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The augmented reality (AR) gaming market is forecasted to grow by USD 69.03 billion during 2023-2028, accelerating at a CAGR of 47.7% during the forecast period. The report on the augmented reality (AR) gaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.Speak directly to the analyst to clarify any post sales queries you may have.
The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by increasing investments in ar technology, rising cloud gaming technology, and growing popularity and integration of ar and vr technologies in mobile devices.
The augmented reality (AR) gaming market is segmented as below:
By Type
- Mobile devices
- HMDs
- Smart glasses
By Component
- Hardware
- Software
By Geographical Landscape
- North America
- Europe
- APAC
- Middle East and Africa
- South America
The report on the augmented reality (AR) gaming market covers the following areas:
- Augmented Reality (AR) Gaming Market sizing
- Augmented Reality (AR) Gaming Market forecast
- Augmented Reality (AR) Gaming Market industry analysis
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.
The report presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.
Table of Contents
1 Executive Summary
2 Market Landscape
3 Market Sizing
4 Historic Market Size
5 Five Forces Analysis
6 Market Segmentation by Type
7 Market Segmentation by Component
8 Customer Landscape
9 Geographic Landscape
10 Drivers, Challenges, and Opportunity/Restraints
11 Competitive Landscape
12 Competitive Analysis
13 Appendix
List of Exhibits
Executive Summary
The following companies are recognized as the key players in the global augmented reality (AR) gaming market: Augmented Pixels Inc., Blippar Ltd., Hofli Ltd., HP Inc., Milkroom Studios GmbH, Netmarble Corp., Niantic Inc., OliveX Holdings Ltd., Qualcomm Inc., Rovio Entertainment Corp., and Total Immersion Inc..Commenting on the report, an analyst from the research team said: "The latest trend gaining momentum in the market is rising adoption of ar games."
According to the report, one of the major drivers for this market is the increasing investments in ar technology.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
Companies Mentioned (Partial List)
A selection of companies mentioned in this report includes, but is not limited to:
- Augmented Pixels Inc.
- Blippar Ltd.
- Hofli Ltd.
- HP Inc.
- Milkroom Studios GmbH
- Netmarble Corp.
- Niantic Inc.
- OliveX Holdings Ltd.
- Qualcomm Inc.
- Rovio Entertainment Corp.
- Total Immersion Inc.