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Results for tag: "Serious Gaming"

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Serious Games Market Report 2025 - Product Thumbnail Image

Serious Games Market Report 2025

  • Report
  • March 2025
  • 200 Pages
  • Global
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Digital Games - Global Strategic Business Report - Product Thumbnail Image

Digital Games - Global Strategic Business Report

  • Report
  • March 2025
  • 252 Pages
  • Global
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Healthcare Gamification Market Report 2025 - Product Thumbnail Image

Healthcare Gamification Market Report 2025

  • Report
  • March 2025
  • 200 Pages
  • Global
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Gamification & Simulation Training in Defense (2024) - Product Thumbnail Image

Gamification & Simulation Training in Defense (2024)

  • Report
  • June 2024
  • 61 Pages
  • Global
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Global Healthcare Education Market - Product Thumbnail Image

Global Healthcare Education Market

  • Report
  • November 2023
  • 88 Pages
  • Global
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Healthcare Gamification Market Report and Forecast 2023-2031 - Product Thumbnail Image

Healthcare Gamification Market Report and Forecast 2023-2031

  • Report
  • July 2023
  • 140 Pages
  • Global
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Serious gaming in education is the use of video games and other interactive technologies to teach and reinforce educational concepts. It is a growing field that has been gaining traction in recent years, as educators and students alike recognize the potential of using games to engage learners and promote learning. Serious gaming can be used to teach a variety of topics, from basic literacy and numeracy to more complex topics such as history, science, and even coding. It can also be used to teach soft skills such as problem-solving, collaboration, and communication. Serious gaming in education is often used in combination with traditional teaching methods, such as lectures and textbooks, to create a more engaging and interactive learning experience. It can also be used to supplement existing curricula, allowing students to explore topics in more depth and at their own pace. Some companies in the serious gaming market for education include Classcraft, Kahoot!, and BrainPOP. Show Less Read more