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Generative AI in Animation Global Market Report 2024

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    Report

  • 175 Pages
  • June 2024
  • Region: Global
  • The Business Research Company
  • ID: 5980606
The generative AI in animation market size has grown exponentially in recent years. It will grow from $1.28 billion in 2023 to $1.75 billion in 2024 at a compound annual growth rate (CAGR) of 36.2%. The expansion observed in the historical period can be attributed to several factors, including the automation of animation processes, the creation of realistic animations based on real-world footage, experimentation with various animation styles, increased creative productivity, and widespread adoption and integration of generative AI in animation workflows.

The generative AI in animation market size is expected to see exponential growth in the next few years. It will grow to $6.04 billion in 2028 at a compound annual growth rate (CAGR) of 36.4%. The projected growth in the forecast period can be attributed to various factors, including ethical considerations, cross-platform compatibility, integration of interactivity, efficiency improvements, enhancement of realism, and accessibility enhancements in generative AI animation. Significant trends anticipated in the forecast period encompass procedural animation techniques, style transfer for animation, enhanced scene generation capabilities, AI-driven lip sync technology, and advancements in real-time character animation.

The burgeoning gaming industry is poised to drive the expansion of the generative AI in animation market in the foreseeable future. The gaming industry encompasses activities related to the development, production, distribution, and monetization of video games across diverse platforms such as consoles, PCs, and mobile devices. The growth of the gaming industry can be attributed to increased accessibility via mobile platforms and a burgeoning global audience embracing gaming as both entertainment and a competitive pursuit. Generative AI is revolutionizing gaming animation by autonomously crafting lifelike characters and environments, thereby enhancing immersion and reducing development time. Its procedural generation capabilities offer boundless possibilities, shaping dynamic narratives and expansive virtual worlds. For instance, according to the Entertainment Software Association, U.S. consumer spending on video game content, hardware, and accessories totaled $56.6 billion in 2022, with December 2022 alone reaching $7.6 billion, up 2% from the same period in 2021. Therefore, the growing gaming industry is fueling the growth of the generative AI in animation market.

Key players in the generative AI in animation market are doubling down on developing innovative services, such as browser-based generative AI services, to augment their market share. Browser-based generative AI services are transforming the animation industry by equipping animators with advanced tools and techniques to create compelling and visually stunning animations more efficiently and effectively. For example, in March 2024, DeepMotion Inc., a U.S.-based cloud-based deep learning motion intelligence company, unveiled Saymotion, a new browser-based generative AI service and creator platform. Saymotion leverages generative AI technology to effortlessly transform text prompts into intricate 3D animations within minutes. This platform utilizes natural language processing (NLP) to convert text prompts into 3D animations, generating animations in various formats like FBX (Filmbox), GLB (GL Binary), and BVH (Biovision Hierarchy) that are compatible with DCC software and game engines. Users can create detailed animations of human characters by inputting text prompts describing the character, the action, and animation style.

In August 2023, OpenAI Inc., a U.S.-based artificial intelligence research company, acquired Global Illumination Inc. for an undisclosed sum. This acquisition enables OpenAI to enhance its core products by leveraging the talent and expertise in AI design from Global Illumination Inc., positioning OpenAI for continued success in the evolving landscape of artificial intelligence. Global Illumination Inc. is a U.S.-based provider of generative AI solutions for building infrastructure and digital experiences, including AI applications for animation purposes.

Major companies operating in the generative AI in animation market are Alphabet Inc., Microsoft Corporation, Meta Platforms Inc., Amazon Web Services Inc., Netflix Inc., NVIDIA Corporation, Adobe Inc., Autodesk Inc., Epic Games Inc., Pixar Inc., Wētā FX, The Cinesite Group, Hugging Face Inc, MAXON Computer GmbH, Synthesia A S, Kinetix, Runway AI inc, AI21 Labs, Descript Inc, Toon Boom Animation Inc., Side Effects Software Inc., Wibbitz Inc, Midjourney Inc, Lumen5 Technologies Ltd, RADiCAL Solutions Inc.

North America was the largest region in the generative AI in animation market in 2023. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the generative AI in animation market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the generative AI in animation market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

Generative AI in animation refers to the application of artificial intelligence techniques, particularly generative models such as generative adversarial networks (GAN) or variational autoencoders (VAE), to create or assist in the creation of animation content. It facilitates the automatic generation of realistic characters, backgrounds, or entire scenes, thereby streamlining the animation production process and offering innovative creative possibilities.

The primary types of generative AI in animation include transformers, generative adversarial networks, variational autoencoders, among others. Transformers represent a type of neural network architecture utilized in processing sequential data by considering the entire input simultaneously. The various components of generative AI in animation encompass solutions and services, deployed across various applications such as television and over-the-top platforms, films, advertisements, gaming, among others.

The generative AI in animation market research report is one of a series of new reports that provides generative AI in animation market statistics, including generative AI in animation industry global market size, regional shares, competitors with a generative AI in animation market share, detailed generative AI in animation market segments, market trends and opportunities, and any further data you may need to thrive in the generative AI in animation industry. This generative AI in animation market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The generative AI in animation market includes revenues earned by entities by providing services such as facial animation generation, background and environment generation, motion capture cleanup, storyboard generation, and dialogue generation. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.


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Table of Contents

1. Executive Summary2. Generative AI in Animation Market Characteristics3. Generative AI in Animation Market Trends and Strategies
4. Generative AI in Animation Market - Macro Economic Scenario
4.1. Impact of High Inflation on the Market
4.2. Ukraine-Russia War Impact on the Market
4.3. COVID-19 Impact on the Market
5. Global Generative AI in Animation Market Size and Growth
5.1. Global Generative AI in Animation Market Drivers and Restraints
5.1.1. Drivers of the Market
5.1.2. Restraints of the Market
5.2. Global Generative AI in Animation Historic Market Size and Growth, 2018 - 2023, Value ($ Billion)
5.3. Global Generative AI in Animation Forecast Market Size and Growth, 2023 - 2028, 2033F, Value ($ Billion)
6. Generative AI in Animation Market Segmentation
6.1. Global Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Transformers
  • Generative Adversarial Networks
  • Variational Autoencoders
  • Other Types
6.2. Global Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Solutions
  • Services
6.3. Global Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Television and Over-the-Top
  • Films
  • Advertisements
  • Gaming
  • Other Applications
7. Generative AI in Animation Market Regional and Country Analysis
7.1. Global Generative AI in Animation Market, Split by Region, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
7.2. Global Generative AI in Animation Market, Split by Country, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
8. Asia-Pacific Generative AI in Animation Market
8.1. Asia-Pacific Generative AI in Animation Market Overview
(Region Information, Impact of COVID-19, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies)
8.2. Asia-Pacific Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
8.3. Asia-Pacific Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
8.4. Asia-Pacific Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
9. China Generative AI in Animation Market
9.1. China Generative AI in Animation Market Overview
9.2. China Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
9.3. China Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
9.4. China Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
10. India Generative AI in Animation Market
10.1. India Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
10.2. India Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
10.3. India Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
11. Japan Generative AI in Animation Market
11.1. Japan Generative AI in Animation Market Overview
11.2. Japan Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
11.3. Japan Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
11.4. Japan Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
12. Australia Generative AI in Animation Market
12.1. Australia Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
12.2. Australia Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
12.3. Australia Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
13. Indonesia Generative AI in Animation Market
13.1. Indonesia Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
13.2. Indonesia Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
13.3. Indonesia Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
14. South Korea Generative AI in Animation Market
14.1. South Korea Generative AI in Animation Market Overview
14.2. South Korea Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
14.3. South Korea Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
14.4. South Korea Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
15. Western Europe Generative AI in Animation Market
15.1. Western Europe Generative AI in Animation Market Overview
15.2. Western Europe Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
15.3. Western Europe Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
15.4. Western Europe Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
16. UK Generative AI in Animation Market
16.1. UK Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
16.2. UK Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
16.3. UK Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
17. Germany Generative AI in Animation Market
17.1. Germany Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
17.2. Germany Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
17.3. Germany Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
18. France Generative AI in Animation Market
18.1. France Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
18.2. France Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
18.3. France Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
19. Italy Generative AI in Animation Market
19.1. Italy Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
19.2. Italy Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
19.3. Italy Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
20. Spain Generative AI in Animation Market
20.1. Spain Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
20.2. Spain Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
20.3. Spain Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
21. Eastern Europe Generative AI in Animation Market
21.1. Eastern Europe Generative AI in Animation Market Overview
21.2. Eastern Europe Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
21.3. Eastern Europe Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
21.4. Eastern Europe Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
22. Russia Generative AI in Animation Market
22.1. Russia Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
22.2. Russia Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
22.3. Russia Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
23. North America Generative AI in Animation Market
23.1. North America Generative AI in Animation Market Overview
23.2. North America Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
23.3. North America Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
23.4. North America Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
24. USA Generative AI in Animation Market
24.1. USA Generative AI in Animation Market Overview
24.2. USA Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
24.3. USA Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
24.4. USA Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
25. Canada Generative AI in Animation Market
25.1. Canada Generative AI in Animation Market Overview
25.2. Canada Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
25.3. Canada Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
25.4. Canada Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
26. South America Generative AI in Animation Market
26.1. South America Generative AI in Animation Market Overview
26.2. South America Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
26.3. South America Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
26.4. South America Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
27. Brazil Generative AI in Animation Market
27.1. Brazil Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
27.2. Brazil Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
27.3. Brazil Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
28. Middle East Generative AI in Animation Market
28.1. Middle East Generative AI in Animation Market Overview
28.2. Middle East Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
28.3. Middle East Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
28.4. Middle East Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
29. Africa Generative AI in Animation Market
29.1. Africa Generative AI in Animation Market Overview
29.2. Africa Generative AI in Animation Market, Segmentation by Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
29.3. Africa Generative AI in Animation Market, Segmentation by Components, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
29.4. Africa Generative AI in Animation Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
30. Generative AI in Animation Market Competitive Landscape and Company Profiles
30.1. Generative AI in Animation Market Competitive Landscape
30.2. Generative AI in Animation Market Company Profiles
30.2.1. Alphabet Inc.
30.2.1.1. Overview
30.2.1.2. Products and Services
30.2.1.3. Strategy
30.2.1.4. Financial Performance
30.2.2. Microsoft Corporation
30.2.2.1. Overview
30.2.2.2. Products and Services
30.2.2.3. Strategy
30.2.2.4. Financial Performance
30.2.3. Meta Platforms Inc.
30.2.3.1. Overview
30.2.3.2. Products and Services
30.2.3.3. Strategy
30.2.3.4. Financial Performance
30.2.4. Amazon Web Services Inc.
30.2.4.1. Overview
30.2.4.2. Products and Services
30.2.4.3. Strategy
30.2.4.4. Financial Performance
30.2.5. Netflix Inc.
30.2.5.1. Overview
30.2.5.2. Products and Services
30.2.5.3. Strategy
30.2.5.4. Financial Performance
31. Generative AI in Animation Market Other Major and Innovative Companies
31.1. NVIDIA Corporation
31.2. Adobe Inc.
31.3. Autodesk Inc.
31.4. Epic Games Inc.
31.5. Pixar Inc.
31.6. Weta FX
31.7. the Cinesite Group
31.8. Hugging Face Inc
31.9. MAXON Computer GmbH
31.10. Synthesia a S
31.11. Kinetix
31.12. Runway AI Inc
31.13. AI21 Labs
31.14. Descript Inc
31.15. Toon Boom Animation Inc.
32. Global Generative AI in Animation Market Competitive Benchmarking33. Global Generative AI in Animation Market Competitive Dashboard34. Key Mergers and Acquisitions in the Generative AI in Animation Market
35. Generative AI in Animation Market Future Outlook and Potential Analysis
35.1 Generative AI in Animation Market in 2028 - Countries Offering Most New Opportunities
35.2 Generative AI in Animation Market in 2028 - Segments Offering Most New Opportunities
35.3 Generative AI in Animation Market in 2028 - Growth Strategies
35.3.1 Market Trend-based Strategies
35.3.2 Competitor Strategies
36. Appendix
36.1. Abbreviations
36.2. Currencies
36.3. Historic and Forecast Inflation Rates
36.4. Research Inquiries
36.5. About the Analyst
36.6. Copyright and Disclaimer

Executive Summary

Generative AI in Animation Global Market Report 2024 provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on generative AI in animation market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase:

  • Gain a truly global perspective with the most comprehensive report available on this market covering 50+ geographies.
  • Understand how the market has been affected by the COVID-19 and how it is responding as the impact of the virus abates.
  • Assess the Russia - Ukraine war’s impact on agriculture, energy and mineral commodity supply and its direct and indirect impact on the market.
  • Measure the impact of high global inflation on market growth.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Description

Where is the largest and fastest growing market for generative AI in animation? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The generative AI in animation market global report answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:
  • The impact of sanctions, supply chain disruptions, and altered demand for goods and services due to the Russian Ukraine war, impacting various macro-economic factors and parameters in the Eastern European region and its subsequent effect on global markets.
  • The impact of higher inflation in many countries and the resulting spike in interest rates.
  • The continued but declining impact of COVID-19 on supply chains and consumption patterns.
  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

Markets Covered:

1) by Type: Transformers; Generative Adversarial Networks; Variational Autoencoders; Other Types
2) by Components: Solutions; Services
3) by Application: Television and Over-the-Top; Films; Advertisements; Gaming; Other Applications

Key Companies Mentioned: Alphabet Inc.; Microsoft Corporation; Meta Platforms Inc.; Amazon Web Services Inc.; Netflix Inc.

Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain

Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa

Time Series: Five years historic and ten years forecast.

Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.

Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Delivery Format: PDF, Word and Excel Data Dashboard.

Companies Mentioned

  • Alphabet Inc.
  • Microsoft Corporation
  • Meta Platforms Inc.
  • Amazon Web Services Inc.
  • Netflix Inc.
  • NVIDIA Corporation
  • Adobe Inc.
  • Autodesk Inc.
  • Epic Games Inc.
  • Pixar Inc.
  • Wētā FX
  • The Cinesite Group
  • Hugging Face Inc
  • MAXON Computer GmbH
  • Synthesia A S
  • Kinetix
  • Runway AI Inc
  • AI21 Labs
  • Descript Inc
  • Toon Boom Animation Inc.
  • Side Effects Software Inc.
  • Wibbitz Inc
  • Midjourney Inc
  • Lumen5 Technologies Ltd
  • RADiCAL Solutions Inc

Methodology

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Table Information