A head-mounted display (HMD) is a wearable device that presents visual information directly in front of the user's eyes. It typically features one or two small displays and is capable of delivering immersive experiences. HMDs are commonly employed in virtual reality (VR) and augmented reality (AR) applications. These devices often incorporate various sensors to track head movements, thereby enhancing interactivity and the realism of displayed content.
There are three primary types of head-mounted displays, slide-on, integrated, and discrete. Slide-on HMDs are devices that can be attached to existing headgear such as helmets or glasses, offering users a versatile option to transform their conventional headgear into a smart device suitable for augmented or virtual reality experiences. The components of HMDs encompass processors, memory, displays, lenses, sensors, controllers, cameras, cases, and connectors, integrated with technologies such as augmented reality (AR), virtual reality (VR), and mixed reality (MR). These products are equipped with both wired and wireless connectivity and find applications across various sectors including consumer electronics, aerospace and defense, enterprise, commercial industries, automotive, energy, and others.
The head mount display market research report is one of a series of new reports that provides head mount display market statistics, including head mount display industry global market size, regional shares, competitors with an head mount display market share, detailed head mount display market segments, market trends and opportunities, and any further data you may need to thrive in the head mount display industry. This head mount display market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The head mount display market size has grown exponentially in recent years. It will grow from $15.37 billion in 2023 to $18.47 billion in 2024 at a compound annual growth rate (CAGR) of 20.2%. The growth observed in the historic period can be attributed to the demand from the gaming industry, applications in military and defense, healthcare and medical training, industrial and enterprise sectors, growth in consumer electronics, and the entertainment and media industries.
The head mount display market size is expected to see exponential growth in the next few years. It will grow to $38.7 billion in 2028 at a compound annual growth rate (CAGR) of 20.3%. The anticipated growth in the forecast period can be attributed to increased adoption within the automotive industry, driven by consumer demand for in-vehicle connectivity and regulatory support for safety enhancements, along with expanding applications in education and training. Key trends expected in the forecast period include technological advancements, enhanced safety features, integration with Advanced Driver Assistance Systems (ADAS), advancements in augmented reality (AR) and virtual reality (VR) technologies, broader adoption in enterprise and industrial sectors, cost reduction initiatives, and improved affordability.
The head-mounted display market is set to benefit from the expanding gaming industry. Gaming involves creating, promoting, and monetizing video games across various platforms such as consoles, PCs, and mobile devices. This sector is growing due to advancements in technology, increased accessibility to gaming platforms, and rising demand for immersive entertainment. Head-mounted displays enhance gaming experiences by immersing players in virtual reality environments. For example, in February 2024, the Entertainment Software Association reported that total video game sales reached $57.2 billion in 2023, up from $56.6 billion in 2022, driven by higher spending on game content, which rose to $48 billion from $47.5 billion.
Leading companies in the head-mounted display market are focusing on innovation, such as developing mixed-reality head-mounted displays (HMDs). These devices combine elements of augmented reality (AR) and virtual reality (VR), enabling users to interact with both digital and real-world environments simultaneously. For instance, Vrgineers Inc. introduced the XTAL 3 CAVU in December 2023, a mixed reality HMD designed to enhance performance by reducing latency and improving image quality. It features advanced components such as 24 Mpix image sensors and direct connections to cutting-edge graphics cards.
In February 2021, Metamaterial Inc., a Canadian company specializing in optical solutions, acquired assets and intellectual property from Interglass Technology AG for $800,000. This acquisition includes specialized lens casting equipment and over 35 patents, enhancing META's capabilities in designing and manufacturing metaFusion products for smart eyewear. Interglass Technology AG, based in Switzerland, is known for its advancements in head-mounted display technology.
Major companies operating in the head mount display market are Apple Inc., Google LLC, Microsoft Corporation, Samsung Electronics Co. Ltd., Sony Corporation, RTX Corporation, Lenovo Group Limited, Lockheed Martin Corporation, LG Electronics Inc., Panasonic Holdings Corporation, Hewlett-Packard Company, BAE Systems, Seiko Epson Corporation, Razer Inc., Japan Display Inc., Magic Leap Inc., Oculus VR, HTC Corporation, Pimax Technology Co. Ltd., Varjo Technologies, Kopin Corporation, eMagin Corporation, Recon Instruments, Thales Visionix Inc., Vuzix Corporation, Avegant Corporation, DAQRI.
North America was the largest region in the head mount display market in 2023. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the head mount display market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
The countries covered in the head mount display market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
The head mount display market consists of sales of virtual reality (VR) headsets, gaming consoles, smart augmented (AR) glasses, and wearable computing glasses. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
There are three primary types of head-mounted displays, slide-on, integrated, and discrete. Slide-on HMDs are devices that can be attached to existing headgear such as helmets or glasses, offering users a versatile option to transform their conventional headgear into a smart device suitable for augmented or virtual reality experiences. The components of HMDs encompass processors, memory, displays, lenses, sensors, controllers, cameras, cases, and connectors, integrated with technologies such as augmented reality (AR), virtual reality (VR), and mixed reality (MR). These products are equipped with both wired and wireless connectivity and find applications across various sectors including consumer electronics, aerospace and defense, enterprise, commercial industries, automotive, energy, and others.
The head mount display market research report is one of a series of new reports that provides head mount display market statistics, including head mount display industry global market size, regional shares, competitors with an head mount display market share, detailed head mount display market segments, market trends and opportunities, and any further data you may need to thrive in the head mount display industry. This head mount display market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The head mount display market size has grown exponentially in recent years. It will grow from $15.37 billion in 2023 to $18.47 billion in 2024 at a compound annual growth rate (CAGR) of 20.2%. The growth observed in the historic period can be attributed to the demand from the gaming industry, applications in military and defense, healthcare and medical training, industrial and enterprise sectors, growth in consumer electronics, and the entertainment and media industries.
The head mount display market size is expected to see exponential growth in the next few years. It will grow to $38.7 billion in 2028 at a compound annual growth rate (CAGR) of 20.3%. The anticipated growth in the forecast period can be attributed to increased adoption within the automotive industry, driven by consumer demand for in-vehicle connectivity and regulatory support for safety enhancements, along with expanding applications in education and training. Key trends expected in the forecast period include technological advancements, enhanced safety features, integration with Advanced Driver Assistance Systems (ADAS), advancements in augmented reality (AR) and virtual reality (VR) technologies, broader adoption in enterprise and industrial sectors, cost reduction initiatives, and improved affordability.
The head-mounted display market is set to benefit from the expanding gaming industry. Gaming involves creating, promoting, and monetizing video games across various platforms such as consoles, PCs, and mobile devices. This sector is growing due to advancements in technology, increased accessibility to gaming platforms, and rising demand for immersive entertainment. Head-mounted displays enhance gaming experiences by immersing players in virtual reality environments. For example, in February 2024, the Entertainment Software Association reported that total video game sales reached $57.2 billion in 2023, up from $56.6 billion in 2022, driven by higher spending on game content, which rose to $48 billion from $47.5 billion.
Leading companies in the head-mounted display market are focusing on innovation, such as developing mixed-reality head-mounted displays (HMDs). These devices combine elements of augmented reality (AR) and virtual reality (VR), enabling users to interact with both digital and real-world environments simultaneously. For instance, Vrgineers Inc. introduced the XTAL 3 CAVU in December 2023, a mixed reality HMD designed to enhance performance by reducing latency and improving image quality. It features advanced components such as 24 Mpix image sensors and direct connections to cutting-edge graphics cards.
In February 2021, Metamaterial Inc., a Canadian company specializing in optical solutions, acquired assets and intellectual property from Interglass Technology AG for $800,000. This acquisition includes specialized lens casting equipment and over 35 patents, enhancing META's capabilities in designing and manufacturing metaFusion products for smart eyewear. Interglass Technology AG, based in Switzerland, is known for its advancements in head-mounted display technology.
Major companies operating in the head mount display market are Apple Inc., Google LLC, Microsoft Corporation, Samsung Electronics Co. Ltd., Sony Corporation, RTX Corporation, Lenovo Group Limited, Lockheed Martin Corporation, LG Electronics Inc., Panasonic Holdings Corporation, Hewlett-Packard Company, BAE Systems, Seiko Epson Corporation, Razer Inc., Japan Display Inc., Magic Leap Inc., Oculus VR, HTC Corporation, Pimax Technology Co. Ltd., Varjo Technologies, Kopin Corporation, eMagin Corporation, Recon Instruments, Thales Visionix Inc., Vuzix Corporation, Avegant Corporation, DAQRI.
North America was the largest region in the head mount display market in 2023. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the head mount display market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
The countries covered in the head mount display market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
The head mount display market consists of sales of virtual reality (VR) headsets, gaming consoles, smart augmented (AR) glasses, and wearable computing glasses. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
Table of Contents
1. Executive Summary2. Head Mount Display Market Characteristics3. Head Mount Display Market Trends And Strategies32. Global Head Mount Display Market Competitive Benchmarking33. Global Head Mount Display Market Competitive Dashboard34. Key Mergers And Acquisitions In The Head Mount Display Market
4. Head Mount Display Market - Macro Economic Scenario
5. Global Head Mount Display Market Size and Growth
6. Head Mount Display Market Segmentation
7. Head Mount Display Market Regional And Country Analysis
8. Asia-Pacific Head Mount Display Market
9. China Head Mount Display Market
10. India Head Mount Display Market
11. Japan Head Mount Display Market
12. Australia Head Mount Display Market
13. Indonesia Head Mount Display Market
14. South Korea Head Mount Display Market
15. Western Europe Head Mount Display Market
16. UK Head Mount Display Market
17. Germany Head Mount Display Market
18. France Head Mount Display Market
19. Italy Head Mount Display Market
20. Spain Head Mount Display Market
21. Eastern Europe Head Mount Display Market
22. Russia Head Mount Display Market
23. North America Head Mount Display Market
24. USA Head Mount Display Market
25. Canada Head Mount Display Market
26. South America Head Mount Display Market
27. Brazil Head Mount Display Market
28. Middle East Head Mount Display Market
29. Africa Head Mount Display Market
30. Head Mount Display Market Competitive Landscape And Company Profiles
31. Head Mount Display Market Other Major And Innovative Companies
35. Head Mount Display Market Future Outlook and Potential Analysis
36. Appendix
Executive Summary
Head Mount Display Global Market Report 2024 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on head mount display market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Reasons to Purchase:
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- Assess the Russia - Ukraine war’s impact on agriculture, energy and mineral commodity supply and its direct and indirect impact on the market.
- Measure the impact of high global inflation on market growth.
- Create regional and country strategies on the basis of local data and analysis.
- Identify growth segments for investment.
- Outperform competitors using forecast data and the drivers and trends shaping the market.
- Understand customers based on the latest market shares.
- Benchmark performance against key competitors.
- Suitable for supporting your internal and external presentations with reliable high quality data and analysis
- Report will be updated with the latest data and delivered to you along with an Excel data sheet for easy data extraction and analysis.
- All data from the report will also be delivered in an excel dashboard format.
Description
Where is the largest and fastest growing market for head mount display ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The head mount display market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include:
- The impact of sanctions, supply chain disruptions, and altered demand for goods and services due to the Russian Ukraine war, impacting various macro-economic factors and parameters in the Eastern European region and its subsequent effect on global markets.
- The impact of higher inflation in many countries and the resulting spike in interest rates.
- The continued but declining impact of COVID-19 on supply chains and consumption patterns.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:
1) By Type: Slide-on; Integrated; Discrete2) By Component: Processor And Memories; Displays; Lenses; Sensors; Controllers; Cameras; Cases And Connectors
3) By Technology: Augmented Reality (AR); Virtual Reality (VR); Mixed Reality (MR)
4) By Connectivity: Wired; Wireless
5) By Applications: Consumer; Aerospace And Défense; Enterprise; Commercial; Automotive; Energy; Other Applications
Key Companies Mentioned: Apple Inc.; Google LLC; Microsoft Corporation; Samsung Electronics Co. Ltd.; Sony Corporation
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Companies Mentioned
- Apple Inc.
- Google LLC
- Microsoft Corporation
- Samsung Electronics Co. Ltd.
- Sony Corporation
- RTX Corporation
- Lenovo Group Limited
- Lockheed Martin Corporation
- LG Electronics Inc.
- Panasonic Holdings Corporation
- Hewlett-Packard Company
- BAE Systems
- Seiko Epson Corporation
- Razer Inc.
- Japan Display Inc.
- Magic Leap Inc.
- Oculus VR
- HTC Corporation
- Pimax Technology Co. Ltd.
- Varjo Technologies
- Kopin Corporation
- eMagin Corporation
- Recon Instruments
- Thales Visionix Inc.
- Vuzix Corporation
- Avegant Corporation
- DAQRI
Methodology
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