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Generative AI in Augmented Reality Global Market Report 2024

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    Report

  • 175 Pages
  • June 2024
  • Region: Global
  • The Business Research Company
  • ID: 5980605
The generative AI in augmented reality market size has grown exponentially in recent years. It will grow from $1.88 billion in 2023 to $2.56 billion in 2024 at a compound annual growth rate (CAGR) of 35.8%. The expansion observed in the historic period can be attributed to several key factors, including the enhancement of user experience through personalized content and interactions, improved visualization and simulation capabilities for design and engineering purposes, heightened productivity and efficiency in content creation and design processes, the integration of real-time data for enhanced decision-making, and the advancement of accessibility and inclusivity through AI-generated language translation and captioning.

The generative AI in augmented reality market size is expected to see exponential growth in the next few years. It will grow to $8.78 billion in 2028 at a compound annual growth rate (CAGR) of 36.1%. The projected growth in the forecast period is expected to be fueled by several key factors, including enhanced collaboration and communication facilitated by AR-enabled virtual meetings and presentations, increased immersion and engagement in AR experiences through AI-generated sound and music, improved accuracy and speed in object recognition and tracking, enhanced security and privacy through AI-generated encryption and authentication, and increased scalability and cost-effectiveness in content production and distribution. Additionally, major trends anticipated in this period include the growing adoption of generative adversarial networks (GANs), the rise of transformer models, hybrid approaches that combine generative AI with other technologies, the implementation of speech synchronization and eye gazing, and a heightened focus on user engagement and personalization.

The growing prevalence of remote work is expected to drive the expansion of the generative AI augmented reality market in the future. Remote work, also known as telecommuting or telework, refers to a work arrangement where employees do not need to commute to a physical office or workplace. This increasing trend of remote work has emerged as a significant driver for the adoption and development of augmented industrial reality (AIR) solutions. Generative augmented reality (GAR) holds immense potential in remote work settings, particularly in industries reliant on physical operations and necessitating collaboration between on-site and remote teams. For example, Forbes Media LLC, a US-based media company, reported in 2023 that 12.7% of full-time employees in the United States work from home, while 28.2% follow a hybrid work model. It is estimated that by 2025, approximately 32.6 million Americans will be working remotely, constituting about 22% of the workforce. Hence, the growing prevalence of remote work is a key driver behind the growth of the generative AI augmented reality market.

Major players in the generative AI in augmented reality market are actively developing innovative solutions such as neural networks for AR to enhance the 3D AR platform. The integration of neural networks into their Generative AR Platform enables users to create optimized 3D objects and images suitable for augmented reality projects, even on low-end smartphones. For instance, in April 2023, Devar, a US-based technology company, unveiled the first neural network for AR. This neural network generates high-quality 3D models meeting the performance standards for webAR objects, including the optimal number of polygons, correct topology, and textures, which are typically labor-intensive for 3D specialists to create. Leveraging DEVAR's proprietary 3D content datasets and user feedback from the MyWebAR platform, the neural network streamlines AR asset creation, making AR development accessible to users lacking prior experience in AR content creation.

In January 2021, Snap Inc., a US-based technology company, acquired Ariel AI for an undisclosed sum. This strategic acquisition empowered Snap to enhance its Snapchat camera with advanced computer vision capabilities from Ariel AI, significantly elevating the quality of augmented reality experiences for its user base. Ariel AI, a UK-based software company, specializes in AI-driven real-time 3D human perception and reconstruction solutions tailored for augmented reality applications.

Major companies operating in the generative AI in augmented reality market are Apple Inc., Alphabet Inc., Samsung Electronics Co. Ltd., Microsoft Corporation, Meta Platforms Inc., Qualcomm Technologies Inc., NVIDIA Corporation, Snap Inc., PTC Inc., Epic Games Inc., Magic Leap Inc., Niantic Inc., WayRay AG, DAQRI, RE'FLEKT GmbH, Ubimax GmbH, Seabery, Vuzix Corporation, Scope AR, Upskill, Blippar, Atheer Inc., Wikitude GmbH, ViewAR, 8th Wall.

North America was the largest region in the generative AI in augmented reality market in 2023. The regions covered in the generative AI in augmented reality market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the generative AI in augmented reality market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

Generative AI in augmented reality (AR) involves employing artificial intelligence algorithms to generate content, including images, videos, or 3D models, within an AR environment. This technology facilitates the creation of dynamic and interactive virtual elements that enhance the user's real-world experience in AR applications.

The primary components of generative AI in augmented reality comprise software and services. Software is instrumental in developing algorithms for generative AI in augmented reality, enabling the creation of virtual objects or environments based on real-world data. This technology is applied across various sectors, including gaming, entertainment, enterprise, and education, serving the needs of both consumer and enterprise end-users.

The generative AI in augmented reality market research report is one of a series of new reports that provides Generative AI in augmented reality market statistics, including generative AI in augmented reality industry global market size, regional shares, competitors with a generative AI in augmented reality market share, detailed generative AI in augmented reality market segments, market trends and opportunities, and any further data you may need to thrive in the generative AI in augmented reality industry. This generative AI in augmented reality market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The generative AI in augmented reality market consists of revenues earned by entities by providing services such as augmented reality development, content creation, product visualization services, consulting and integration services. The market value includes the value of related goods sold by the service provider or included within the service offering. The generative AI in augmented reality market also includes sales of smart glasses, headsets, smartphones, and AR-enabled tablets. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.


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Table of Contents

1. Executive Summary2. Generative AI in Augmented Reality Market Characteristics3. Generative AI in Augmented Reality Market Trends and Strategies
4. Generative AI in Augmented Reality Market - Macro Economic Scenario
4.1. Impact of High Inflation on the Market
4.2. Ukraine-Russia War Impact on the Market
4.3. COVID-19 Impact on the Market
5. Global Generative AI in Augmented Reality Market Size and Growth
5.1. Global Generative AI in Augmented Reality Market Drivers and Restraints
5.1.1. Drivers of the Market
5.1.2. Restraints of the Market
5.2. Global Generative AI in Augmented Reality Historic Market Size and Growth, 2018 - 2023, Value ($ Billion)
5.3. Global Generative AI in Augmented Reality Forecast Market Size and Growth, 2023 - 2028, 2033F, Value ($ Billion)
6. Generative AI in Augmented Reality Market Segmentation
6.1. Global Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Software
  • Services
6.2. Global Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Gaming and Entertainment
  • Enterprise
  • Education
6.3. Global Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Enterprise
  • Consumer
7. Generative AI in Augmented Reality Market Regional and Country Analysis
7.1. Global Generative AI in Augmented Reality Market, Split by Region, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
7.2. Global Generative AI in Augmented Reality Market, Split by Country, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
8. Asia-Pacific Generative AI in Augmented Reality Market
8.1. Asia-Pacific Generative AI in Augmented Reality Market Overview
(Region Information, Impact of COVID-19, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies)
8.2. Asia-Pacific Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
8.3. Asia-Pacific Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
8.4. Asia-Pacific Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
9. China Generative AI in Augmented Reality Market
9.1. China Generative AI in Augmented Reality Market Overview
9.2. China Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
9.3. China Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
9.4. China Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
10. India Generative AI in Augmented Reality Market
10.1. India Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
10.2. India Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
10.3. India Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
11. Japan Generative AI in Augmented Reality Market
11.1. Japan Generative AI in Augmented Reality Market Overview
11.2. Japan Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
11.3. Japan Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
11.4. Japan Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
12. Australia Generative AI in Augmented Reality Market
12.1. Australia Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
12.2. Australia Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
12.3. Australia Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
13. Indonesia Generative AI in Augmented Reality Market
13.1. Indonesia Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
13.2. Indonesia Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
13.3. Indonesia Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
14. South Korea Generative AI in Augmented Reality Market
14.1. South Korea Generative AI in Augmented Reality Market Overview
14.2. South Korea Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
14.3. South Korea Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
14.4. South Korea Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
15. Western Europe Generative AI in Augmented Reality Market
15.1. Western Europe Generative AI in Augmented Reality Market Overview
15.2. Western Europe Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
15.3. Western Europe Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
15.4. Western Europe Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
16. UK Generative AI in Augmented Reality Market
16.1. UK Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
16.2. UK Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
16.3. UK Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
17. Germany Generative AI in Augmented Reality Market
17.1. Germany Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
17.2. Germany Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
17.3. Germany Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
18. France Generative AI in Augmented Reality Market
18.1. France Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
18.2. France Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
18.3. France Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
19. Italy Generative AI in Augmented Reality Market
19.1. Italy Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
19.2. Italy Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
19.3. Italy Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
20. Spain Generative AI in Augmented Reality Market
20.1. Spain Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
20.2. Spain Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
20.3. Spain Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
21. Eastern Europe Generative AI in Augmented Reality Market
21.1. Eastern Europe Generative AI in Augmented Reality Market Overview
21.2. Eastern Europe Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
21.3. Eastern Europe Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
21.4. Eastern Europe Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
22. Russia Generative AI in Augmented Reality Market
22.1. Russia Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
22.2. Russia Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
22.3. Russia Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
23. North America Generative AI in Augmented Reality Market
23.1. North America Generative AI in Augmented Reality Market Overview
23.2. North America Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
23.3. North America Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
23.4. North America Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
24. USA Generative AI in Augmented Reality Market
24.1. USA Generative AI in Augmented Reality Market Overview
24.2. USA Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
24.3. USA Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
24.4. USA Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
25. Canada Generative AI in Augmented Reality Market
25.1. Canada Generative AI in Augmented Reality Market Overview
25.2. Canada Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
25.3. Canada Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
25.4. Canada Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
26. South America Generative AI in Augmented Reality Market
26.1. South America Generative AI in Augmented Reality Market Overview
26.2. South America Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
26.3. South America Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
26.4. South America Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
27. Brazil Generative AI in Augmented Reality Market
27.1. Brazil Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
27.2. Brazil Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
27.3. Brazil Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
28. Middle East Generative AI in Augmented Reality Market
28.1. Middle East Generative AI in Augmented Reality Market Overview
28.2. Middle East Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
28.3. Middle East Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
28.4. Middle East Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
29. Africa Generative AI in Augmented Reality Market
29.1. Africa Generative AI in Augmented Reality Market Overview
29.2. Africa Generative AI in Augmented Reality Market, Segmentation by Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
29.3. Africa Generative AI in Augmented Reality Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
29.4. Africa Generative AI in Augmented Reality Market, Segmentation by End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
30. Generative AI in Augmented Reality Market Competitive Landscape and Company Profiles
30.1. Generative AI in Augmented Reality Market Competitive Landscape
30.2. Generative AI in Augmented Reality Market Company Profiles
30.2.1. Apple Inc.
30.2.1.1. Overview
30.2.1.2. Products and Services
30.2.1.3. Strategy
30.2.1.4. Financial Performance
30.2.2. Alphabet Inc.
30.2.2.1. Overview
30.2.2.2. Products and Services
30.2.2.3. Strategy
30.2.2.4. Financial Performance
30.2.3. Samsung Electronics Co. Ltd.
30.2.3.1. Overview
30.2.3.2. Products and Services
30.2.3.3. Strategy
30.2.3.4. Financial Performance
30.2.4. Microsoft Corporation
30.2.4.1. Overview
30.2.4.2. Products and Services
30.2.4.3. Strategy
30.2.4.4. Financial Performance
30.2.5. Meta Platforms Inc.
30.2.5.1. Overview
30.2.5.2. Products and Services
30.2.5.3. Strategy
30.2.5.4. Financial Performance
31. Generative AI in Augmented Reality Market Other Major and Innovative Companies
31.1. Qualcomm Technologies Inc.
31.2. NVIDIA Corporation
31.3. Snap Inc.
31.4. PTC Inc.
31.5. Epic Games Inc.
31.6. Magic Leap Inc.
31.7. Niantic Inc.
31.8. WayRay AG
31.9. DAQRI
31.10. RE'FLEKT GmbH
31.11. Ubimax GmbH
31.12. Seabery
31.13. Vuzix Corporation
31.14. Scope AR
31.15. Upskill
32. Global Generative AI in Augmented Reality Market Competitive Benchmarking33. Global Generative AI in Augmented Reality Market Competitive Dashboard34. Key Mergers and Acquisitions in the Generative AI in Augmented Reality Market
35. Generative AI in Augmented Reality Market Future Outlook and Potential Analysis
35.1 Generative AI in Augmented Reality Market in 2028 - Countries Offering Most New Opportunities
35.2 Generative AI in Augmented Reality Market in 2028 - Segments Offering Most New Opportunities
35.3 Generative AI in Augmented Reality Market in 2028 - Growth Strategies
35.3.1 Market Trend-based Strategies
35.3.2 Competitor Strategies
36. Appendix
36.1. Abbreviations
36.2. Currencies
36.3. Historic and Forecast Inflation Rates
36.4. Research Inquiries
36.5. About the Analyst
36.6. Copyright and Disclaimer

Executive Summary

Generative AI in Augmented Reality Global Market Report 2024 provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on generative AI in augmented reality market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase:

  • Gain a truly global perspective with the most comprehensive report available on this market covering 50+ geographies.
  • Understand how the market has been affected by the COVID-19 and how it is responding as the impact of the virus abates.
  • Assess the Russia - Ukraine war’s impact on agriculture, energy and mineral commodity supply and its direct and indirect impact on the market.
  • Measure the impact of high global inflation on market growth.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Description

Where is the largest and fastest growing market for generative AI in augmented reality? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The generative AI in augmented reality market global report answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:
  • The impact of sanctions, supply chain disruptions, and altered demand for goods and services due to the Russian Ukraine war, impacting various macro-economic factors and parameters in the Eastern European region and its subsequent effect on global markets.
  • The impact of higher inflation in many countries and the resulting spike in interest rates.
  • The continued but declining impact of COVID-19 on supply chains and consumption patterns.
  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

Markets Covered:

1) by Component: Software; Services
2) by Application: Gaming and Entertainment; Enterprise; Education
3) by End-User: Enterprise; Consumer

Key Companies Mentioned: Apple Inc.; Alphabet Inc.; Samsung Electronics Co. Ltd.; Microsoft Corporation; Meta Platforms Inc.

Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain

Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa

Time Series: Five years historic and ten years forecast.

Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.

Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Delivery Format: PDF, Word and Excel Data Dashboard.

Companies Mentioned

  • Apple Inc.
  • Alphabet Inc.
  • Samsung Electronics Co. Ltd.
  • Microsoft Corporation
  • Meta Platforms Inc.
  • Qualcomm Technologies Inc.
  • NVIDIA Corporation
  • Snap Inc.
  • PTC Inc.
  • Epic Games Inc.
  • Magic Leap Inc.
  • Niantic Inc.
  • WayRay AG
  • DAQRI
  • RE'FLEKT GmbH
  • Ubimax GmbH
  • Seabery
  • Vuzix Corporation
  • Scope AR
  • Upskill
  • Blippar
  • Atheer Inc.
  • Wikitude GmbH
  • ViewAR
  • 8th Wall

Methodology

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Table Information