+353-1-416-8900REST OF WORLD
+44-20-3973-8888REST OF WORLD
1-917-300-0470EAST COAST U.S
1-800-526-8630U.S. (TOLL FREE)

In-Game Advertising - Global Strategic Business Report

  • PDF Icon

    Report

  • 164 Pages
  • February 2025
  • Region: Global
  • Global Industry Analysts, Inc
  • ID: 1946810
The global market for In-Game Advertising was valued at US$9.4 Billion in 2024 and is projected to reach US$22 Billion by 2030, growing at a CAGR of 15.3% from 2024 to 2030. This comprehensive report provides an in-depth analysis of market trends, drivers, and forecasts, helping you make informed business decisions.

Global In-Game Advertising Market - Key Trends and Drivers Summarized

The growth of in-game advertising is driven by multiple technological and demographic factors. Technological advancements in gaming, such as improved graphics and interactive gameplay, provide a more engaging canvas for advertisers to showcase their brands. The expansion of the gaming audience, including a broader age range and increased diversity, offers a larger, more varied base for targeted advertising campaigns. The rise in mobile gaming has particularly expanded the scope of in-game advertising, making it accessible to a global audience via smartphones. Enhanced data analytics capabilities within gaming platforms allow for more sophisticated targeting and personalization of ads, increasing their effectiveness. Additionally, evolving consumer preferences that favor interactive and digital experiences make in-game advertising an appealing alternative to traditional media. The integration of cutting-edge technologies like AI, AR, and machine learning further enriches the potential of in-game ads to provide personalized and contextually relevant experiences. Regulatory developments and industry standards that promote transparency and privacy also play a crucial role in fostering trust and acceptance of in-game advertising among players and developers alike, paving the way for its expansion and integration into mainstream marketing strategies.

The benefits of in-game advertising are significant, primarily due to its ability to integrate advertisements without disrupting the user experience, thereby maintaining engagement and increasing brand recall. For advertisers, the key advantage lies in the captive audience that gaming secures; players immersed in games are more likely to absorb and recall advertising content. This form of advertising not only enhances brand visibility but also drives consumer action, leveraging interactive and highly engaging environments to influence audience behaviors. Furthermore, in-game advertising platforms allow for advanced targeting and real-time adjustments based on user interactions and preferences, thanks to dynamic ad capabilities that can be modified in response to gameplay data. This flexibility ensures that marketing messages remain relevant and effectively tailored to individual user profiles, enhancing the impact and efficiency of campaigns.

In-game advertising has proven to be an innovative and effective digital marketing strategy, taking advantage of the vast engagement and immersion that gaming environments offer. This type of advertising integrates seamlessly into the gaming experience, allowing brands to reach audiences in a context that holds their undivided attention. With over three billion gamers globally, the potential reach of in-game advertising is enormous, providing a unique platform for businesses to connect with an engaged and diverse demographic. In-game advertising varies in form, ranging from static and dynamic ads to fully interactive advergames, all designed to blend into the game environment to maintain the player's engagement without feeling intrusive. These advertisements can take the form of intrinsic ads that are part of the game environment, interstitial ads displayed during pauses, adjacent ads that appear next to the game interface, or audio ads that play during gameplay.

Report Scope

The report analyzes the In-Game Advertising market, presented in terms of market value (USD). The analysis covers the key segments and geographic regions outlined below.

Segments

Device Type (Mobile, Console, Computer).

Geographic Regions/Countries

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; Spain; Russia; and Rest of Europe); Asia-Pacific (Australia; India; South Korea; and Rest of Asia-Pacific); Latin America (Argentina; Brazil; Mexico; and Rest of Latin America); Middle East (Iran; Israel; Saudi Arabia; United Arab Emirates; and Rest of Middle East); and Africa.

Key Insights:

  • Market Growth: Understand the significant growth trajectory of the Mobile Devices segment, which is expected to reach US$12.3 Billion by 2030 with a CAGR of a 18%. The Console Devices segment is also set to grow at 13.1% CAGR over the analysis period.
  • Regional Analysis: Gain insights into the U.S. market, valued at $2.4 Billion in 2024, and China, forecasted to grow at an impressive 20.2% CAGR to reach $5.9 Billion by 2030. Discover growth trends in other key regions, including Japan, Canada, Germany, and the Asia-Pacific.

Why You Should Buy This Report:

  • Detailed Market Analysis: Access a thorough analysis of the Global In-Game Advertising Market, covering all major geographic regions and market segments.
  • Competitive Insights: Get an overview of the competitive landscape, including the market presence of major players across different geographies.
  • Future Trends and Drivers: Understand the key trends and drivers shaping the future of the Global In-Game Advertising Market.
  • Actionable Insights: Benefit from actionable insights that can help you identify new revenue opportunities and make strategic business decisions.

Key Questions Answered:

  • How is the Global In-Game Advertising Market expected to evolve by 2030?
  • What are the main drivers and restraints affecting the market?
  • Which market segments will grow the most over the forecast period?
  • How will market shares for different regions and segments change by 2030?
  • Who are the leading players in the market, and what are their prospects?

Report Features:

  • Comprehensive Market Data: Independent analysis of annual sales and market forecasts in US$ Million from 2024 to 2030.
  • In-Depth Regional Analysis: Detailed insights into key markets, including the U.S., China, Japan, Canada, Europe, Asia-Pacific, Latin America, Middle East, and Africa.
  • Company Profiles: Coverage of players such as acrossmedia, Acumen Advertising, AdInMo, Adverty, Alexander and more.
  • Complimentary Updates: Receive free report updates for one year to keep you informed of the latest market developments.

Some of the 12 companies featured in this In-Game Advertising market report include:

  • acrossmedia
  • Acumen Advertising
  • AdInMo
  • Adverty
  • Alexander
  • Anzu Virtual Reality Ltd.
  • APEX Mobile Media
  • Appell
  • Bidstack Group
  • BINK Inspireert

Table of Contents

I. METHODOLOGYII. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
  • Influencer Market Insights
  • World Market Trajectories
  • In-Game Advertising - Global Key Competitors Percentage Market Share in 2025 (E)
  • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
  • Global Economic Update
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
  • Increasing Demand for Digital Advertising Solutions
  • Growth of the Gaming Industry and Gamer Population
  • Advancements in In-Game Advertising Technologies
  • Rising Adoption of Mobile and Online Gaming Platforms
  • Impact of COVID-19 Pandemic on In-Game Advertising Market
  • Government Regulations and Standards for Digital Advertising
  • Expansion of In-Game Advertising in Esports and Competitive Gaming
  • Development of Interactive and Immersive Ad Formats
  • Role of In-Game Advertising in Enhancing Brand Engagement and Reach
  • Market Penetration of In-Game Advertising in Emerging Economies
  • Influence of Technological Innovations on Ad Targeting and Analytics
  • Growth of Personalized and Contextual Advertising in Games
  • Challenges Related to Ad Fraud and Viewability
  • Emerging Markets and Growth Opportunities in Developing Regions
  • Future Trends and Innovations in In-Game Advertising Technologies and Strategies
4. GLOBAL MARKET PERSPECTIVE
  • Table 1: World Recent Past, Current & Future Analysis for In-Game Advertising by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 2: World Historic Review for In-Game Advertising by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 3: World 15-Year Perspective for In-Game Advertising by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2015, 2025 & 2030
  • Table 4: World Recent Past, Current & Future Analysis for Mobile by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 5: World Historic Review for Mobile by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 6: World 15-Year Perspective for Mobile by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • Table 7: World Recent Past, Current & Future Analysis for Console by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 8: World Historic Review for Console by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 9: World 15-Year Perspective for Console by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • Table 10: World Recent Past, Current & Future Analysis for Computer by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 11: World Historic Review for Computer by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 12: World 15-Year Perspective for Computer by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • Table 13: World In-Game Advertising Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
III. MARKET ANALYSIS
UNITED STATES
  • In-Game Advertising Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
  • Table 14: USA Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 15: USA Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 16: USA 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
CANADA
  • Table 17: Canada Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 18: Canada Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 19: Canada 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
JAPAN
  • In-Game Advertising Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
  • Table 20: Japan Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 21: Japan Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 22: Japan 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
CHINA
  • In-Game Advertising Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
  • Table 23: China Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 24: China Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 25: China 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
EUROPE
  • In-Game Advertising Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
  • Table 26: Europe Recent Past, Current & Future Analysis for In-Game Advertising by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 27: Europe Historic Review for In-Game Advertising by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 28: Europe 15-Year Perspective for In-Game Advertising by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2015, 2025 & 2030
  • Table 29: Europe Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 30: Europe Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 31: Europe 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
FRANCE
  • In-Game Advertising Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
  • Table 32: France Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 33: France Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 34: France 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
GERMANY
  • In-Game Advertising Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
  • Table 35: Germany Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 36: Germany Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 37: Germany 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
ITALY
  • Table 38: Italy Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 39: Italy Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 40: Italy 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
UNITED KINGDOM
  • In-Game Advertising Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
  • Table 41: UK Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 42: UK Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 43: UK 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
SPAIN
  • Table 44: Spain Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 45: Spain Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 46: Spain 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
RUSSIA
  • Table 47: Russia Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 48: Russia Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 49: Russia 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
REST OF EUROPE
  • Table 50: Rest of Europe Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 51: Rest of Europe Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 52: Rest of Europe 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
ASIA-PACIFIC
  • In-Game Advertising Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
  • Table 53: Asia-Pacific Recent Past, Current & Future Analysis for In-Game Advertising by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 54: Asia-Pacific Historic Review for In-Game Advertising by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 55: Asia-Pacific 15-Year Perspective for In-Game Advertising by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2015, 2025 & 2030
  • Table 56: Asia-Pacific Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 57: Asia-Pacific Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 58: Asia-Pacific 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
AUSTRALIA
  • In-Game Advertising Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2025 (E)
  • Table 59: Australia Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 60: Australia Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 61: Australia 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
INDIA
  • In-Game Advertising Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2025 (E)
  • Table 62: India Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 63: India Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 64: India 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
SOUTH KOREA
  • Table 65: South Korea Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 66: South Korea Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 67: South Korea 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
REST OF ASIA-PACIFIC
  • Table 68: Rest of Asia-Pacific Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 69: Rest of Asia-Pacific Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 70: Rest of Asia-Pacific 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
LATIN AMERICA
  • In-Game Advertising Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2025 (E)
  • Table 71: Latin America Recent Past, Current & Future Analysis for In-Game Advertising by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 72: Latin America Historic Review for In-Game Advertising by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 73: Latin America 15-Year Perspective for In-Game Advertising by Geographic Region - Percentage Breakdown of Value Sales for Argentina, Brazil, Mexico and Rest of Latin America Markets for Years 2015, 2025 & 2030
  • Table 74: Latin America Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 75: Latin America Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 76: Latin America 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
ARGENTINA
  • Table 77: Argentina Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 78: Argentina Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 79: Argentina 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
BRAZIL
  • Table 80: Brazil Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 81: Brazil Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 82: Brazil 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
MEXICO
  • Table 83: Mexico Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 84: Mexico Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 85: Mexico 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
REST OF LATIN AMERICA
  • Table 86: Rest of Latin America Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 87: Rest of Latin America Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 88: Rest of Latin America 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
MIDDLE EAST
  • In-Game Advertising Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2025 (E)
  • Table 89: Middle East Recent Past, Current & Future Analysis for In-Game Advertising by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 90: Middle East Historic Review for In-Game Advertising by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 91: Middle East 15-Year Perspective for In-Game Advertising by Geographic Region - Percentage Breakdown of Value Sales for Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets for Years 2015, 2025 & 2030
  • Table 92: Middle East Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 93: Middle East Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 94: Middle East 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
IRAN
  • Table 95: Iran Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 96: Iran Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 97: Iran 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
ISRAEL
  • Table 98: Israel Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 99: Israel Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 100: Israel 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
SAUDI ARABIA
  • Table 101: Saudi Arabia Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 102: Saudi Arabia Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 103: Saudi Arabia 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
UNITED ARAB EMIRATES
  • Table 104: UAE Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 105: UAE Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 106: UAE 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
REST OF MIDDLE EAST
  • Table 107: Rest of Middle East Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 108: Rest of Middle East Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 109: Rest of Middle East 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
AFRICA
  • In-Game Advertising Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2025 (E)
  • Table 110: Africa Recent Past, Current & Future Analysis for In-Game Advertising by Device Type - Mobile, Console and Computer - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 111: Africa Historic Review for In-Game Advertising by Device Type - Mobile, Console and Computer Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 112: Africa 15-Year Perspective for In-Game Advertising by Device Type - Percentage Breakdown of Value Sales for Mobile, Console and Computer for the Years 2015, 2025 & 2030
IV. COMPETITION

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • acrossmedia
  • Acumen Advertising
  • AdInMo
  • Adverty
  • Alexander
  • Anzu Virtual Reality Ltd.
  • APEX Mobile Media
  • Appell
  • Bidstack Group
  • BINK Inspireert

Table Information