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Results for tag: "E Sports"

Esports Market - Global Outlook & Forecast 2024-2029 - Product Thumbnail Image

Esports Market - Global Outlook & Forecast 2024-2029

  • Report
  • November 2024
  • 317 Pages
  • Global
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Esports Market 2024-2028 - Product Thumbnail Image

Esports Market 2024-2028

  • Report
  • February 2024
  • 173 Pages
  • Global
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Esports - Global Strategic Business Report - Product Thumbnail Image

Esports - Global Strategic Business Report

  • Report
  • December 2024
  • 334 Pages
  • Global
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E-Sports Market Report 2024 - Product Thumbnail Image

E-Sports Market Report 2024

  • Report
  • February 2024
  • 250 Pages
  • Global
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The Business of Esports 2024 - Product Thumbnail Image

The Business of Esports 2024

  • Report
  • February 2024
  • 53 Pages
  • Global
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Strategic Intelligence: Esports - Product Thumbnail Image

Strategic Intelligence: Esports

  • Report
  • October 2024
  • 48 Pages
  • Global
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Esports and Sports Sector - Thematic Research - Product Thumbnail Image

Esports and Sports Sector - Thematic Research

  • Report
  • February 2024
  • 42 Pages
  • Global
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In-Game Advertising Global Market Report 2024 - Product Thumbnail Image

In-Game Advertising Global Market Report 2024

  • Report
  • January 2024
  • 200 Pages
  • Global
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In-Game Advertising - Global Strategic Business Report - Product Thumbnail Image

In-Game Advertising - Global Strategic Business Report

  • Report
  • December 2024
  • 164 Pages
  • Global
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E Sports, also known as electronic sports, is a form of competitive gaming that involves professional players competing in organized tournaments and leagues. It is a rapidly growing industry, with millions of viewers tuning in to watch professional players compete in popular games such as League of Legends, Counter-Strike: Global Offensive, and Dota 2. Professional players are often sponsored by gaming companies, and the industry is becoming increasingly lucrative for both players and sponsors. E Sports tournaments are often held in large arenas, with teams competing for large cash prizes. Professional players are often highly skilled and have dedicated training regimes, with many teams having their own coaches and analysts. The industry is also becoming increasingly popular with viewers, with many streaming services such as Twitch and YouTube offering live coverage of tournaments. Some of the major companies in the E Sports market include Riot Games, Valve Corporation, Activision Blizzard, Electronic Arts, and Tencent. These companies are responsible for some of the most popular games in the industry, and are often involved in organizing and sponsoring tournaments. Show Less Read more