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Asia-Pacific Facial Recognition in Augmented Reality Market Size, Share & Trends Analysis Report By Technology, By Device Type, By End User, By Industry Vertical, By Country and Growth Forecast, 2024 - 2031

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    Report

  • 166 Pages
  • October 2024
  • Region: Asia Pacific
  • Marqual IT Solutions Pvt. Ltd (KBV Research)
  • ID: 6025724
The Asia Pacific Facial Recognition in Augmented Reality (AR) Market is expected to witness market growth of 54.2% CAGR during the forecast period (2024-2031).

The China market dominated the Asia Pacific Facial Recognition in Augmented Reality (AR) Market by Country in 2023 and is expected to continue to be a dominant market till 2031; thereby, achieving a market value of $39.68 billion by 2031. The Japan market is registering a CAGR of 53.2% during 2024-2031. Additionally, the India market is expected to obtain a CAGR of 55.2% during 2024-2031.



Museums and historical sites can employ facial recognition to enhance storytelling. As visitors approach exhibits, AR can recognize their identities and present customized narratives, or historical facts based on their background or interests. Facial recognition in smart home devices can enhance user convenience. AR can provide personalized interfaces based on who is present, adjusting lighting, entertainment systems, and climate controls to suit individual preferences.

Several factors have influenced the adoption of facial recognition technology in AR. As consumers increasingly seek personalized experiences across digital platforms, businesses are adopting facial recognition in AR to meet these expectations. Companies can enhance engagement and foster loyalty by tailoring content and services to individual users. The rapid evolution of AI and machine learning algorithms has made facial recognition systems more accurate and efficient. This technological progress facilitates smoother integration with AR applications, driving broader adoption across various industries.

As per the Australian Bureau of Statistics, these companies saw a staggering 98.7% increase in total revenue, climbing from $2.27 billion to $4.57 billion between 2015-16 and 2021-22. In comparison, the combined revenue of subscription broadcasters and channel providers has fallen short, highlighting the flourishing nature of film and video production in the Australian landscape. This growth indicates a vibrant sector ripe for technological innovation, particularly in augmented reality (AR) and facial recognition technology.

Moreover, the substantial increase in total expenses for film and video production companies, which rose by 131.1% to reach $4.90 billion during the same period, reflects a commitment to investing in cutting-edge technology and creative solutions. This willingness to invest can lead to increased adoption of facial recognition systems in AR applications, facilitating advanced storytelling techniques and personalized content delivery.

Integrating facial recognition technology into AR can offer distinctive opportunities for audience engagement as filmmakers and content creators seek to differentiate their projects in a competitive market. In conclusion, the growth of facial recognition in the augmented reality market is expected to be significantly influenced by the burgeoning gaming industry in India and the rising media and entertainment industry in Australia.

List of Key Companies Profiled

  • Blippar Group Limited
  • Apple, Inc.
  • Clarifai, Inc.
  • Cognitec Systems GmbH (Salto Systems, S.L.)
  • Meta Platforms, Inc.
  • Google LLC
  • Qualcomm Incorporated (Qualcomm Technologies, Inc.)
  • Amazon Web Services, Inc. (Amazon.com, Inc.)
  • Microsoft Corporation
  • Zebra Technologies Corporation

Market Report Segmentation

By Technology

  • 3D Facial Recognition
  • AI-Powered Facial Recognition
  • 2D Facial Recognition
  • Other Technologies

By Device Type

  • Smartphones & Tablets
  • AR Headsets & Glasses
  • Kiosks & Interactive Displays
  • Other Device Types

By End User

  • Enterprises
  • Public Sector
  • Individual Consumers
  • Other End Users

By Industry Vertical

  • Retail & E-commerce
  • Gaming & Entertainment
  • Healthcare
  • Security & Surveillance
  • Marketing & Advertising
  • Other Industry Verticals

By Country

  • China
  • Japan
  • India
  • South Korea
  • Singapore
  • Malaysia
  • Rest of Asia Pacific

Table of Contents

Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Asia Pacific Facial Recognition in Augmented Reality (AR) Market, by Technology
1.4.2 Asia Pacific Facial Recognition in Augmented Reality (AR) Market, by Device Type
1.4.3 Asia Pacific Facial Recognition in Augmented Reality (AR) Market, by End User
1.4.4 Asia Pacific Facial Recognition in Augmented Reality (AR) Market, by Industry Vertical
1.4.5 Asia Pacific Facial Recognition in Augmented Reality (AR) Market, by Country
1.5 Methodology for the research
Chapter 2. Market at a Glance
2.1 Key Highlights
Chapter 3. Market Overview
3.1 Introduction
3.1.1 Overview
3.1.1.1 Market Composition and Scenario
3.2 Key Factors Impacting the Market
3.2.1 Market Drivers
3.2.2 Market Restraints
3.2.3 Market Opportunities
3.2.4 Market Challenges
Chapter 4. Competition Analysis - Global
4.1 Market Share Analysis, 2023
4.2 Strategies deployed in Facial Recognition in Augmented Reality (AR) Market
4.3 Porter Five Forces Analysis
Chapter 5. Asia Pacific Facial Recognition in Augmented Reality (AR) Market by Technology
5.1 Asia Pacific 3D Facial Recognition Market by Country
5.2 Asia Pacific AI-Powered Facial Recognition Market by Country
5.3 Asia Pacific 2D Facial Recognition Market by Country
5.4 Asia Pacific Other Technologies Market by Country
Chapter 6. Asia Pacific Facial Recognition in Augmented Reality (AR) Market by Device Type
6.1 Asia Pacific Smartphones & Tablets Market by Country
6.2 Asia Pacific AR Headsets & Glasses Market by Country
6.3 Asia Pacific Kiosks & Interactive Displays Market by Country
6.4 Asia Pacific Other Device Types Market by Country
Chapter 7. Asia Pacific Facial Recognition in Augmented Reality (AR) Market by End User
7.1 Asia Pacific Enterprises Market by Country
7.2 Asia Pacific Public Sector Market by Country
7.3 Asia Pacific Individual Consumers Market by Country
7.4 Asia Pacific Other End Users Market by Country
Chapter 8. Asia Pacific Facial Recognition in Augmented Reality (AR) Market by Industry Vertical
8.1 Asia Pacific Retail & E-commerce Market by Country
8.2 Asia Pacific Gaming & Entertainment Market by Country
8.3 Asia Pacific Healthcare Market by Country
8.4 Asia Pacific Security & Surveillance Market by Country
8.5 Asia Pacific Marketing & Advertising Market by Country
8.6 Asia Pacific Other Industry Verticals Market by Country
Chapter 9. Asia Pacific Facial Recognition in Augmented Reality (AR) Market by Country
9.1 China Facial Recognition in Augmented Reality (AR) Market
9.1.1 China Facial Recognition in Augmented Reality (AR) Market by Technology
9.1.2 China Facial Recognition in Augmented Reality (AR) Market by Device Type
9.1.3 China Facial Recognition in Augmented Reality (AR) Market by End User
9.1.4 China Facial Recognition in Augmented Reality (AR) Market by Industry Vertical
9.2 Japan Facial Recognition in Augmented Reality (AR) Market
9.2.1 Japan Facial Recognition in Augmented Reality (AR) Market by Technology
9.2.2 Japan Facial Recognition in Augmented Reality (AR) Market by Device Type
9.2.3 Japan Facial Recognition in Augmented Reality (AR) Market by End User
9.2.4 Japan Facial Recognition in Augmented Reality (AR) Market by Industry Vertical
9.3 India Facial Recognition in Augmented Reality (AR) Market
9.3.1 India Facial Recognition in Augmented Reality (AR) Market by Technology
9.3.2 India Facial Recognition in Augmented Reality (AR) Market by Device Type
9.3.3 India Facial Recognition in Augmented Reality (AR) Market by End User
9.3.4 India Facial Recognition in Augmented Reality (AR) Market by Industry Vertical
9.4 South Korea Facial Recognition in Augmented Reality (AR) Market
9.4.1 South Korea Facial Recognition in Augmented Reality (AR) Market by Technology
9.4.2 South Korea Facial Recognition in Augmented Reality (AR) Market by Device Type
9.4.3 South Korea Facial Recognition in Augmented Reality (AR) Market by End User
9.4.4 South Korea Facial Recognition in Augmented Reality (AR) Market by Industry Vertical
9.5 Singapore Facial Recognition in Augmented Reality (AR) Market
9.5.1 Singapore Facial Recognition in Augmented Reality (AR) Market by Technology
9.5.2 Singapore Facial Recognition in Augmented Reality (AR) Market by Device Type
9.5.3 Singapore Facial Recognition in Augmented Reality (AR) Market by End User
9.5.4 Singapore Facial Recognition in Augmented Reality (AR) Market by Industry Vertical
9.6 Malaysia Facial Recognition in Augmented Reality (AR) Market
9.6.1 Malaysia Facial Recognition in Augmented Reality (AR) Market by Technology
9.6.2 Malaysia Facial Recognition in Augmented Reality (AR) Market by Device Type
9.6.3 Malaysia Facial Recognition in Augmented Reality (AR) Market by End User
9.6.4 Malaysia Facial Recognition in Augmented Reality (AR) Market by Industry Vertical
9.7 Rest of Asia Pacific Facial Recognition in Augmented Reality (AR) Market
9.7.1 Rest of Asia Pacific Facial Recognition in Augmented Reality (AR) Market by Technology
9.7.2 Rest of Asia Pacific Facial Recognition in Augmented Reality (AR) Market by Device Type
9.7.3 Rest of Asia Pacific Facial Recognition in Augmented Reality (AR) Market by End User
9.7.4 Rest of Asia Pacific Facial Recognition in Augmented Reality (AR) Market by Industry Vertical
Chapter 10. Company Profiles
10.1 Blippar Group Limited
10.1.1 Company Overview
10.1.2 SWOT Analysis
10.2 Apple, Inc.
10.2.1 Company Overview
10.2.2 Financial Analysis
10.2.3 Regional Analysis
10.2.4 Research & Development Expense
10.2.5 Recent strategies and developments:
10.2.5.1 Product Launches and Product Expansions:
10.2.6 SWOT Analysis
10.3 Clarifai, Inc.
10.3.1 Company Overview
10.3.2 Recent strategies and developments:
10.3.2.1 Product Launches and Product Expansions:
10.3.3 SWOT Analysis
10.4 Cognitec Systems GmbH (Salto Systems, S.L.)
10.4.1 Company Overview
10.4.2 SWOT Analysis
10.5 Meta Platforms, Inc.
10.5.1 Company Overview
10.5.2 Financial Analysis
10.5.3 Segment and Regional Analysis
10.5.4 Research & Development Expense
10.5.5 Recent strategies and developments:
10.5.5.1 Product Launches and Product Expansions:
10.5.6 SWOT Analysis
10.6 Google LLC
10.6.1 Company Overview
10.6.2 Financial Analysis
10.6.3 Segmental and Regional Analysis
10.6.4 Research & Development Expense
10.6.5 Recent strategies and developments:
10.6.5.1 Partnerships, Collaborations, and Agreements:
10.6.6 SWOT Analysis
10.7 Qualcomm Incorporated (Qualcomm Technologies, Inc.)
10.7.1 Company Overview
10.7.2 Financial Analysis
10.7.3 Segmental and Regional Analysis
10.7.4 Research & Development Expense
10.7.5 Recent strategies and developments:
10.7.5.1 Product Launches and Product Expansions:
10.7.6 SWOT Analysis
10.8 Amazon Web Services, Inc. (Amazon.com, Inc.)
10.8.1 Company Overview
10.8.2 Financial Analysis
10.8.3 Segmental Analysis
10.8.4 SWOT Analysis
10.9 Microsoft Corporation
10.9.1 Company Overview
10.9.2 Financial Analysis
10.9.3 Segmental and Regional Analysis
10.9.4 Research & Development Expenses
10.9.5 SWOT Analysis
10.10. Zebra Technologies Corporation
10.10.1 Company Overview
10.10.2 Financial Analysis
10.10.3 Segmental and Regional Analysis
10.10.4 Research & Development Expenses
10.10.5 SWOT Analysis

Companies Mentioned

  • Blippar Group Limited
  • Apple, Inc.
  • Clarifai, Inc.
  • Cognitec Systems GmbH (Salto Systems, S.L.)
  • Meta Platforms, Inc.
  • Google LLC
  • Qualcomm Incorporated (Qualcomm Technologies, Inc.)
  • Amazon Web Services, Inc. (Amazon.com, Inc.)
  • Microsoft Corporation
  • Zebra Technologies Corporation

Methodology

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