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Human-Computer Interaction Global Market Report 2024

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    Report

  • 175 Pages
  • May 2024
  • Region: Global
  • The Business Research Company
  • ID: 5972808
The human-computer interaction market size has grown rapidly in recent years. It will grow from $668.36 billion in 2023 to $789.0 billion in 2024 at a compound annual growth rate (CAGR) of 18%. The growth observed during the historical period can be attributed to several key factors, including the widespread adoption of mobile computing technologies, increased emphasis on usability testing and evaluation methodologies, the expanding presence of augmented reality applications, the proliferation of social media platforms, and the growing prevalence of graphical user interfaces.

The human-computer interaction market size is expected to see rapid growth in the next few years. It will grow to $1.55 trillion in 2028 at a compound annual growth rate (CAGR) of 18.5%. The anticipated growth in the forecast period is expected to stem from several factors, notably the increasing demand for wearable devices, the expanding usage of voice user interfaces, the proliferation of Internet of Things (IoT) devices, the rising need for context-aware computing solutions, and the growing demand for personalized user experiences. Significant trends projected for this period encompass the adoption of biometric authentication methods, integration of blockchain technology, widespread incorporation of IoT devices, integration of artificial intelligence (AI) technologies, and the utilization of gamification techniques to enhance user engagement.

The anticipated surge in internet of things (IoT) adoption is poised to propel growth within the human-computer interaction (HCI) market. IoT, characterized by an interconnected network of physical devices equipped with sensors, software, and networking capabilities, facilitates data gathering, exchange, and actionable insights. This trend is fueled by increasing connectivity, advancements in data analytics, artificial intelligence (AI), and escalating consumer demand for smart devices. HCI, in turn, focuses on crafting intuitive interfaces and interaction methods enabling seamless communication with and control of IoT devices, data accessibility, and settings management. Notably, according to a September 2023 report by Ericsson, a Sweden-based telecommunications service provider, IoT connections surged to 15.7 billion in 2023 and are projected to soar by 16% to 38.9 billion connections by 2029. Consequently, the burgeoning adoption of IoT solutions underpins the expansion of the HCI market.

Key players in the HCI market are directing efforts toward developing cutting-edge technologies such as D-ID Agents to enrich user experiences, boost task efficiency, and tailor interactions across diverse domains. D-ID Agents, an interactive natural user interface (NUI) product leveraging large language models, finds applications in sales, assistance, and education realms. Notably, in December 2023, D-ID AI, a US-based video startup specializing in patented video reenactment technology, unveiled D-ID Agents, a breakthrough in human-computer interaction facilitating interactive digital human creation. This innovation allows users to engage with technology through face-to-face conversations, departing from conventional textual and graphical user interfaces. Businesses can deliver globally tailored interactions by crafting diverse Agents with varied traits and multilingual capabilities. Moreover, advanced development options via D-ID's API afford scalability and customization for enterprise users, while SMBs and creators benefit from features in the creative reality studio.

In November 2021, Lattice Semiconductor Corporation, a US-based semiconductor manufacturing company, completed the acquisition of Mirametrix Inc. for an undisclosed sum. This strategic move positions Lattice to offer a comprehensive AI and computer vision solution, spanning from hardware to the application layer, thereby expanding and enhancing its offerings in the compute and automotive markets. Mirametrix Inc., headquartered in Canada, specializes in software development enabling natural interactions between humans and computers.

Major companies operating in the human-computer interaction market are Amazon.com Inc., Apple Inc., Google LLC, Microsoft Corporation, Meta Platforms Inc., Dell Technologies Inc., Tencent Holdings Ltd., Sony Corporation, LG Electronics Inc., Intel Corporation, Panasonic Corporation, International Business Machines Corporation, NVIDIA Corporation, Texas Instruments Incorporated, Infineon Technologies AG, Microchip Technology Inc., HaptX Inc., GestureTek, Ommo Technologies Pvt. Ltd., Cogniac Corporation, TANGI0 LTD.

Asia-Pacific was the largest region in the human-computer interaction market in 2023. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the human-computer interaction market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the human-computer interaction market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

Human-computer interaction (HCI) is a multidisciplinary field focused on the design, implementation, and evaluation of interactive computing systems tailored for human use. Its primary aim is to enhance the interaction between humans and computers by making systems more usable, accessible, and enjoyable, with a key focus on improving user experience and functionality.

The main components within human-computer interaction encompass hardware, software, and services. Hardware refers to the physical elements of a computer system, including processors, memory, storage devices, input/output peripherals, and networking equipment, crucial for the operation and functionality of computers and electronic devices. Technology types within HCI include peripherals, touch-screen graphical user interfaces, gesture and body recognition systems, speech and voice recognition technologies, natural language processing (NLP), brain-computer interfaces, eye-tracking systems, semiotics solutions, among others. These technologies are utilized across various industries, including healthcare, gaming and entertainment, smart home and appliances, wearable technology, education, automotive, industrial and manufacturing sectors, commercial and business applications, and more.

The human-computer interaction market research report is one of a series of new reports that provides human-computer interaction market statistics, including human-computer interaction industry global market size, regional shares, competitors with a human-computer interaction market share, detailed human-computer interaction market segments, market trends and opportunities, and any further data you may need to thrive in the human-computer interaction industry. This human-computer interaction market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The human-computer interaction market consists revenues earned by entities by providing services such as user research, user interface design, usability testing, human-centered design and prototyping and wireframing. The market value includes the value of related goods sold by the service provider or included within the service offering. The human-computer interaction market also includes sales of user interface software, input devices, biometric sensors and output devices. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.


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Table of Contents

1. Executive Summary2. Human-Computer Interaction Market Characteristics3. Human-Computer Interaction Market Trends and Strategies
4. Human-Computer Interaction Market - Macro Economic Scenario
4.1. Impact of High Inflation on the Market
4.2. Ukraine-Russia War Impact on the Market
4.3. COVID-19 Impact on the Market
5. Global Human-Computer Interaction Market Size and Growth
5.1. Global Human-Computer Interaction Market Drivers and Restraints
5.1.1. Drivers of the Market
5.1.2. Restraints of the Market
5.2. Global Human-Computer Interaction Historic Market Size and Growth, 2018 - 2023, Value ($ Billion)
5.3. Global Human-Computer Interaction Forecast Market Size and Growth, 2023 - 2028, 2033F, Value ($ Billion)
6. Human-Computer Interaction Market Segmentation
6.1. Global Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Hardware
  • Software
  • Services
6.2. Global Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Peripherals
  • Touch Screen Graphical User Interfaces
  • Gesture and Body Recognition
  • Speech and Voice Recognition
  • Natural Language Processing (NLP)
  • Brain Computer Interface
  • Eye Tracking
  • Semiotics Solutions
  • Other Technologies
6.3. Global Human-Computer Interaction Market, Segmentation by Organization Size, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Small and Medium Enterprises
  • Large Enterprise
6.4. Global Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Healthcare
  • Personal Computers and Smartphones
  • Gaming and Entertainment
  • Smart Home and White Goods
  • Wearables
  • Education
  • Automotive
  • Industrial and Factories
  • Commercial and Businesses
  • Other Applications
7. Human-Computer Interaction Market Regional and Country Analysis
7.1. Global Human-Computer Interaction Market, Split by Region, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
7.2. Global Human-Computer Interaction Market, Split by Country, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
8. Asia-Pacific Human-Computer Interaction Market
8.1. Asia-Pacific Human-Computer Interaction Market Overview
(Region Information, Impact of COVID-19, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies)
8.2. Asia-Pacific Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
8.3. Asia-Pacific Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
8.4. Asia-Pacific Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
9. China Human-Computer Interaction Market
9.1. China Human-Computer Interaction Market Overview
9.2. China Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
9.3. China Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
9.4. China Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
10. India Human-Computer Interaction Market
10.1. India Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
10.2. India Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
10.3. India Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
11. Japan Human-Computer Interaction Market
11.1. Japan Human-Computer Interaction Market Overview
11.2. Japan Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
11.3. Japan Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
11.4. Japan Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
12. Australia Human-Computer Interaction Market
12.1. Australia Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
12.2. Australia Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
12.3. Australia Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
13. Indonesia Human-Computer Interaction Market
13.1. Indonesia Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
13.2. Indonesia Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
13.3. Indonesia Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
14. South Korea Human-Computer Interaction Market
14.1. South Korea Human-Computer Interaction Market Overview
14.2. South Korea Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
14.3. South Korea Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
14.4. South Korea Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
15. Western Europe Human-Computer Interaction Market
15.1. Western Europe Human-Computer Interaction Market Overview
15.2. Western Europe Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
15.3. Western Europe Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
15.4. Western Europe Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
16. UK Human-Computer Interaction Market
16.1. UK Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
16.2. UK Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
16.3. UK Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
17. Germany Human-Computer Interaction Market
17.1. Germany Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
17.2. Germany Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
17.3. Germany Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
18. France Human-Computer Interaction Market
18.1. France Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
18.2. France Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
18.3. France Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
19. Italy Human-Computer Interaction Market
19.1. Italy Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
19.2. Italy Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
19.3. Italy Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
20. Spain Human-Computer Interaction Market
20.1. Spain Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
20.2. Spain Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
20.3. Spain Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
21. Eastern Europe Human-Computer Interaction Market
21.1. Eastern Europe Human-Computer Interaction Market Overview
21.2. Eastern Europe Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
21.3. Eastern Europe Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
21.4. Eastern Europe Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
22. Russia Human-Computer Interaction Market
22.1. Russia Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
22.2. Russia Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
22.3. Russia Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
23. North America Human-Computer Interaction Market
23.1. North America Human-Computer Interaction Market Overview
23.2. North America Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
23.3. North America Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
23.4. North America Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
24. USA Human-Computer Interaction Market
24.1. USA Human-Computer Interaction Market Overview
24.2. USA Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
24.3. USA Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
24.4. USA Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
25. Canada Human-Computer Interaction Market
25.1. Canada Human-Computer Interaction Market Overview
25.2. Canada Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
25.3. Canada Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
25.4. Canada Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
26. South America Human-Computer Interaction Market
26.1. South America Human-Computer Interaction Market Overview
26.2. South America Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
26.3. South America Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
26.4. South America Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
27. Brazil Human-Computer Interaction Market
27.1. Brazil Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
27.2. Brazil Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
27.3. Brazil Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
28. Middle East Human-Computer Interaction Market
28.1. Middle East Human-Computer Interaction Market Overview
28.2. Middle East Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
28.3. Middle East Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
28.4. Middle East Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
29. Africa Human-Computer Interaction Market
29.1. Africa Human-Computer Interaction Market Overview
29.2. Africa Human-Computer Interaction Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
29.3. Africa Human-Computer Interaction Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
29.4. Africa Human-Computer Interaction Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
30. Human-Computer Interaction Market Competitive Landscape and Company Profiles
30.1. Human-Computer Interaction Market Competitive Landscape
30.2. Human-Computer Interaction Market Company Profiles
30.2.1. Amazon.com Inc.
30.2.1.1. Overview
30.2.1.2. Products and Services
30.2.1.3. Strategy
30.2.1.4. Financial Performance
30.2.2. Apple Inc.
30.2.2.1. Overview
30.2.2.2. Products and Services
30.2.2.3. Strategy
30.2.2.4. Financial Performance
30.2.3. Google LLC
30.2.3.1. Overview
30.2.3.2. Products and Services
30.2.3.3. Strategy
30.2.3.4. Financial Performance
30.2.4. Microsoft Corporation
30.2.4.1. Overview
30.2.4.2. Products and Services
30.2.4.3. Strategy
30.2.4.4. Financial Performance
30.2.5. Meta Platforms Inc.
30.2.5.1. Overview
30.2.5.2. Products and Services
30.2.5.3. Strategy
30.2.5.4. Financial Performance
31. Human-Computer Interaction Market Other Major and Innovative Companies
31.1. Dell Technologies Inc.
31.2. Tencent Holdings Ltd.
31.3. Sony Corporation
31.4. LG Electronics Inc.
31.5. Intel Corporation
31.6. Panasonic Corporation
31.7. International Business Machines Corporation
31.8. NVIDIA Corporation
31.9. Texas Instruments Incorporated
31.10. Infineon Technologies AG
31.11. Microchip Technology Inc.
31.12. HaptX Inc.
31.13. GestureTek
31.14. Ommo Technologies Pvt. Ltd.
31.15. Cogniac Corporation
32. Global Human-Computer Interaction Market Competitive Benchmarking33. Global Human-Computer Interaction Market Competitive Dashboard34. Key Mergers and Acquisitions in the Human-Computer Interaction Market
35. Human-Computer Interaction Market Future Outlook and Potential Analysis
35.1 Human-Computer Interaction Market in 2028 - Countries Offering Most New Opportunities
35.2 Human-Computer Interaction Market in 2028 - Segments Offering Most New Opportunities
35.3 Human-Computer Interaction Market in 2028 - Growth Strategies
35.3.1 Market Trend Based Strategies
35.3.2 Competitor Strategies
36. Appendix
36.1. Abbreviations
36.2. Currencies
36.3. Historic and Forecast Inflation Rates
36.4. Research Inquiries
36.5. About the Analyst
36.6. Copyright and Disclaimer

Executive Summary

Human-Computer Interaction Global Market Report 2024 provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on human-computer interaction market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase:

  • Gain a truly global perspective with the most comprehensive report available on this market covering 50+ geographies.
  • Understand how the market has been affected by the COVID-19 and how it is responding as the impact of the virus abates.
  • Assess the Russia - Ukraine war’s impact on agriculture, energy and mineral commodity supply and its direct and indirect impact on the market.
  • Measure the impact of high global inflation on market growth.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Description

Where is the largest and fastest growing market for human-computer interaction ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The human-computer interaction market global report answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:
  • The impact of sanctions, supply chain disruptions, and altered demand for goods and services due to the Russian Ukraine war, impacting various macro-economic factors and parameters in the Eastern European region and its subsequent effect on global markets.
  • The impact of higher inflation in many countries and the resulting spike in interest rates.
  • The continued but declining impact of COVID-19 on supply chains and consumption patterns.
  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

Markets Covered:

1) By Component: Hardware; Software; Services
2) By Technology: Peripherals; Touch Screen Graphical User Interfaces; Gesture And Body Recognition; Speech And Voice Recognition; Natural Language Processing (NLP); Brain Computer Interface; Eye Tracking; Semiotics Solutions; Other Technologies.
3) By Organization Size: Small And Medium Enterprises; Large Enterprise
4) By Application: Healthcare; Gaming And Entertainment; Smart Home And White Goods; Wearables; Education; Automotive; Industrial And Factories; Commercial And Businesses; Other Applications.

Key Companies Mentioned: Amazon.com Inc.; Apple Inc.; Google LLC; Microsoft Corporation; Meta Platforms Inc.

Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain

Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa

Time Series: Five years historic and ten years forecast.

Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.

Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Delivery Format: PDF, Word and Excel Data Dashboard.

Companies Mentioned

  • Amazon.com Inc.
  • Apple Inc.
  • Google LLC
  • Microsoft Corporation
  • Meta Platforms Inc.
  • Dell Technologies Inc.
  • Tencent Holdings Ltd.
  • Sony Corporation
  • LG Electronics Inc.
  • Intel Corporation
  • Panasonic Corporation
  • International Business Machines Corporation
  • NVIDIA Corporation
  • Texas Instruments Incorporated
  • Infineon Technologies AG
  • Microchip Technology Inc.
  • HaptX Inc.
  • GestureTek
  • Ommo Technologies Pvt. Ltd.
  • Cogniac Corporation
  • TANGI0 LTD

Methodology

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