The spatial computing market size has grown exponentially in recent years. It will grow from $127.51 billion in 2023 to $155.31 billion in 2024 at a compound annual growth rate (CAGR) of 21.8%. The growth observed during the historical period can be attributed to several key sectors, including military and defense applications, the gaming and entertainment industry, academic and research institutions, as well as enterprise and industrial applications.
The spatial computing market size is expected to see exponential growth in the next few years. It will grow to $343.76 billion in 2028 at a compound annual growth rate (CAGR) of 22%. The anticipated growth in the forecast period is fueled by several factors, including the widespread adoption of 5G connectivity, increasing enterprise adoption, rising consumer demand, cross-platform integration, and regulatory developments. Key trends expected during this period encompass mainstream adoption across industries, expanded enterprise applications, innovation in healthcare, advancements in gaming and entertainment, as well as the integration of spatial computing in smart cities and IoT initiatives.
The escalating adoption of remote work practices is poised to drive the expansion of the spatial computing market in the foreseeable future. Remote work practices encompass methodologies employed by organizations to conduct work effectively outside traditional office settings, propelled by technological advancements, global connectivity, flexibility, work-life balance considerations, pandemic impacts, and employee preferences. Spatial computing has revolutionized remote work practices by offering immersive collaboration experiences, enhancing training and onboarding processes, creating virtual office environments, facilitating remote assistance, and developing specialized productivity tools. For instance, data from the Office for National Statistics revealed a notable increase in remote work adoption, with approximately 38% of employed adults reporting remote work between April 27 and May 8, 2022, and about 40% mentioning remote work at least once in the past seven days by January 25 to February 5, 2023. Hence, the surging adoption of remote work practices serves as a key driver for the spatial computing market's growth trajectory.
Leading companies in spatial computing are directing their efforts towards developing innovative technological products, such as the Apple Vision Pro, to diversify their product portfolios and expand their customer base. The Apple Vision Pro is a groundbreaking spatial computer seamlessly blending digital content with the physical world, offering users a unique experience where physical inputs such as motion gestures, eye tracking, and speech recognition interact seamlessly with digital content. Launched in June 2023 by Apple Inc., this visionary product introduces an infinite canvas for apps scaling beyond traditional display boundaries, enhancing productivity with infinite screen real estate, access to favorite apps, and new multitasking capabilities. Featuring a distinctive design, the Apple Vision Pro includes an external battery pack connected via a cable to alleviate weight and discomfort during extended use, setting it apart from other AR or VR headsets.
In April 2022, Blackrock Neurotech, a US-based biotechnology company, acquired MindX Corp to advance its mission of commercializing full-stack brain-computer interface (BCI) products. This strategic move integrates MindX's innovative software technology to deliver integrated BCI products with advanced capabilities, aimed at enhancing patient interaction with their environments and the digital world. MindX Corp specializes in developing a neuron technology framework for spatial computing applications, aligning with Blackrock Neurotech's vision of leveraging cutting-edge technologies to drive innovation and improve human-computer interactions.
Major companies operating in the spatial computing market are Apple Inc., Google plc, Samsung Corporation, Microsoft Corporation, Meta Platforms Inc., Huawei Technologies Co. Ltd., Sony Corporation., Lenovo Group Limited, Intel Corporation., Qualcomm Incorporated., NVIDIA Corporation., Vuzix Corporation, Seiko Epson Corporation., Dassault Systèmes, Autodesk Inc., Snap Inc., PTC Inc., Unity Technologies, Melexis NV, Niantic Inc., RealWear Inc., Atheer Inc., OnScale Inc., Blippar Ltd., Wikitude GmbH.
North America was the largest region in the spatial computing market in 2023. The regions covered in the spatial computing market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.
The countries covered in the spatial computing market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
Spatial computing involves seamlessly integrating digital information with the physical environment in real-time, enabling users to interact with digital content immersively within their surroundings. These technologies utilize sensors, cameras, and other tools to comprehend the three-dimensional space, facilitating natural and intuitive interactions between humans and computers.
The primary components of spatial computing comprise hardware, software, and services. Hardware encompasses the physical components of spatial computing devices, including headsets, sensors, and processing units. These devices incorporate various technologies such as augmented reality, virtual reality, and mixed reality, catering to a wide range of end-users across industries including automotive, healthcare, gaming, manufacturing, retail, education, and others.
The spatial computing market research report is one of a series of new reports that provides spatial computing market statistics, including spatial computing industry global market size, regional shares, competitors with a spatial computing market share, detailed spatial computing market segments, market trends and opportunities, and any further data you may need to thrive in the spatial computing industry. This spatial computing market research report delivers a complete perspective on everything you need, with an in-depth analysis of the current and future scenarios of the industry.
The spatial computing market consists of revenues earned by entities by providing services such as 3D mapping and visualization, spatial analytics, spatial simulation and training, spatial design and prototyping, and spatial computing consulting. The market value includes the value of related goods sold by the service provider or included within the service offering. The spatial computing market also includes sales of augmented reality (AR) glasses, virtual reality (VR) headsets, spatial mapping and visualization tools, gesture and motion tracking tools, and spatial sound spatial analytics systems. Values in this market are ‘factory gate’ values, that is, the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
The spatial computing market size is expected to see exponential growth in the next few years. It will grow to $343.76 billion in 2028 at a compound annual growth rate (CAGR) of 22%. The anticipated growth in the forecast period is fueled by several factors, including the widespread adoption of 5G connectivity, increasing enterprise adoption, rising consumer demand, cross-platform integration, and regulatory developments. Key trends expected during this period encompass mainstream adoption across industries, expanded enterprise applications, innovation in healthcare, advancements in gaming and entertainment, as well as the integration of spatial computing in smart cities and IoT initiatives.
The escalating adoption of remote work practices is poised to drive the expansion of the spatial computing market in the foreseeable future. Remote work practices encompass methodologies employed by organizations to conduct work effectively outside traditional office settings, propelled by technological advancements, global connectivity, flexibility, work-life balance considerations, pandemic impacts, and employee preferences. Spatial computing has revolutionized remote work practices by offering immersive collaboration experiences, enhancing training and onboarding processes, creating virtual office environments, facilitating remote assistance, and developing specialized productivity tools. For instance, data from the Office for National Statistics revealed a notable increase in remote work adoption, with approximately 38% of employed adults reporting remote work between April 27 and May 8, 2022, and about 40% mentioning remote work at least once in the past seven days by January 25 to February 5, 2023. Hence, the surging adoption of remote work practices serves as a key driver for the spatial computing market's growth trajectory.
Leading companies in spatial computing are directing their efforts towards developing innovative technological products, such as the Apple Vision Pro, to diversify their product portfolios and expand their customer base. The Apple Vision Pro is a groundbreaking spatial computer seamlessly blending digital content with the physical world, offering users a unique experience where physical inputs such as motion gestures, eye tracking, and speech recognition interact seamlessly with digital content. Launched in June 2023 by Apple Inc., this visionary product introduces an infinite canvas for apps scaling beyond traditional display boundaries, enhancing productivity with infinite screen real estate, access to favorite apps, and new multitasking capabilities. Featuring a distinctive design, the Apple Vision Pro includes an external battery pack connected via a cable to alleviate weight and discomfort during extended use, setting it apart from other AR or VR headsets.
In April 2022, Blackrock Neurotech, a US-based biotechnology company, acquired MindX Corp to advance its mission of commercializing full-stack brain-computer interface (BCI) products. This strategic move integrates MindX's innovative software technology to deliver integrated BCI products with advanced capabilities, aimed at enhancing patient interaction with their environments and the digital world. MindX Corp specializes in developing a neuron technology framework for spatial computing applications, aligning with Blackrock Neurotech's vision of leveraging cutting-edge technologies to drive innovation and improve human-computer interactions.
Major companies operating in the spatial computing market are Apple Inc., Google plc, Samsung Corporation, Microsoft Corporation, Meta Platforms Inc., Huawei Technologies Co. Ltd., Sony Corporation., Lenovo Group Limited, Intel Corporation., Qualcomm Incorporated., NVIDIA Corporation., Vuzix Corporation, Seiko Epson Corporation., Dassault Systèmes, Autodesk Inc., Snap Inc., PTC Inc., Unity Technologies, Melexis NV, Niantic Inc., RealWear Inc., Atheer Inc., OnScale Inc., Blippar Ltd., Wikitude GmbH.
North America was the largest region in the spatial computing market in 2023. The regions covered in the spatial computing market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.
The countries covered in the spatial computing market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
Spatial computing involves seamlessly integrating digital information with the physical environment in real-time, enabling users to interact with digital content immersively within their surroundings. These technologies utilize sensors, cameras, and other tools to comprehend the three-dimensional space, facilitating natural and intuitive interactions between humans and computers.
The primary components of spatial computing comprise hardware, software, and services. Hardware encompasses the physical components of spatial computing devices, including headsets, sensors, and processing units. These devices incorporate various technologies such as augmented reality, virtual reality, and mixed reality, catering to a wide range of end-users across industries including automotive, healthcare, gaming, manufacturing, retail, education, and others.
The spatial computing market research report is one of a series of new reports that provides spatial computing market statistics, including spatial computing industry global market size, regional shares, competitors with a spatial computing market share, detailed spatial computing market segments, market trends and opportunities, and any further data you may need to thrive in the spatial computing industry. This spatial computing market research report delivers a complete perspective on everything you need, with an in-depth analysis of the current and future scenarios of the industry.
The spatial computing market consists of revenues earned by entities by providing services such as 3D mapping and visualization, spatial analytics, spatial simulation and training, spatial design and prototyping, and spatial computing consulting. The market value includes the value of related goods sold by the service provider or included within the service offering. The spatial computing market also includes sales of augmented reality (AR) glasses, virtual reality (VR) headsets, spatial mapping and visualization tools, gesture and motion tracking tools, and spatial sound spatial analytics systems. Values in this market are ‘factory gate’ values, that is, the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
Table of Contents
1. Executive Summary2. Spatial Computing Market Characteristics3. Spatial Computing Market Trends and Strategies32. Global Spatial Computing Market Competitive Benchmarking33. Global Spatial Computing Market Competitive Dashboard34. Key Mergers and Acquisitions in the Spatial Computing Market
4. Spatial Computing Market - Macro Economic Scenario
5. Global Spatial Computing Market Size and Growth
6. Spatial Computing Market Segmentation
7. Spatial Computing Market Regional and Country Analysis
8. Asia-Pacific Spatial Computing Market
9. China Spatial Computing Market
10. India Spatial Computing Market
11. Japan Spatial Computing Market
12. Australia Spatial Computing Market
13. Indonesia Spatial Computing Market
14. South Korea Spatial Computing Market
15. Western Europe Spatial Computing Market
16. UK Spatial Computing Market
17. Germany Spatial Computing Market
18. France Spatial Computing Market
19. Italy Spatial Computing Market
20. Spain Spatial Computing Market
21. Eastern Europe Spatial Computing Market
22. Russia Spatial Computing Market
23. North America Spatial Computing Market
24. USA Spatial Computing Market
25. Canada Spatial Computing Market
26. South America Spatial Computing Market
27. Brazil Spatial Computing Market
28. Middle East Spatial Computing Market
29. Africa Spatial Computing Market
30. Spatial Computing Market Competitive Landscape and Company Profiles
31. Spatial Computing Market Other Major and Innovative Companies
35. Spatial Computing Market Future Outlook and Potential Analysis
36. Appendix
Executive Summary
Spatial Computing Global Market Report 2024 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on spatial computing market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Reasons to Purchase:
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- Measure the impact of high global inflation on market growth.
- Create regional and country strategies on the basis of local data and analysis.
- Identify growth segments for investment.
- Outperform competitors using forecast data and the drivers and trends shaping the market.
- Understand customers based on the latest market shares.
- Benchmark performance against key competitors.
- Suitable for supporting your internal and external presentations with reliable high quality data and analysis
- Report will be updated with the latest data and delivered to you along with an Excel data sheet for easy data extraction and analysis.
- All data from the report will also be delivered in an excel dashboard format.
Description
Where is the largest and fastest growing market for spatial computing? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The spatial computing market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include:
- The impact of sanctions, supply chain disruptions, and altered demand for goods and services due to the Russian Ukraine war, impacting various macro-economic factors and parameters in the Eastern European region and its subsequent effect on global markets.
- The impact of higher inflation in many countries and the resulting spike in interest rates.
- The continued but declining impact of COVID-19 on supply chains and consumption patterns.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:
1) by Component: Hardware; Software; Services2) by Technology: Augmented Reality; Virtual Reality; Mixed Reality
3) by End User: Automotive; Healthcare; Gaming; Manufacturing; Retail; Education; Other End Users
Key Companies Mentioned: Apple Inc; Google plc; Samsung Corporation; Microsoft Corporation; Meta Platforms Inc.
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Companies Mentioned
- Apple Inc
- Google plc
- Samsung Corporation
- Microsoft Corporation
- Meta Platforms Inc
- Huawei Technologies Co. Ltd
- Sony Corporation
- Lenovo Group Limited
- Intel Corporation
- Qualcomm Incorporated
- NVIDIA Corporation
- Vuzix Corporation
- Seiko Epson Corporation
- Dassault Systèmes
- Autodesk Inc
- Snap Inc
- PTC Inc
- Unity Technologies
- Melexis NV
- Niantic Inc
- RealWear Inc
- Atheer Inc
- OnScale Inc
- Blippar Ltd
- Wikitude GmbH
Methodology
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Table Information
Report Attribute | Details |
---|---|
No. of Pages | 175 |
Published | May 2024 |
Forecast Period | 2024 - 2028 |
Estimated Market Value ( USD | $ 155.31 Billion |
Forecasted Market Value ( USD | $ 343.76 Billion |
Compound Annual Growth Rate | 22.0% |
Regions Covered | Global |
No. of Companies Mentioned | 25 |