This Creative Software market report provides a comprehensive analysis of the market’s characteristics, size, and growth, including segmentation, regional and country-level breakdowns, competitive landscape, market shares, trends, and strategies. It also tracks historical and forecasted market growth across various geographies.
The creative software market size has grown rapidly in recent years. It will grow from $13.95 billion in 2024 to $15.42 billion in 2025 at a compound annual growth rate (CAGR) of 10.5%. The growth in the historic period can be attributed to the rising threat of cyberattacks, the rising culture of remote work, the growing preference for audio and video streaming services, the demand for digital streaming services, and cloud-based creative software solutions.
The creative software market size is expected to see rapid growth in the next few years. It will grow to $22.67 billion in 2029 at a compound annual growth rate (CAGR) of 10.1%. The growth in the forecast period can be attributed to rising demand for transcoding methods, increasing demand for on-demand services, the widespread shift toward digitization, increasing demand for creative software, and the growing demand for rich and immersive content experiences. Major trends in the forecast period include the integration of artificial intelligence (AI), expansion of augmented reality (AR) and virtual reality (VR) capabilities, the rise of collaborative tools, the emergence of blockchain in digital rights management, and personalization and customization.
The swift expansion of the education sector is poised to drive the growth of the creative software market. The education sector encompasses industries and institutions dedicated to providing formal learning, instruction, and training across diverse age groups. This expansion is fueled by the increasing demand for knowledge and skills in an ever-evolving global economy, alongside the growing emphasis on lifelong learning and access to educational resources. Creative software plays an increasingly vital role in the education sector, facilitating enhanced teaching methodologies, fostering student engagement, and enabling interactive learning experiences. For example, in November 2023, the Office for National Statistics reported that the number of pupils attending maintained schools exceeded 10 million in 2022/23, marking a 0.7% increase from the previous year. Additionally, further education (FE) student numbers surged by 4.8% overall across the UK in 2021/22 compared to the prior year, with an additional 136,770 students. Consequently, the rapid expansion of the education sector is propelling the growth of the creative software market.
Key players in the creative software market are directing their efforts towards developing advanced generative AI-based editing solutions. These solutions leverage generative artificial intelligence (AI) algorithms to automate and enhance various aspects of content editing, manipulation, and creation. For instance, in November 2023, TechSmith Corporation unveiled new generative AI features in its audio recording and editing software, Audiate. These AI-powered features empower creators of all proficiency levels to efficiently craft comprehensive audio projects without the need for a writer or voice actor. The software's AI capabilities encompass script generation, voiceover features, and multilingual support, catering to the diverse needs of industries such as video production, marketing, and education.
In March 2024, Canva Inc., an Australia-based graphic design company, acquired Affinity for an undisclosed sum. This strategic acquisition bolsters Canva's position in the professional design software market, enhances its technological capabilities, and supports its international expansion initiatives. Affinity, a UK-based creative software platform, offers a comprehensive suite for professional photo editing, illustration, and graphic design, complementing Canva's existing offerings and extending its reach within the creative software landscape.
Major companies operating in the creative software market are Apple Inc., Alphabet Inc., Microsoft Corporation, Meta Platforms Inc., Adobe Systems Inc., Autodesk Inc., Wondershare Technology Group Co. Ltd., Wacom Co. Ltd., Corel Corporation, MAGIX Software GmbH, TechSmith Corporation, Movavi Software Limited, CyberLink Corp., Avid Technology Inc., Nero AG, Blackmagic Design Pty. Ltd., Quark Software Inc., Artlist UK Limited, Macromedia Inc., Sony Creative Software Inc.
North America was the largest region in the creative software market in 2024. The regions covered in the creative software market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the creative software market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
Creative software encompasses digital tools crafted to facilitate artistic expression and content creation across diverse mediums such as graphic design, video editing, and music production. These software solutions offer an array of brushes, drawing tools, and artistic effects, enabling users to create illustrations, comics, concept art, and digital paintings. They cater to the needs of illustrators, artists, designers, and other creative professionals.
Key categories of creative software include sound and video recording software, image and video editing software, graphics and illustration software, desktop publishing software, among others. Sound and video recording software are applications engineered to capture audio and video content from various sources. These solutions can be deployed both on the cloud and on-premises, serving various industry verticals such as telecommunications, retail and e-commerce, education, travel and tourism, media and entertainment, and more.
The creative software market research report is one of a series of new reports that provides creative software market statistics, including creative software industry global market size, regional shares, competitors with a creative software market share, detailed creative software market segments, market trends and opportunities, and any further data you may need to thrive in the creative software industry. This creative software market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The creative software market includes revenues earned by entities by providing services such as video editing, graphic design, web design, and creative services. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
The creative software market size has grown rapidly in recent years. It will grow from $13.95 billion in 2024 to $15.42 billion in 2025 at a compound annual growth rate (CAGR) of 10.5%. The growth in the historic period can be attributed to the rising threat of cyberattacks, the rising culture of remote work, the growing preference for audio and video streaming services, the demand for digital streaming services, and cloud-based creative software solutions.
The creative software market size is expected to see rapid growth in the next few years. It will grow to $22.67 billion in 2029 at a compound annual growth rate (CAGR) of 10.1%. The growth in the forecast period can be attributed to rising demand for transcoding methods, increasing demand for on-demand services, the widespread shift toward digitization, increasing demand for creative software, and the growing demand for rich and immersive content experiences. Major trends in the forecast period include the integration of artificial intelligence (AI), expansion of augmented reality (AR) and virtual reality (VR) capabilities, the rise of collaborative tools, the emergence of blockchain in digital rights management, and personalization and customization.
The swift expansion of the education sector is poised to drive the growth of the creative software market. The education sector encompasses industries and institutions dedicated to providing formal learning, instruction, and training across diverse age groups. This expansion is fueled by the increasing demand for knowledge and skills in an ever-evolving global economy, alongside the growing emphasis on lifelong learning and access to educational resources. Creative software plays an increasingly vital role in the education sector, facilitating enhanced teaching methodologies, fostering student engagement, and enabling interactive learning experiences. For example, in November 2023, the Office for National Statistics reported that the number of pupils attending maintained schools exceeded 10 million in 2022/23, marking a 0.7% increase from the previous year. Additionally, further education (FE) student numbers surged by 4.8% overall across the UK in 2021/22 compared to the prior year, with an additional 136,770 students. Consequently, the rapid expansion of the education sector is propelling the growth of the creative software market.
Key players in the creative software market are directing their efforts towards developing advanced generative AI-based editing solutions. These solutions leverage generative artificial intelligence (AI) algorithms to automate and enhance various aspects of content editing, manipulation, and creation. For instance, in November 2023, TechSmith Corporation unveiled new generative AI features in its audio recording and editing software, Audiate. These AI-powered features empower creators of all proficiency levels to efficiently craft comprehensive audio projects without the need for a writer or voice actor. The software's AI capabilities encompass script generation, voiceover features, and multilingual support, catering to the diverse needs of industries such as video production, marketing, and education.
In March 2024, Canva Inc., an Australia-based graphic design company, acquired Affinity for an undisclosed sum. This strategic acquisition bolsters Canva's position in the professional design software market, enhances its technological capabilities, and supports its international expansion initiatives. Affinity, a UK-based creative software platform, offers a comprehensive suite for professional photo editing, illustration, and graphic design, complementing Canva's existing offerings and extending its reach within the creative software landscape.
Major companies operating in the creative software market are Apple Inc., Alphabet Inc., Microsoft Corporation, Meta Platforms Inc., Adobe Systems Inc., Autodesk Inc., Wondershare Technology Group Co. Ltd., Wacom Co. Ltd., Corel Corporation, MAGIX Software GmbH, TechSmith Corporation, Movavi Software Limited, CyberLink Corp., Avid Technology Inc., Nero AG, Blackmagic Design Pty. Ltd., Quark Software Inc., Artlist UK Limited, Macromedia Inc., Sony Creative Software Inc.
North America was the largest region in the creative software market in 2024. The regions covered in the creative software market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the creative software market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
Creative software encompasses digital tools crafted to facilitate artistic expression and content creation across diverse mediums such as graphic design, video editing, and music production. These software solutions offer an array of brushes, drawing tools, and artistic effects, enabling users to create illustrations, comics, concept art, and digital paintings. They cater to the needs of illustrators, artists, designers, and other creative professionals.
Key categories of creative software include sound and video recording software, image and video editing software, graphics and illustration software, desktop publishing software, among others. Sound and video recording software are applications engineered to capture audio and video content from various sources. These solutions can be deployed both on the cloud and on-premises, serving various industry verticals such as telecommunications, retail and e-commerce, education, travel and tourism, media and entertainment, and more.
The creative software market research report is one of a series of new reports that provides creative software market statistics, including creative software industry global market size, regional shares, competitors with a creative software market share, detailed creative software market segments, market trends and opportunities, and any further data you may need to thrive in the creative software industry. This creative software market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The creative software market includes revenues earned by entities by providing services such as video editing, graphic design, web design, and creative services. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
Table of Contents
1. Executive Summary2. Creative Software Market Characteristics3. Creative Software Market Trends and Strategies4. Creative Software Market - Macro Economic Scenario Including the Impact of Interest Rates, Inflation, Geopolitics, and the Recovery from COVID-19 on the Market32. Global Creative Software Market Competitive Benchmarking and Dashboard33. Key Mergers and Acquisitions in the Creative Software Market34. Recent Developments in the Creative Software Market
5. Global Creative Software Growth Analysis and Strategic Analysis Framework
6. Creative Software Market Segmentation
7. Creative Software Market Regional and Country Analysis
8. Asia-Pacific Creative Software Market
9. China Creative Software Market
10. India Creative Software Market
11. Japan Creative Software Market
12. Australia Creative Software Market
13. Indonesia Creative Software Market
14. South Korea Creative Software Market
15. Western Europe Creative Software Market
16. UK Creative Software Market
17. Germany Creative Software Market
18. France Creative Software Market
19. Italy Creative Software Market
20. Spain Creative Software Market
21. Eastern Europe Creative Software Market
22. Russia Creative Software Market
23. North America Creative Software Market
24. USA Creative Software Market
25. Canada Creative Software Market
26. South America Creative Software Market
27. Brazil Creative Software Market
28. Middle East Creative Software Market
29. Africa Creative Software Market
30. Creative Software Market Competitive Landscape and Company Profiles
31. Creative Software Market Other Major and Innovative Companies
35. Creative Software Market High Potential Countries, Segments and Strategies
36. Appendix
Executive Summary
Creative Software Global Market Report 2025 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on creative software market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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- All data from the report will also be delivered in an excel dashboard format.
Description
Where is the largest and fastest growing market for creative software ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The creative software market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include: the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:
1) By Type: Sound and Video Recording Software; Image and Video Editing Software; Graphics and Illustration Software; Desktop Publishing Software; Other Types2) By Deployment: Cloud; on-Premises
3) By Industry Vertical: Telecommunication; Retail and E-Commerce; Education; Travel and Tourism; Media and Entertainment; Other Industry Verticals
Subsegments:
1) By Sound and Video Recording Software: Audio Editing Software; Audio Recording Software; Video Recording Software; Video Editing Software2) By Image and Video Editing Software: Photo Editing Software; Video Editing Software; 3D Rendering and Animation Software; Visual Effects (VFX) Software
3) By Graphics and Illustration Software: Vector Graphics Software; Raster Graphics Software; 3D Modeling Software; Digital Drawing or Illustration Software
4) By Desktop Publishing Software: Page Layout Software; Typography Software; E-Book Creation Software; Print Production Software
5) By Other Types: Motion Graphics Software; Web Design Software; UI or UX Design Software; Game Design and Development Software; AR or VR Design Software
Key Companies Mentioned: Apple Inc.; Alphabet Inc.; Microsoft Corporation; Meta Platforms Inc.; Adobe Systems Inc.
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Companies Mentioned
The major companies featured in this Creative Software market report include:- Apple Inc.
- Alphabet Inc.
- Microsoft Corporation
- Meta Platforms Inc.
- Adobe Systems Inc.
- Autodesk Inc.
- Wondershare Technology Group Co. Ltd.
- Wacom Co. Ltd.
- Corel Corporation
- MAGIX Software GmbH
- TechSmith Corporation
- Movavi Software Limited
- CyberLink Corp.
- Avid Technology Inc.
- Nero AG
- Blackmagic Design Pty. Ltd.
- Quark Software Inc.
- Artlist UK Limited
- Macromedia Inc.
- Sony Creative Software Inc.
Table Information
Report Attribute | Details |
---|---|
No. of Pages | 200 |
Published | April 2025 |
Forecast Period | 2025 - 2029 |
Estimated Market Value ( USD | $ 15.42 Billion |
Forecasted Market Value ( USD | $ 22.67 Billion |
Compound Annual Growth Rate | 10.1% |
Regions Covered | Global |
No. of Companies Mentioned | 21 |