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India Games Market Reports Series - 3 Report Bundle

  • Report

  • May 2024
  • Region: India
  • Niko Partners, Inc.
  • ID: 5980972

India secured its position as the world's most populous nation in 2023 and retained its title as the fastest growing video games market in Asia. Factors such as higher disposable income, the growth of internet connectivity, and low-cost smartphones are propelling India’s video games market forward.

India Games Market Reports are presented in an all-new way. The publisher now offers one Market Model Report (May), one Gamer Behaviour & Market Insights Report (July-September), and one Market Model Update Report (November). Each report includes sections on PC, mobile and console segments. From the importance of localization to user preferences for in-game monetization, discover how gamers in India engage with video games so you can make the best business decision through India Report Series. 

Key takeaways from the India Market Model Report

  • The Indian video games market generated revenue of $830 million in 2023, up 15.9% YoY, a slight decline from the 19% growth in 2022.
  • 3% of gamers spend money on video games, with monthly ARRPU standing at $0.29.
  • The India video games market is set to grow 13.6% in 2024, with revenue of $943 million, surpassing $1 billion in 2025, and is forecasted to reach $1.4 billion in 2028, growing at a 5-year CAGR of 11.1%.
  • India is the fastest-growing market and is a market that game companies need to pay attention to now.
  • Mobile will continue to be a disproportionate part of India’s gaming pie by spending, accounting for 77.9% of total revenue, followed by PC (14.5%) and console (7.7%).

This series includes 3 reports:

  • Market Model Report - May 2024
  • Gamer Behaviour & Market Insights Report - July-September 2024
  • Market Model Update Report - November 2024

Table of Contents

INDIA MARKET MODEL REPORT TABLE OF CONTENTS

  • About the Report
  • Executive Summary
  • Market Model Infographic
  • 2024 Market Model
    • Market Model - All Platforms
    • Market Model - Mobile
    • Market Model - PC
    • Market Model - Console
    • Market Model - Export
  • Analysis & Demographics
  • Forward Looking Analysis
  • Gamer Demographics
  • Appendix
  • Methodology

List of Exhibits:

  • Domestic Video Games Market - Mobile, PC, Console
  • Gamer Demographics - Gender, Age & Devices
  • Gamer Demographics - Employment Status and Income

Companies Mentioned

  • Nintendo