Report Scope
This report analyzes the global augmented reality market in terms of display type, component, end-use application, and geography. On the basis of display type, the global augmented reality market is segmented in to head mounted displays (HMD), handheld displays, head-up displays (HUD), and spatial displays. Furthermore, based on component, the market is segmented into hardware (display, sensors, and semiconductor component), and software. Similarly, on the basis of end-use application, the market for augmented reality is classified into consumer (gaming, and entertainment), commercial, healthcare, defense and aerospace, and others (automotive, engineering and design, etc.)). The geographical distribution of the global augmented reality market considered in this study encompasses regional markets such as North America, Europe, Asia Pacific, Middle East and Africa, and Latin America.
Report Description
Purpose of the Report
The purpose of this strategic research study titled “Augmented Reality Market - Growth, Share, Opportunities, and Competitive Analysis, 2021 - 2029” is to offer industry investors, company executives, and industry participants with in-depth insights to enable them make informed strategic decisions related to the opportunities in the augmented reality market.
Target Audience
- Industry Investors
- Head Mounted Display Manufacturers
- Other AR-based Device Manufacturers
- Software Developers
- End-users
USP and Key Offerings
The report titled “Global Augmented Reality Market - Growth, Share, Opportunities, and Competitive Analysis, 2021 - 2029” offers strategic insights into the global augmented reality market along with the market size and estimates for the duration 2019 to 2029. The said research study covers in-depth analysis of multiple market segments based on display type, component, end-use application, and cross-sectional study across different geographies. In order to help strategic decision makers, the report also includes competitive profiling of the key industry participants, their SCOT (Strength, Challenges, Opportunities, and Weaknesses) analysis, market positioning, and recent developments. Other in-depth analysis provided in the report includes:
- Current and future market trends to justify the forthcoming attractive sub-markets within the augmented reality market
- Market fuelers, market impediments, and their impact on the market growth
- In-depth competitive environment analysis
- Trailing 2-Year market size data (2018 - 2019)
- SRC (Segment-Region-Country) Analysis
Based on component, the global augmented reality (AR) market is segmented into following categories
- Hardware
- Display
- Sensor
- Semiconducting Material
- Software
There has been a lot of hype surrounding the potential of augmented reality (AR) technology as both hardware device and software platform. “Based on display type, the augmented reality (VR) market is categorized into following segments:
- Head Mounted Display (HMD)
- Handheld Displays
- Head-up Displays
- Spatial displays
While the augmented reality (AR) technology was predominantly used in consumer space for gaming and entertainment applications, the recent advancements in technology have extended the application base of augmented reality to varied verticals including commercial, healthcare, defense and surveillance, and architectural design among others. “On the basis of end-use application, the augmented reality (AR) market is categorized into following segments:
- Consumer
- Gaming
- Entertainment
- Commercial
- Defense and Aerospace
- Healthcare
- Automotive
- Others (Architectural Design, etc.)
On the basis of geography, the global augmented reality (AR) market is segmented into following regions and countries.
- North America
- U.S.
- Canada
- Europe
- UK
- Germany
- France
- Rest of Europe
- Asia Pacific
- Japan
- China
- India
- Rest of Asia Pacific
- Rest of the World
- Latin America
- Middle East
- Africa
This product will be delivered within 2 business days.
Table of Contents
Chapter 1 Preface
Chapter 2 Executive Summary
Chapter 3 Market Dynamics
Chapter 4 Augmented Reality Market, By Component
Chapter 5 Augmented Reality Market, By End-use Application
Chapter 6 Augmented Reality Market, By Display Type
Chapter 7 North America Augmented Reality Market Analysis
Chapter 8 Europe Augmented Reality Market Analysis
Chapter 9 Asia Pacific Augmented Reality Market Analysis
Chapter 10 Rest of World Augmented Reality Market Analysis
Chapter 11 Company Profiles
Companies Mentioned
- Google Inc.
- Magic Leap Inc.
- Samsung Electronics
- Co. Ltd.
- Infinity Augmented Reality Inc
- Sony Corporation
- Microsoft Corporation
- Blippar.com Ltd.
- Daqri LLC.
- Wikitude GmbH
- Qualcomm Inc