4. USA Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25. Canada Visual Effects Market
25.1. Canada Visual Effects Market Overview
25.2. Canada Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.3. Canada Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.4. Canada Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26. South America Visual Effects Market
26.1. South America Visual Effects Market Overview
26.2. South America Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26.3. South America Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26.4. South America Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27. Brazil Visual Effects Market
27.1. Brazil Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27.2. Brazil Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27.3. Brazil Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28. Middle East Visual Effects Market
28.1. Middle East Visual Effects Market Overview
28.2. Middle East Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28.3. Middle East Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28.4. Middle East Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29. Africa Visual Effects Market
29.1. Africa Visual Effects Market Overview
29.2. Africa Visual Effects Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29.3. Africa Visual Effects Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29.4. Africa Visual Effects Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
30. Visual Effects Market Competitive Landscape and Company Profiles
30.1. Visual Effects Market Competitive Landscape
30.2. Visual Effects Market Company Profiles
30.2.1. Digital Domain Holdings Limited Overview, Products and Services, Strategy and Financial Analysis
30.2.2. Rodeo FX Inc. Overview, Products and Services, Strategy and Financial Analysis
30.2.3. Hydraulx Visual Effects Inc. Overview, Products and Services, Strategy and Financial Analysis
30.2.4. Sony Pictures Entertainment Inc. Overview, Products and Services, Strategy and Financial Analysis
30.2.5. Technicolor SA Overview, Products and Services, Strategy and Financial Analysis
31. Visual Effects Market Other Major and Innovative Companies
31.1. Deluxe Media Inc.
31.2. Blackmagic Design Pty. Ltd.
31.3. Foundry Visionmongers Limited
31.4. Zoic Studios LLC
31.5. Animal Logic Pty Ltd.
31.6. RE
31.7. Effects Inc.
31.8. Video Copilot and Final Image Inc.
31.9. Framestore Group Limited
31.10. Deluxe Entertainment Services Group Inc.
31.11. Lucasfilm Ltd.
31.12. BUF Compagnie
31.13. the Moving Picture Company Limited
31.14. Cinesite Visual Effects Studio Limited
31.15. ImageWorks Inc.
32. Global Visual Effects Market Competitive Benchmarking and Dashboard33. Key Mergers and Acquisitions in the Visual Effects Market34. Recent Developments in the Visual Effects Market
35. Visual Effects Market High Potential Countries, Segments and Strategies
35.1 Visual Effects Market in 2029 - Countries Offering Most New Opportunities
35.2 Visual Effects Market in 2029 - Segments Offering Most New Opportunities
35.3 Visual Effects Market in 2029 - Growth Strategies
35.3.1 Market Trend-based Strategies
35.3.2 Competitor Strategies
36. Appendix
36.1. Abbreviations
36.2. Currencies
36.3. Historic and Forecast Inflation Rates
36.4. Research Inquiries
36.5. About the Analyst
36.6. Copyright and Disclaimer

Executive Summary

Visual Effects Global Market Report 2025 provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on visual effects market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase:

  • Gain a truly global perspective with the most comprehensive report available on this market covering 15 geographies.
  • Assess the impact of key macro factors such as conflict, pandemic and recovery, inflation and interest rate environment and the 2nd Trump presidency.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Description

Where is the largest and fastest growing market for visual effects ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The visual effects market global report answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
  • the market characteristics section of the report defines and explains the market.
  • the market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • the forecasts are made after considering the major factors currently impacting the market. These include:
  • the forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
  • Market segmentations break down the market into sub markets.
  • the regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • the competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • the trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

Markets Covered:

1) by Type: Matte Painting; Simulation FX; Compositing; Motion Capture; Character and Creature Animation; Concept Art; Previs or Pre-visualization; Other Types
2) by Component: Software; Hardware; Services
3) by Application: Movies; Advertisements; TV Shows; Gaming

Subsegments:

1) by Matte Painting: Digital Matte Painting; Traditional Matte Painting; Photo-Based Matte Painting
2) by Simulation FX: Fluid Simulation; Particle Effects; Rigid Body Dynamics
3) by Compositing: 2D Compositing; 3D Compositing; Color Correction and Grading
4) by Motion Capture: Optical Motion Capture; Inertial Motion Capture; Performance Capture
5) by Character and Creature Animation: 2D Animation; 3D Animation; Rigging and Skinning
6) by Concept Art: Character Design; Environment Design; Prop Design
7) by Previs or Pre-Visualization: Storyboarding; 3D Previs; Animatics
8) by Other Types: Special Effects Makeup; Visual Effects For Live Events; Augmented Reality Effects

Key Companies Mentioned: Digital Domain Holdings Limited; Rodeo FX Inc.; Hydraulx Visual Effects Inc.; Sony Pictures Entertainment Inc.; Technicolor SA

Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain

Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa

Time Series: Five years historic and ten years forecast.

Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.

Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Delivery Format: PDF, Word and Excel Data Dashboard.

Companies Mentioned

Some of the major companies featured in this Visual Effects market report include:
  • Digital Domain Holdings Limited
  • Rodeo FX Inc.
  • Hydraulx Visual Effects Inc.
  • Sony Pictures Entertainment Inc.
  • Technicolor SA
  • Deluxe Media Inc.
  • Blackmagic Design Pty. Ltd.
  • Foundry Visionmongers Limited
  • Zoic Studios LLC
  • Animal Logic Pty Ltd.
  • RE:Vision Effects Inc.
  • Video Copilot and Final Image Inc.
  • Framestore Group Limited
  • Deluxe Entertainment Services Group Inc.
  • Lucasfilm Ltd.
  • BUF Compagnie
  • The Moving Picture Company Limited
  • Cinesite Visual Effects Studio Limited
  • ImageWorks Inc.
  • Double Negative Visual Effects Limited
  • Scanline VFX Inc.
  • Animal Logic
  • Weta Digital Limited
  • The Mill Film
  • MPC Limited
  • Method Studios Inc.
  • Pixomondo GmbH

Table Information