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Results for tag: "E Sports"

Gaming Peripheral Market 2023-2027 - Product Thumbnail Image

Gaming Peripheral Market 2023-2027

  • Report
  • October 2023
  • 172 Pages
  • Global
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Wireless Gaming Headset Market 2020-2024 - Product Thumbnail Image

Wireless Gaming Headset Market 2020-2024

  • Report
  • April 2020
  • 120 Pages
  • Global
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Global Programmer and Gamer Keyboard Market Outlook 2020-2030 - Product Thumbnail Image

Global Programmer and Gamer Keyboard Market Outlook 2020-2030

  • Report
  • February 2022
  • 167 Pages
  • Global
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Analysis of the Global Cloud Gaming Market - Product Thumbnail Image

Analysis of the Global Cloud Gaming Market

  • Report
  • March 2022
  • 63 Pages
  • Global
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Growth Opportunities in the Global Video Gaming Market - Product Thumbnail Image

Growth Opportunities in the Global Video Gaming Market

  • Report
  • June 2023
  • 66 Pages
  • Global
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USA Game Based Learning Market - Forecasts from 2022 to 2027 - Product Thumbnail Image

USA Game Based Learning Market - Forecasts from 2022 to 2027

  • Report
  • January 2023
  • 80 Pages
  • United States
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E Sports, also known as electronic sports, is a form of competitive gaming that involves professional players competing in organized tournaments and leagues. It is a rapidly growing industry, with millions of viewers tuning in to watch professional players compete in popular games such as League of Legends, Counter-Strike: Global Offensive, and Dota 2. Professional players are often sponsored by gaming companies, and the industry is becoming increasingly lucrative for both players and sponsors. E Sports tournaments are often held in large arenas, with teams competing for large cash prizes. Professional players are often highly skilled and have dedicated training regimes, with many teams having their own coaches and analysts. The industry is also becoming increasingly popular with viewers, with many streaming services such as Twitch and YouTube offering live coverage of tournaments. Some of the major companies in the E Sports market include Riot Games, Valve Corporation, Activision Blizzard, Electronic Arts, and Tencent. These companies are responsible for some of the most popular games in the industry, and are often involved in organizing and sponsoring tournaments. Show Less Read more